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Messages - tedomedo

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46
Modding / Re: Edit zoommaps.dat
« on: October 12, 2018, 03:50:56 PM »
Let's try with example.
 I went to a local terrain now and signs for this zooming in msglog.txt are: (143270):g9hg:
  • {0238060D}

What to find in zoommaps.dat with hex editor?

47
Modding / Re: Edit zoommaps.dat
« on: October 10, 2018, 11:09:07 AM »
Each known local terrain is big about 4 mb.
How can i see in hex editor which local terrains are those which i want to keep?

48
Modding / Re: Edit zoommaps.dat
« on: October 09, 2018, 05:57:40 PM »
Read "Playing with urw files" in wikia.  You go to a local terrain, don't save the game, go to save folder and delete all three zoom' files.

49
Not bugs / Re: Some Keys are not working
« on: October 08, 2018, 10:13:37 PM »
You mean ... stopping to work. I still don't understand what do you mean with "this center of keyboard".
Do you have laptop? or keyboard with classic cable (not usb)?

50
Modding / Re: Edit zoommaps.dat
« on: October 08, 2018, 09:10:43 PM »
I know well how to keep only one. But i want to keep 3 of them and delete other.

51
Gameplay questions / Re: All About Fishing
« on: October 08, 2018, 06:36:14 PM »
Islander can't have good building. Read http://unrealworld.wikia.com/wiki/Cultures To see which cultures have good / bad skills.

52
Gameplay questions / Re: All About Fishing
« on: October 08, 2018, 03:41:41 PM »
Tom, did you have good attributes for fishing? I saw in my excel file that Islander is one of the best cultures for fishing if all attributes values are (almost) maximal.

53
Gameplay questions / Re: All About Fishing
« on: October 07, 2018, 07:57:02 PM »
Fishing in rapids gives big fishes. So it's good to build your house by rapids. Rapids never freeze, so you don't have to worry that a njerpez will "visit" you in winter. The best scenario for never being hungry is "I want to be a fisherman".   Fishing skill needs will, dexterity and touch attributes.

54
Gameplay questions / Re: Wall with shutter?, and other questions...
« on: October 05, 2018, 08:17:15 AM »
Yes, i had the same problem, i wanted to build shutter on north and it looked like shutter on left or right side. As Tom said, you must have ceiling/floor near tile for shutter in order to be displayed correctly.

55
Modding / Edit zoommaps.dat
« on: October 02, 2018, 09:48:08 AM »
Can someone create something to open zoommaps.dat in order to delete some local worlds? I want to keep 4 local worlds (my home and 3 traps) and delete other local worlds which i don't need.

56
Suggestions / Re: Disable building fences in marshlands
« on: October 01, 2018, 05:48:08 PM »
Yes, i know now, this is the only way to use fences and trap pits around a pine mire.

57
Suggestions / Re: Disable building fences in marshlands
« on: September 30, 2018, 01:46:36 PM »
I know that we can use other kinds of traps there but i would still remove building in swamp which doesn't have strong surface for holding buildings. Who in the game and real life lives and have house in swamp?

58
Mod Releases / Re: Finnish Cheese Mod v1.0
« on: September 30, 2018, 10:41:30 AM »
Write how much carbon hydrates, fat, proteins and nutrition gives each cheese.

59
Suggestions / Disable building fences in marshlands
« on: September 30, 2018, 10:27:30 AM »
If we can't use shovel in marsh then don't let us to build fences there. I wasted a lot of time with building fences (for fence traps with trap pits with sharp stakes) in a swamp in winter when we can't use shovel because there's snow. I came back to that local world with my fences in may, tried to apply shovel and then i got message that this isn't possible in marshland. in order to prevent this, i suggest to disable building fences to prevent such mistakes. You could also disable building everything there. Nothing stands well in swamps. Venice is exception, it is like swamp, everything there smells like "sheet" (replace "ee" with "i") and everything will fall down once.

60
Gameplay questions / Re: Javeline and eyesight
« on: September 29, 2018, 12:52:45 PM »
Yes, for javelin you need spear skill. But spear skill doesn't need eyesight attribute. I see in https://unrealworld.wikia.com/wiki/Javelin that javelin is like melee weapon, it works well at short distance.

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