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Mod Releases / Re: Community mod BAC project: Smith, Cooking, Punts, Survival, Carpentry
« on: January 07, 2019, 04:43:37 AM »I notice that carpentry is used for making most objects..... Can you not add a skill to the ini_skills file?ini_skills file, only has effect when survivor is created.
Never mind.... it seems no, you can't.....
- Shane
I tried and created a test character, no additional skills.
Do they just not display?
- Shane
I did some testing, and it's just not possible even if you assign it a [KEY]. You can make a recipe use any skill, like *TEST* or *T*, even if undefined, and it'll just produce decent stuff. I even tried tweakingthe initial default and tribe specific skill with the same results. Doesn't even some to default to *COMMON*, though I might be wrong.
-><-
I noticed that .Flat iron hammer. and .Ball iron hammer. both use the *TIMBERCRAFT* skill. Is that on purpose?