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Suggestions / Re: Roads and creeks, brooks. Springs!
« on: May 07, 2020, 10:20:14 PM »
How do you know the characters don't trip or slip? You're simply not notified about the trivial mishaps, but falling into (deep) water wouldn't be trivial (in particular if you managed to bang your head on the log while falling), nor would falling from a cliff face (which characters currently don't try to scale on their own, given that there are walkable paths).
Regarding chasing, I meant the prey should cross, rather than being blocked as per the current lake/river behavior.
Regarding chasing, I meant the prey should cross, rather than being blocked as per the current lake/river behavior.