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« on: April 28, 2019, 08:37:08 PM »
I believe you can look at enemies and see what position they hold their shield in, and thus aim at an exposed part (most of those shots will fail to hit where they're aimed and get blocked by the shield anyway). A shield is held in a position, so arrows hitting the shield were fired towards a protected body part (even if aimed elsewhere).
I've never seen anyone fire an arrow while holding a shield. If they do it's a bug.
Once they get into range they remove the shield and melee weapon, equip the bow, and fire. If you observe them carefully you can move out of range while they equip the bow (assuming your character isn't fatigued or injured enough to be too slow). Eventually the enemy will run itself into the ground with fatigue. You can then fire at them from outside their attacking range until you hit (takes a lot of arrows!) sufficiently to get them unconscious. You can also move in for a melee kill when they're exhausted, although you take a risk that they'll get a lucky shot in (but you can try to use trees as cover, if present).
If you try to move at a speed above the maximum, it wouldn't be surprising if you're actually capped at the maximum, and if you run you'll tire, and when tired you're running slower and slower, until you're moving slower than you would have while walking (and eventually you're not able to move at all).
I don't know about a previous battle system, but I haven't played longer than a number of years.