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Messages - Zed McJack

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1
General Discussion / Runaway slave chaos
« on: August 05, 2021, 12:03:31 PM »
I cant remember that I ever succeeded in escaping from Njerps, so after reading someones success story I tried again.

After a couple of fails I finally managed to sneak to the edge of the camp with one Njerp following me. I tired him out and killed him as he was breathless and could not hurt me.
Wow, I thought - this is easy. Went back to the camp and got another Njerp following me, but this time he butchered me pretty badly before we both were able only to crawl, then I finally killed him. Ugh Im screwed I thought, but lets see whats going on in the camp.

I crawled back and heard some noise and sound of fight, as I couldnt stand I couldnt see anything, so I crawled closer and arrows started flying in my direction- Cant remember was I hit or not but after Njerp threw his last arrow I got closer and I saw that he is badly injured and crawling like me.
I killed him and crawled further to see is there another Nnjerp around, but no one appeared, and than I saw 4 Njerp bodies close to each other.

So obviously they fought each other until just one Njerp was left alive, but I am clueless why?
This doesnt sound like normal Njerp (or any other NPC) behavior.

Any thoughts on this?

2
In real life Ive had it happen twice. I was sitting with my mother in my orchard & the hare just came to us and passed not more then 1.5m away and went for patch of vegetables to nibble on it. We were talking but he didnt seem to be deaf lol.

3
Suggestions / Re: Snowstorms and Blizzards
« on: February 10, 2020, 12:50:22 PM »
I like the idea of blizzards it would make the game a bit harder and thats good.

4
General Discussion / Re: "The Challenge"
« on: January 07, 2020, 01:52:35 PM »
I used to start every game like this, but the last try with new 3.61 version seemed harder. Dont know is it just a feel or some of the mechanics changed?

5
Off-topic / Traditional Finish log house building process
« on: January 07, 2020, 09:44:09 AM »
Just saw this on YT, dont know has it been posted here already, but its interesting. And there is a storage in the house!
https://www.youtube.com/watch?v=_3J5wkJFJzE

6
Gameplay questions / Rope used up
« on: January 02, 2020, 02:42:13 PM »
I had a leather rope with lenght of 15ft and made a stone axe that needed 3ft. Now I dont have any rope is it as intented or what?

7
Not bugs / Re: Trading doesnt work properly 3.52
« on: September 18, 2019, 04:41:41 PM »
duh, Its not bug but my error, sorry

I tried again and of course Ive got another bream of 0.2 becouse thats their weight
I must have seen their total wight and thouth its a weight of single unit.

Sorry to bother you

8
Not bugs / Re: Trading doesnt work properly 3.52
« on: September 18, 2019, 03:46:08 PM »
Trading generally works such that you pick up the goods you want to buy and then try to trade for it. I'm not sure what happens if you eat the fish you hadn't paid for yet, but I assume that if the very next action would be to offer to pay for it they may well accept it without grumbling, so you ate most of the fish, paid your dept, and was left without dept and the remaining piece of fish (which generally is the same scenario Sami drew up).

You can also buy things carried in someone else's inventory, and I wouldn't be surprised of a starving character stuffing himself with a picked up fish and then trying to buy another one from the inventory of a character might just clear the dept rather than having to pay twice the payment, i.e. both for the fish eaten and the new one to buy, making a transaction that clears the dept but looks like a buy of a new one without being it.
Both cases are speculations, of course.

I didnt eat the fish before I paid, but the only unusual thing that happened was that in one of the transactions I tried to make 5 more torches while I held unpaid fish and they complained so I canceled the work and dropped the fish before making another batch. Maybe that was the culprit?

9
Not bugs / Re: Trading doesnt work properly 3.52
« on: September 18, 2019, 03:42:31 PM »
Ok, let me say it again.

I was starving about 30% and went to village to trade torches for food.
I made about 10 torches and after negotiating for one dried lavaret found that they will sell it for 7 torches.
I ate fish completely and made another batch of torches and traded again with same ratio.
Again I ate fish, but this time I was left with 0.2 lavarets.
Made another batch of torches and traded for another dried lavaret and when I checked I had just 0.2 dried lavarets but no torches.
I made another batch and trade but the result was the same, no torches and still 0.2 lavarets

Thats it

10
Not bugs / [not a bug] Trading doesnt work properly 3.52
« on: September 18, 2019, 02:30:50 PM »
URW 3.52 Windows 8.1

Scenario Hurt, helpless

Started close to a village and while starving started trading torches for food and spoted error.
I used to trade 7 torches for 1 dried brem (or lavaret? cant remember), it worked nicely untill I had a piece (0.2) of lavaret left and when I traded next turn of torches I remained with 0.2 lavarets after "successful" trade but without torches.

I can supply a save after trade

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