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Messages - Erkka

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106
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 28, 2020, 10:21:21 PM »
Patreon sounds so very good and we'd like to do that when time is ripe.

But, the way I see it, Patreon is something long-running and stable. I feel that when launching Patreon one already needs to have a pretty solid idea what it is going to be, for years to come.

Patreon for Enormous Elk, to back anything Enormous Elk does? Or Patreon for Erkka Lehmus, to back what Erkka Lehmus does although most of that is related to Enormous Elk stuff? And / or a separate Patreon for Sami as a person? What kind of extra content for patrons? Who will provide that extra content and when and how? I must admit that after some serious thought work my own ideas aren't fully clear and settled when it comes to that kind of questions. There are many possibilities, with many pros and cons.

And that is why I feel that at the moment it suits us better to do a campaign. Something which has a clearly defined start and end, so that it is easier to make plans for that campaign period only. After that experience it will hopefully be easier to craft solid long-term plans for a Patreon profile.

107
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 28, 2020, 08:26:06 PM »
How much is a cup of coffee at your hoods?

Maybe it wouldn't hurt to set up the simple basics during this week. Like, "donate X amount of moneys, and get an access to the project Discord server, where you can read the weekly project updates". This without any big indiegogo campaign, just a small campaign page for UrW players who wish to back our further adventures in Nordic indie game-making. And then more layers added later on, based on how the project goes. (Read: depending on how lucky I'm with my current starving artits techniques. Also, I'd love to have a little extra money to pay for a graphics designer. But that is probably a later stage, for first I need to make some other design decisions which I haven't settled yet.)

EDIT: Or, maybe we don't need to determine the exact value of that X. I'll take a look what we can do with PayPal, I'd guess it will allow some flexibility for people to donate based on their personal situation. In this first funding stage the sums wont' matter that much - it would be nice and inspiring just to gather a small bunch of early backers, who would be the first ones to get their hands of the development version, as soon as I have a minimum playable build to share.

108
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 28, 2020, 08:07:21 PM »
Not late at all. Thank You for your comment!

Lately I've been immersed into the coding itself, postponing the funding-related decisions. I have a feeling that the most likely backers are a handful of long-term UrW followers, which sounds about right for me. So in my mind there are alternatives to a full-blown indiegogo campaign. Another way would be to host a small campaign on Enormous Elk webpages, offering the loyal fans an opportunity to back this project, and to get involved in the early development-phase communications and testing. Then, if needed, at later phase of the development we could try indiegogo campaign for a wider audience, if additional funding is needed. But these decisions depend on how my development goes this week and week 1 of the 2021. I'll make my decisions at the weekend 8. - 10. of January 2021.

And for those interested in a little more details, there is a fresh blog post.

109
Quote
trying to ski in summertime

Just a small historical side-note. Actually, skiing in summertime has been a thing. Although, in that case it is more like walking with skis on - that has been one method used to safely move around a bog. Also, something like snow shoes have been used for similar purpose.

Coding-wise I'm afraid this kind of seemingly minor adjustments will require quite a bit of code. But I'm not saying it is never going to happen, let's see how it goes with all the other stuff on Sami's workbench.

110
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 27, 2020, 10:16:43 PM »
Maybe. My own opinion has been to leave the thread as it is - anyway this was mostly about me asking for different opinions and feelings and thoughts about a possible Enormous Elk crowdfunding campaign. And I got feedback from different points of view, no problem with that. (Also, it was pretty much me myself, who decided to mention also my personal background like currently being low on money because of my other job opportunities being on decline, so if I get feedback also related to that, then it kind of a is partially because of my decision to have this broader perspective, instead of just talking strictly project stuff as project stuff.)

Also, we are anyway approaching the turn of the year, and I'm busy working with the project mentioned so that I'd have some more news in early January. Once we hit that, I'll start a new thread with new news. I mean, I anyway see this thread approaching the very end of its lifecycle, so I won't bother that much with splitting the topic.

(ps. Dark Art: thanks for your good comments. I didn't reply for I was immersed in coding. We can maybe continue our discussion in e-mail, I'd guess)

111
Suggestions / Re: Board splitting, historical alternative to axes.
« on: December 27, 2020, 07:47:45 PM »
I'm under the impression (based on some real life experimentation) that when using wooden wedges, one needs to make an initial cut or two for each board to be split. Driving a wooden wedge into solid timber is not going to work. So, making that initial cut with a stone axe is probably going to take X times longer than with a metal one. But, sure, that X might be little bit too much now. So this goes into the basket of 'minor adjustments that will be fine-tuned some time sooner or later'.

112
Suggestions / Re: Board splitting, historical alternative to axes.
« on: December 27, 2020, 07:08:12 PM »
I think we currently assume that use-once wooden wedges are automatically crafted (and destroyed) during the board splitting process. The axe is used to make the few initial hits, and then to hammer in the wooden wedges.

113
General Discussion / Re: Humane and Proper Butchering?
« on: December 27, 2020, 08:12:13 AM »
Quote
This looks to be another spambot snuck through 

Yeah I also noticed that, for somehow the question sounded familiar. I banned the user account but left the thread for it had already generated good replies, which might be useful for new players facing similar questions. But I forgot to mention that, like I did in some other similar cases where I've edited the post to describe the action taken. Sorry about that, I'll try to remember making a public mention whenever I decide to ban or delete a spambot account while leaving the thread.

114
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 24, 2020, 08:29:14 AM »
Good morning, everyone, and thanks for your valuable comments!

Hey, Dark Ark - very good that you mention the legal aspect. That is essential, and I forgot to clarify that. So, here is a bit more of the background details:

This house was not listed for sale. I just saw the place had been sitting uninhabited for years, so I contacted the owners directly and asked if they are willing to sell the place. At first they were hesitant, but to my great delight they agreed. And, sure, in Finland we have legislation regulating this kind of things, and there are consequences for those who attempt to sell and overpriced house by telling faulty or dishonest stuff about the real condition of that house. So, pretty much because of that the people who sold the house suggested a deal: Basically, I paid only for this plot of land, and got the buildings for free - in whatever condition they happen to be. Therefore the legal document includes that remark "in unlivable condition", for it gives a good night's sleep for the sellers. That way I can't sue them for telling lies. Absolutely not a problem for me, at that time I was willing to take the risk. Despite being severely depressed around those times I somehow had this inner faith that "I can manage, things will work out."

And it has definitely been worth it. Also, in different phases of the renovation project I have used the services of experienced professionals to evaluate the critical parts. And based on that I have made my project plans, and so far everything has been good - the place turned out to be in a better condition than the previous owners thought, so I kind of a won in this deal, getting a nice place for myself for a rather low price.

---

Then, an another thing is my sometimes-a-little-bit-tricky-sense-of-humour, characteristic of The Savonian people which I identify myself with. Earlier in this thread I was told that "depression is not cured by therapy, and one way to back that claim is to point out that after 20+ years of therapy Erkka still has some minor mental health issues to work with." Reading that kind of assumptions made me think that such a claim is about as plausible as stating "renovation doesn't help, if after 12+ years you still have some minor improvements waiting to be done". But at that point I just rolled my eyes and ignored the stuff. But then, on the other hand - speaking openly about mental health issues, and about how to recover from then has been one of the purposes of my blog. During the years of writing the blog I've had some personal feedback from readers who have found it valuable and helpful how I share my experience. So that has given me a more deeper sense of purpose with writing the blog. Because of this kind of reasons I wanted to return to this theme, just using a little bit of humour.

Using the same analogue: 12 years ago I still had some suicidal feelings every now and then. Sometimes I got panic attacks triggered by small mundane events. Sometimes I had to sit completely still staring into the void, waiting for my mind to calm down for I knew eventually it would do so. Most of the time I felt that my brain is full of fog or mist. And I went to therapy to learn more about why those things happen, and what can be done with them. I had already learnt that those stuff are not because of my actual situation in life, but more like flash-backs and post-reactions to a row of severely traumatic events I had to go through earlier in my life. To survive those traumatic events a human psyche often uses different kinds of coping methods, and for me some events - like facing several situations of nearly-lethal violence when I was still just a vulnerable kid - left me with a tendency to dissociate away from the situation. With therapy I learnt that part of my mind is still stuck with the dissociation, making me feel foggy inside. And that there are methods to work with that, to reverse the dissociation. To dissolve the internal panic so that panic attacks won't happen any more. After a long slow process with the therapy I find myself in a rather good condition. No more suicidal thoughts, no more panic attacks, no more heavy depressed days. 12 years ago there were days when I had trouble getting up from the bed, for right in the morning I felt that my life is miserable and I don't want to face this world. Nowadays I enjoy my life with a deep sense of purpose and meaning. But there is still some of that dissociation fog left, and I need to keep on working with that. Luckily, I have found professional therapists who master some good methods to address that kind of issues.

Hehe, and while I have been slowly dragging myself through those heavier years of depression, on the side I've still managed to contribute pieces of help in The UnReal World coding project. I remember there were weeks when I felt persistent emotional pain all the time. To cope with that I coded projectile trajectory algorithms for Sami to track arrow flight in the game. Or the weather simulation. And the random map generator. All that kind of pieces of code have been written while suffering from more or less severe mental health issues. And participating in the game project, seeing the audience enjoy the game, it has also been a valuable part in my own recovery project.

So, here we are now. I feel that the therapeutic processes have worked wonders - even though there still are some minor issues requiring further work, I deeply feel that my depression has been cured, and nowadays in my blog I often write about the chronic depression in past tense - something which I had earlier, but it is not there any more. What remains is something more like a mild but persistent post-depression state. So, from my point of view this is just an example that even if some mental recovery processes might take some time, it clearly is so that therapy can help cure depression. Just like renovation can help cure 'unlivability' of a house.

Oh well - enough of my personal stories  :D My point is: I see both my mental health and my long-term house renovation project being in such a good shape that I have more focus and energy for further Enormous Elk coding projects. And that I wanted to mention this, because I'm perfectly well aware that many of our long-term followers might remember some of my earlier phases, when I've been able to code small focused pieces for Sami, but I wasn't in a good enough shape to consistently manage a bigger project. Things have been becoming a lot better, and I find new joy in our indie coding projects. And, naturally, it remains to be seen what comes out of this. I have hope and I have plans and I have a lot of development-phase code. Week by week that code grows into something more, so eventually it will be enough for a playable demo. Work in progress   :)

115
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 23, 2020, 09:17:23 PM »
Quote
feeling a bit under the weather today, how's everyone doin'?

Here in Finland it has been snowing, but the temperature isn't below freezing. At 9pm I came back home after a few hours of work. I was delighted to find my house warm, but I felt that it would be even nicer if I had a old-fashioned fireplace. I have been planning to construct one, hopefully some year in the near future if I have enough money to buy the materials, and enough time to do the masonry.

But then I started to think about this. When I bought this house, 12 years ago, it was sold with a remark "in unlivable condition". So, during the first summer I installed a water pipe so that I have running water in the kitchen tap. I fixed a leaky spot in the roof. I added a lot of heat insulation to the attic. I checked that the chimney was safe to use. And after that, year by year I have slowly been renovating the house. Mostly by myself, learning by doing. Half of the floor in the bedroom was rotten, I tore apart the whole floor and rebuilt it from a scratch. I have been replacing rotten logs in the walls. I have completely rebuilt the entrance hall. I have been removing old badly damaged wall siding, and replacing it with new materials. For outer paint I used traditional red paint which I made myself from the ingredients. All that kind of stuff. But yet, I must say that after 12+ years of renovating there are still things in need of improvement.

Maybe I have been all wrong all the time? Maybe I'm under some illusion or false belief? Maybe the real truth is that renovation doesn't cure the unlivability of a house? I'm starting to get alarmed, what should I do?  :P

116
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 23, 2020, 05:37:45 PM »
Quote
maybe an idea for Enourmous Elk crowfounding can be releasing some art dlc in the UrW steam page 

Hehe, just a few days ago we were discussing this idea with Sami. It got added to our plans for 2021.

117
Seems like another of those bots posting copypasted text from reddit. I deleted the spambot useraccount.

We have a hidden system monitoring all new users, comparing them against a vast database of known spambots. And then another layer, visible to the user, is hCaptcha. Unfortunately, it seems like every now and then a spambot manages to get through the defences. At the moment I can't think of any further means without making it too clumsy for real users, so we just need keep our eyes open for bot accounts.

(I'll leave this topic here, usually I delete both the user account and all the posts made by that account. But since we have this bot-related discussion here, I let it be.)

118
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 23, 2020, 08:55:43 AM »
Quote
 You seem determined to take offense rather than to reflect on well-intended constructive advice.

OK, I see that you are making that kind of interpretation. Again, from my own point of view I don't feel offended. I just wanted to ask for further clarification, and you explained your point of view and we are all good now.

119
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 23, 2020, 07:18:04 AM »
OK. Thanks for all the clarifications.

At this point I only have one more question to jonottawa:

Earlier you made a public statement that you are guessing Erkka is very likely a person who is wasting his money on e-girls.

Now I'd like to hear in which ways do you think that making such a public statement is a decent thing to do, setting a good example for others and for the next generation?

(Honestly, I had to google what "e-girl" means, for I was not even aware that such an phenomenon exists. The idea of spending money in such stuff has never crossed my mind. So, seen from my personal point of view I find your remark somewhat derogatory, and I'm having hard time trying to understand why it would be a respectful choice to publicly spread such wild guesses. I don't know but this might be partially just a difference in the way we speak. Maybe your intention was just to ask if your assumption really is true, and you asked that question by expressing your guesses, awaiting for me to correct you if you are wrong.)

120
General Discussion / Re: Crowdfunding : your thoughts?
« on: December 22, 2020, 07:36:31 PM »
Quote
2) You would be making different choices if your values were similar to mine

And what are those different choices? You mean that for a purpose driven traditionalist life I shouldn't be pursuing my own business ideas, but instead I should apply for a full-time work at a company run by other people?

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