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Messages - Bärentill

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31
Bug reports / Turnips in traps around villages
« on: July 25, 2017, 12:38:08 PM »
I've set some light lever traps near villages (up to two tiles away, I think) and used a turnip as a bait for hares. My settlement was a little bit more distant to the village so I didn't check the traps regulary. But it happened twice so far that I suddenly found hundreds of turnips in a trap which I didn't place there. I could take and use the turnips as they were mine. I guess my traps are filled by the villagers at harvesting time. The Finns are very nice people, but I guess it's a bug.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.

32
Not bugs / [Not a bug] Skills are not improving
« on: July 25, 2017, 12:14:25 PM »
Despite surviving two winters and practising a lot my character didn't manage to improve his weatherlore and ritual skills. I guess this might be a bug.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.

33
Not bugs / [not a bug] Crafting staves and javelins
« on: July 25, 2017, 12:00:55 PM »
Due to a questionable quality cap it's almost impossible to craft anything better than decent staves or javelins. I always get the message "You could have done better but you can't make good out of bad". The problem seems to be that the slender tree trunks have an inherent quality modifier which is "decent".

The crafting of staves and javelins should be more the way like the crafting of boards and fox traps which are made out of tree trunks and which can be made "perfect". Since it works to make better boards out of tree trunks, there should be the possibility to make better staves out of slender tree trunks, too. It's also inadequate since sometimes there are better staves in the villages for trading although it is obviously not possible to craft these.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.

34
Not bugs / [let it be] Left and Right are swapped
« on: July 25, 2017, 11:33:27 AM »
The visualization of wounds and injuries on the wound treatment screen is wrong in the way that Left and Right are swapped. For example, if one has an injury of the left eye, the "doll" on the right-hand side has an injury of the right eye. It's the same with arms and all other things. That's quite weird once you noticed this.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.

35
It happened to me that I have destroyed a hole (a hole, neither a cellar nor a trap pit) by an adjacent fire. As you know, a hole is essentially the lack of something the hole is surrounded by. As the ground doesn't burn, a hole shouldn't burn either.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.

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