Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tedomedo

Pages: 1 [2] 3 4 ... 8
16
Guides and tutorials / Re: Kaumolaiset to drik Board makeing GET RICH FAST
« on: November 05, 2018, 12:22:43 PM »
Spring is a must start. You won't freeze with starting clothes and you can still dry food. Start with Kaumolainen, try to have attributes will, dexterity, agility, speed, eyesight and touch (needed for fishing, dodge and spear) as good as possible, select start location in Driiki region and scenario "I wan't to be fisherman".
Stressful: the first thing you have to do is to check inventory. If you don't have an axe, delete this character and create another one. Axe is the most important thing at the start.

17
Gameplay questions / Re: Healing others?
« on: November 05, 2018, 12:11:47 PM »
We can heal bloody dogs only with herbs. Why we can't use bandages?

18
I have fence on borders of local terrain where i have my house. On every 8th tile i have trap instead fence. I often see lynx traps in and out of my local terrain. So please let us build double height fence. This would also disable njerpez and robbers to come to me.
It's winter now and i can't dig ground so let me ask: is maybe already impossible to climb over fence if there's a hole one tile away from fence?

19
Suggestions / Re: "Make" trees and animal kids
« on: November 03, 2018, 10:43:59 PM »
Ok, a tree needs about 100 years to gain "adult" height. But who will wait so long in the game? A tree spawns in one day in minecraft. This is too fast. I think 2 years are enough for slender trees and maybe 4 years for big trees.

20
Gameplay questions / Re: Kaumolais Weapons shortage?
« on: November 02, 2018, 12:52:13 PM »
Check the villagers instead. They usually have one or two Kaumo weapon in the inventories. Will they sell you is another problem.
If someone don't want to sell a Kaumo weapon, ask him to go hunting. If he agrees, give him food, get out of village and kill him.
Well do this in regions where you don't live. Find such person in a village where is nothing good for trading. Because if you kill someone from a village, you can't trade in that village any more, villagers will say: "No trading until our adventurer/hunter will come back."

21
Modding / Re: "Make" trees and animal kids
« on: November 01, 2018, 04:52:23 PM »
Modders can improve game faster than official urw developers. Why don't you hire some of them?

22
A villager can still take my 500 pieces of meat for trading. There should be limit for everything.
I should post this in Suggestions but... please change randomize time in villages so that all items in villages would be randomly changed in one week.

23
Modding / "Make" trees and animal kids
« on: November 01, 2018, 01:12:39 PM »
I posted this in Suggestions: https://www.unrealworld.fi/forums/index.php?topic=4597.0
I believe this won't be accepted (someone will say that food was gained only by fishing and hunting in Finland 2000 years ago) so i wonder if such mod already exists or if you can create such mod.

24
I go to combat with dogs and there is lots of combat reporting. I have to press Space many times before i can attack again. Can i disable this pressing Space?

25
Suggestions / "Make" trees and animal kids
« on: November 01, 2018, 12:34:45 PM »
Create saplings (they could be available in autumn using timbercraft menu) which can be used for growing tree. A tree would grow in two game-years.
If i have male and female dog, one kid-dog can spawn per 6 months and each kid would need one year to become adult.  The same for cows-bulls, sows-pigs to have farm for meat.

26
Modding / Coffee - alcohol - drugs to work longer without sleeping
« on: October 21, 2018, 06:25:14 PM »
Can you create such mod? We could buy such power-ups in villages.

27
General Discussion / Re: What's Going On In Your Unreal World?
« on: October 20, 2018, 09:15:00 AM »
I have fence around borders of local terrain where i have house. I have trap pits with sharp stakes in every 8th tile. Why i'm postin this? Because i got 10 reindeers!!! I'm tired of hideworking and drying meat (yes it's winter), i have over 1000 meat. I have to make cords. An update suggestion: add coffee, alcohol and cigarettes to get some energy :)

28
Gameplay questions / Re: Ritual "Rod fisherman's sacrifice"
« on: October 19, 2018, 01:48:55 PM »
Damn, you're driving me nuts with these blur answers.
Well what's the first possible month when open water season can start?????

29
Modding / Re: Permanent Lighting/Fires
« on: October 18, 2018, 07:40:27 PM »
Yeah, something like Jack o'Lantern or Glowstone in minecraft.

Sami, do you remember if you had candles in Suomi 2000 years ago? :)

30
Gameplay questions / Re: Ritual "Rod fisherman's sacrifice"
« on: October 18, 2018, 07:33:16 PM »
Can you write month when open water season starts?

Pages: 1 [2] 3 4 ... 8
anything