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Messages - shorun

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16
Guides and tutorials / Re: Skill Training Guide
« on: August 09, 2018, 10:26:38 AM »
training weatherlore is easy.just use it every once or so. it's slow, but does incease.

i raised it 3 points in an ingame year by using it once every day. just before sleeping.

17
Gameplay questions / Re: Eastern wilderness
« on: August 08, 2018, 08:49:29 AM »
can you describe the region more? did you get frequent animal visits?

i'm asking because i get a LOT of animal visitors in my current location, this is the first time i had this, so if njerps or robbers follow the same routes then that means it's a matter of time till i get a visit myself.

18
Gameplay questions / Re: what do roads do?
« on: August 08, 2018, 08:48:00 AM »
thanks for the quick reply.

well, i've found out about the not sleeping there part, and the flora.

but i was talking about the road itself, does it do anything at all, does it have a mechanic?

it's obvious roads are easy to follow and in that way allows you to find a place without getting lost, that's the primary purpuse why i'm building one. but other then the visual que on where to go it doesn't seem to actually make a difference in how fast fatigue builds up or how fast you can walk/run.

it's great if your character has a bored day with nothing to do, it takes years to build a road. in summer at best 2 tiles/day, in winter only 1.
it's great if you tend to get lost in the woods, it marks the way.

19
Gameplay questions / what do roads do?
« on: August 08, 2018, 05:50:19 AM »
are they just decoration, or do they actually do something?

20
Mod Releases / Re: Chicken coop for the homestead
« on: August 08, 2018, 04:33:38 AM »
what types of food do they accept as food, and what is the nutrition value of the eggs?

can i use the eggs in cooking?

and perhaps some new recipes are in order? i'm thinking boar-cuts with eggs here. or eggs with vegtables.

21
Gameplay questions / Re: Eastern wilderness
« on: August 08, 2018, 04:29:46 AM »

Losing the settlement to a robber raid did not happen to any of my characters yet. In your experience, does it happen with any regularity or were you just very unlucky?

 I think there was something specific to that shelter area, there was a great deal of shallow water surrounding the point on which I settled.
The base was actually attacked unsuccessfully twice, the criminals waded across the water and attacked from wading. The third attack came while I slept, I lost and was dropped some distance away. I recovered and resupplied then launched a counter attack from a boat. They were still there and I didn't survive.

intresting... can you describe the region more? and was it a shelter or a cabin? did you manage to retake it?

22
Gameplay questions / Re: does flour spoil?
« on: August 07, 2018, 07:42:34 PM »
ok, thanks. now i know i can safely process my grains when it snows :)

and i'm just testing what works and what doesnt work, i planted both last summer and got both as a result. i just dont want to waste my entire grain supply if it would rot away.

23
Gameplay questions / does flour spoil?
« on: August 07, 2018, 08:15:19 AM »
as title suggests, does barley/rye flour spoil? can i spend a few snowing winter days grinding the flour for summer seaon, or will it spoil?

24
Suggestions / winter graphics
« on: August 07, 2018, 06:02:55 AM »
see title, on trees, on large builders, etc.

i find it a bit immersion breaking to see so much green lush trees in the middle of winter.

25
Suggestions / Re: Map Generation
« on: August 02, 2018, 12:59:47 PM »
about the njerps, perhaps 3 settings,

friendly njerp, just like any other tribe.

hostile njerp, hostile as they are now, but only in their own lands.

raiding , what we have now.

invasion, camps spread out, roaming bands of multiple njerps.

26
Gameplay questions / Re: this game in unplayable and i'm triggered
« on: July 31, 2018, 06:58:48 PM »
Thanks for the saves but i don't think it will help my in any way. The problem is i don't know how to do things in this game so even if i start with everything already i will die because i don't know what to do with all the things. Or even if i do something i'm not sure if i do it right and maybe should do something other instead, in different order etc.

I super luckily managed to kill an Elk but i didn't know what should i do first, i had a lot of cuts so i couldn't even move carrying it but i quit the game cus i don't know what to do with all things if i can't carry that meat, i don't know how should i preserve it and where to store it. And it applies to all things in the game, it's not intuitive like in other games.

well, as i said, a cellar doubles how long your food lasts. prepairing food increases the time even more.

roasting: build a fire and use the cooking menu to roast. fast, easy, cheap, does not las long.

drying: use cords a wall and cold weather to freeze-dry your food, takes over a month to complete and in a cellar lasts over a year.

smoking: same as drying but requires a smokehouse to do, lasts allmost a year.


when you make a kill, first rest (quality matters), then use "h" and "skin the pelt".

now you should have a nice pelt, rest again and then  use "b" to "butcher". this can take a while, depending on the kill.

sometimes you cant carry it all, to bad. for now thats spoiled, later you can get animals (dogs) to help you carry stuff.

if you cannot preserve it yourself, trade it in towns. keep the pelt, and within a few days, clean it, then tan it 3 times (different stages). when completed your pelt will no longer spoil.

pelts are the most usefull thing, especially since you'll need to make cords to smoke/dry your next kill. dont let them rot away.

i sent the saves so you can experiment with the controls while sitting on supplies to last you trough winter, so you can relax as you try everything. you dont need to use them, but it will take the performance pressure off your hands while you learn the controls.

27
Gameplay questions / Re: this game in unplayable and i'm triggered
« on: July 30, 2018, 11:05:24 PM »
oh boy, relax, take it easy.

if you want in can send you my save, you'll have a safe homestead, farmfield, tools, ok stats/skills, a few animals and ample food supplies, basic rituals and explored a bit, then you can check out the game at your leisure without fearing you'll starve or freeze.

its the start of winter in the save, but there is plenty of warm clothes and firewood.


now, as to your direct concerns/frustration.

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Seriously i had hope it will be the best game cus i like sandbox, crafting, survival games but my experience with this game is terrible so far. I already spent several hours doing literally nothing, tried easy start and min-maxing stats but it doesn't matter. I don't even mention my fingers are in pain due to this retarded movement in this game where you have to spam arrow keys 10 times to do one step and it's 90% walking game so it's a huge pain turning walking all the time

you get used to it, or maybe i was already used to it since back in the day all games were completely keyboard operated. either way, take your time, no need to spam the key. step by step does it good to :D


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. I tried to be fair i did watch some videos (where i didn't learn shit because people don't say what they clicking) and i tried to learn in web by reading wiki or something but it's useless info, nothing tells me what and how to do really, just raw info.

partially on purpurse, partially on accident. we dont want to tell you everything, after 5 years i still discover new things, there is a lot you haven't even found out about yet. and the wiki is notoriously poor for new players, it sort of assumes you're comfortable with the controls. to get started, using the "?"key ( remember, "?" not "/", shift matters) you can get a list of all keyboard commands, it's a bit annoying at first but once you got the hang of it you won't even remember whats the bid deal. i promise.

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But how the fuck am i supposed to hunt anything to not die from starvation every single time? There are no animals at all, sometimes if i get lucky i will find one and so what? It always starts running away so ok, i search in google for tips and i found posts like:

Ok so i spend another 2 hours trying to do this and ofc NOTHING because you can never fucking catch anything in this game and at some point tracks will go in 2 or 3 directions because animals can use fucking mirror reflection and summon a fake copy of them. One time i managed to shot a wild boar with a bow!!! And? He just run away 1000000km/h i was running after it for 20 minutes and ofc nothing because it's immortal and will never get tired or bleed out. This is ridiculous.

hunting for big game is a poor start choice, it's difficult and doesn't always reward you. when you do have success you'll be eating for 2 months from a single boar.

but first things first. get an "easy" food supply, i suggest starting as the fisherman when creating your character, this will give you free nets and/or fishing rod, the fishing rod is a life saver if you have no tools or weapons, this is merely to sustain yourself as you learn the game and collect the basic tools you'll need for your chosen lifestyle. it's also a relatively relyable method, albeit time consuming.
use the fishing rod (or nets, but that will require you build a raft or get a punt first, so rod is better for this purpuse) and fish a small supply of food and treck around looking for a home base. you'll need water close by and you'll need lots of trees for building, so look for that.
once your site has been chosen, start with a shelter (so you can sleep in rain) and after that, a cellar. fish when you have to. once you have a cellar you can store food 2x longer, wich will be important.
so, with a cellar and fish you can now place a few traps. the thing about traps is, they are not relyable. but when they do catch something, that's a day less fishing and more doing other things, and free leather/fur. so place several traps, preferably right on top of food sources (eg: berry bushes) or in narrow passages in a forest, especially if they allready have tracks there. i'm thinking 20-30 traps here. use the cheap ones, don't worry to much yet, the traps are just extras. fishing is your main food supply for now, untill you know how to catch food.

so, assuming you want to be a hunter (since this is what you attempted first), stock up on food, i'm thinking 4-5 days worth. hunting can be very time consuming so ample food supplies are needed. and dont wander off far from water sources either (or use containers such as a bag or waterskin), it can be days before you find anything at all. (real life has this to you know)

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at some point tracks will go in 2 or 3 directions

stand on the track, do alt+t, it will tell you how old the tracks are and in what direction they aim, do this on tracks that do not overlap, either it's a very small circle the animal made (and you'll be back at the start soon, so follow the other paths) or if it's a big circle there will be a time difference. this skill levels automaticly by you so it becomes easyer in time.

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nothing because it's immortal and will never get tired or bleed out. This is ridiculous.
they do get tired (this is how you catch them) and they can bleed out, however i dont really try to get them to bleed, i try to wound them to slow them down.

you may also want to consider getting dogs, they are very usefull in the hunt. and keep every cord you find, you'll need them when you catch something big.

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And ofc you can't load save or leave the game w/o saving so you could easily reload and try again and maybe learn something instead of dying 500000 times and redoing all the shitty process of creating 1000000 character and world again and again.

actually, go to where you installed your game, in the game folder there is a folder with your characters's name. make a copy of that, when you fuck up, delete the contents of the folder and place the contents back (make sure the folder is empty when restoring the backup, new explored regions may cause corruption with older saves that have not explored it yet).

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Sorry i know i overreacted but i'm so fucking triggered cus of this game that punish you for trying to play and learn it. Tutorial in this game is useless.
sad to say i have to agree, for new players it's somewhat difficult.


character name: dodwaert https://www.dropbox.com/s/yhuf7xykyno6hzz/DODEWAERT.rar?dl=0
lives in the kaumo region, next to a mayor river. uses "self sufficiency mod".

character name: shorun  https://www.dropbox.com/s/82a3ny6ap7ui2lg/SHORUN%20start%205th%20summer.rar?dl=0
lives on the northern coast in between the two northern tribes. has ever tool, massive wealth. doesnt use mods.

on the top right there is a "download" button, use that otherwise you'll just be browsing in the archive.

extract the folder in the archive directly into the unreal world folder, you should see your other savegames are just like this to.

28
Suggestions / Re: selling animals back in town
« on: July 29, 2018, 06:28:32 PM »
I have suggested this before, it would be very nice to be able to sell animals.  Also, I would like to see buying/selling animals integrated into the standard item-trading format.  So for example, I could trade my dog and a spear for a cow.  Or trade a cow for an iron hauberk.

if breeding gets implemented this would be very nice, the ability to breed and trade live animals.

29
General Discussion / Re: Some new player's feedback
« on: July 29, 2018, 06:27:03 PM »
Personally I don't mind that some items can't be repaired, certainly it would be nice to be able to repair wool clothing (especially the rare ones like socks) but I think it's also somewhat nice that you have to keep looking for these things and get some spares. And ofcourse metal armor might be a bit beyond the possibilities of a lone wanderer to repair, especially since the tribes don't seem to actually make it themselves as far as I'm aware.

And either way, a small scratch from falling off a tree won't affect the clothings stats, atleast not noticeably. I also find that if you have good armor that blocks the damage you take, the armor actually doesn't really get damaged at all, so once you get metal armor it's actually pretty tough to lose durability on it, much less any wool or linen clothing underneath. And really, full fur clothing is the best clothing :P, with some extra additions like wool/linen mittens/socks/cowls and leather boots, and a leather belt for style.

i find metal armour, even masterwork, to last a very short time. its very effective and i do keep a set in case i go vikingr in njerp lands, but i'm somewhat afraid of using it, if i were to use it full time i cannot keep up replacing it fast enough.

fur and leather can be repaired, so i hunt a few bears to make a full bear set, repairing doesnt care whar fur it is so you only need bear for the first production. that still seems to be the most effective for daily use AND allows you to travel in winter. wich is another point against metal, the weight and uselessness against cold makes it a terrible choice in winter, fur+leather works far better for its weight, its a one size fits all.


altough, for rp reasons i dont use the fur in summer.

30
Suggestions / Re: friends and their benefits.
« on: July 26, 2018, 01:49:21 AM »
perhaps those friends could bring some gossip, or the ocasional quest.

after all, if you need help and you know someone who helped you in the past lives nearby, most people would walk the walk, right?

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