Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Tom H

Pages: [1] 2 3 ... 29
Gameplay questions / Re: Jinxing traps
« on: September 19, 2020, 09:39:17 PM »
I've had one large elk run right through a regular pit trap, albeit he was crippled by broken legs and couldn't run thereafter. Only recently I've had a wolf escape from a heavy deadfall, for a novel first. He, too, was crippled and couldn't run but he'd tripped the deadfall and managed to wriggle out!

Several times I've come upon a deer or elk near my fence/trap line and I've managed to herd him toward and into a trap.

Most animals head the other way when they spot me. I've never been in a position where a hostile animal had to pass through traps to attack me.

General Discussion / Re: Third party programs?
« on: September 11, 2020, 05:55:35 AM »
already found in the game. As I understand it, the places I have not been yet are crafted by Schrödinger, and nobody knows what the result will be until you walk into the village so see it.

Just for the record, I've seen many lynx in-game, but never a cat...

Bug reports / Re: [3.63] Ghost-Spruces in the forest
« on: September 08, 2020, 09:12:24 PM »
Also, an "Honorary Lifetime Supporter" gets to learn the secret handshake and only has to spend weekends in the barrel...  (Well, that's what I heard!)

Bug reports / Re: [3.63] Ghost-Spruces in the forest
« on: September 07, 2020, 11:03:23 PM »
There is nothiong on that tile but a dog, I checked it several times, and if you have looked well at the picture you would also have seen it. I really like people who just try to slap off something by a half-baked assertion or speculation.

Who can read has a clear advantage :)

Normally I  dont quote myself, but foryou I make an exception ;)

The point is that it doesn't matter where the dog is because you MISSED when you threw it. Next to the mentioned spruce is where it actually landed.

Bug reports / Re: [3.63] Ghost-Spruces in the forest
« on: September 07, 2020, 08:14:43 PM »
I daresay the solution to your puzzlement lies in the statement, "You fail to deliver a steady throw", not with the location of the dogs pictured. 

Suggestions / Re: Combat Options
« on: September 05, 2020, 09:07:31 PM »
  Aggressive bears and wolves are a possibility, I have lost characters to both.  I have not yet been attacked by a pack of wolves, but I'd imagine that it's possible.

Oh, yeah, it's possible! Usually, one stumbles into wolves on the zoomed-out map and is FORCED into a confrontation. The immediate response should be to reverse course, run, and get enough distance to return to the zoomed-out map. Otoh, if you're unfortunate enough to be dropped in the midst of a pack, there won't be a safe direction to run.

Then, you fight and maybe die. The good news is that wolves that take some damage often flee the battle and you can escape then. Beware, though, because they often return to the battle, too. PS: they're clever enough to try to get behind you!

Gameplay questions / Re: Need help on the "Kaumo furs" quest
« on: August 30, 2020, 07:11:20 AM »
Did you take the animals within Kaumo lands? Not No-Man's Land, right? Skinned in Kaumo lands, too?

I can vouch for my experience with this quest. Perhaps Sami can say if there have been any changes with the last patch?

General Discussion / Re: "The Challenge"
« on: August 29, 2020, 06:15:58 PM »
TWO Masterwork Angos? In my 800+ hours I've never even SEEN an Ango. The value of those must be off the chart!

Gameplay questions / Re: Need help on the "Kaumo furs" quest
« on: August 29, 2020, 05:52:03 PM »
ALL it takes is for a Fine quality fur to be skinned. I've done the quest several times with just a Fine squirrel fur. As soon as you skin off that Fine quality fur, the quest will update your success.

BUT, it has to be within Kaumo lands!!

Suggestions / Re: ~Can't find my way hoome~ (Clapton)
« on: August 29, 2020, 09:48:17 AM »
Did you mean to post this in Suggestions? :D

Yes, because it doesn't seem to be a bug. Just a design flaw. I'm guessing that he's throwing his weapons and failing to retrieve them. Over time, he's thrown away, or lost, everything but those weapons I've given him. I suppose I could have titled it better...heh.

Suggestions / ~Can't find my way hoome~ (Clapton)
« on: August 29, 2020, 04:16:27 AM »
A Companion that finished his service to me has been hanging around my settlement area for many weeks now. That's not a concern, although pathing may be a problem for him.

The problem is, his only weapon now is the broad knife I gave him. He had other weapons and a handaxe but now he's carrying only the broad knife and stones and rocks. He's killing birds and killed one deer, at least he finished off the wounded deer he'd chased for a couple of days when it ran into my deadfall trap!

So, has he thrown away his weapons during hunting? I just gave him a bow and a bunch of arrows. If he keeps hanging around I guess I'll be finding arrows soon.

Gameplay questions / Re: Why are my pets fighting each others?
« on: August 28, 2020, 12:45:02 AM »
 In the past, I've accidentally shot a dog and the others attacked and killed it.

I once accidentally hit my sow and was attacked by it. My solution that time is as follows: One solution I've found to work is to tie (if possible) the animal to a tree, keep your other animals apart from it, and then log out the game.

Avoid shooting your own animals when hunting/fighting. Avoid clubbing your own animals while hunting/fighting.

Bug reports / Re: [3.63] NPC hunters don't pick up their arrows.
« on: August 22, 2020, 09:14:20 AM »
 The same former Companion is still in my area. I found him chasing a wounded deer. Two game days later he chased it into my deadfall in the area. I watched as he skinned and butchered it. He left 5 cuts so I took those and reset my trap. heh

Bug reports / Re: [3.63] NPC hunters don't pick up their arrows.
« on: August 19, 2020, 05:17:49 PM »
@Tom H
Kind of off-topic, but I am currently searching a former companion who failed to return his village and went missing. Can you provide more information/ details how your former companion behaves right now? Like which area/terrain the companion wander most and is it able to see this companion in zoom-out map? Normally how do you find this companion, or he just stuck in one of the tiles and refuse to leave? Thanks in advance.

I 'see' him on the Strategic map, in the distance. When I see him it's always within 3 hex areas of my settlement. He has returned to my settlement several times, felling trees (that were part of my fence!) and hunting. It seems he'll chase a bird when hunting, so, he'll move around a lot but I can't say if he travels past that three hex area I see him in.
He does not appear to be intent upon returning to his home village.

It just occurred to me to wonder how he acquired those several bird skins when he had no knife of any kind at the time until I gave him mine?

I recently hired 5 Companions to hunt a group of thieves. The ice thawed while the hunt went on and when I left I had to make rafts and break the ice to cross the now-brittle rivers. Two Companions died trying to walk across the ice, by drowning.

On separate occasions, I've lost at least 3 other Companions who were trying to swim behind my raft. Some had previously crossed the waters where they died. I assume that fatigue factors heavily in their survival, perhaps swimming skills, too.

So, in answer to the question, they CAN die from drowning.

Pages: [1] 2 3 ... 29