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Mod Releases / Re: Buoidda's crafts 2.2 [released 2020-12-12]
« on: December 13, 2020, 01:46:36 PM »Though, tbh, you just did (release). Now it's forever in the abyss of the internet But don't be humble, I think you should just go ahead and make a thread even if you don't plan updating it loyally. And I do think ppl here are more on the chill side than usual, so borrowing from others shouldn't be a problem to anyone. Just don't expressly claim all of it yours if it isn't.
Thank you for all the praise! The reason my release style is so 'formal' is (apart from the usual ocd) perhaps my background in computer science. Hard to break old habits... I'm partly doing it also to set some example on commenting and study material for future modders. All of my stuff at least is out there to use without attribution (to make ppl feel comfortable modifying it as they see fit). All that said, by no means I expect anyone to use up time as stupidly for all the needless chatter.
yay thanks and yay i did... Although its just a part of my mod and i thought i was contributing to your topic.
But reading again i realized that i missed your call regarding the trees. Sorry if that was completely out of place.
I actually planned to bring the mod out sometime, but i still work on explanations regarding the funktions and regarding the "stolen" "concepts".
Funnily i had some own ideas, which I found now reading other mod posts... But I won't claim to be the inventor. And since i didnt read the hole forum(but im working on it ), I am not sure any of my ideas are new.
I am also quite "chilled" about that and i even wouldnt mind if someone else would stole my recipes...
My point of view is, that this open "source-community thing" (or however you call it) really amplifies creative ideas. I definitely standing on the point that knowledge in general has always been in danger of getting lost, and speaking of me as a chef, i almost dont have any secrets besides company secrets. I always give away all of my recipes, especially to young people who want to learn.
I think there also is one thing many modders have defined as a goal for themselves: One day perhaps the idea or even the whole mod is integrated somehow into the main game. And there are only two persons who should make profit out of that.
Since i cannot contribute to the tree modding topic, i will shut up now and read myself into it.
And I already have some kind of a disclaimer for my "mod" in mind...