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Messages - JEB Davis

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Off-topic / Re: Happy Birthday JEB Davis!
« on: August 06, 2017, 02:47:58 AM »
Happy birthday JEB Davis! Although a little late.
Thanks to you I came in contact with this amazing game.  ;D
Cool  ;D
Would you mind sharing the story?

Off-topic / Re: Happy Birthday JEB Davis!
« on: August 05, 2017, 03:47:33 AM »
Thanks for the birthday wish!
It was a great day  ;D

Gameplay questions / Re: Foreign traders, finding them.
« on: August 03, 2017, 03:56:03 AM »
... (I always seem to find things when I'm not looking for them)
Same for me. I have not figured out where they are more likely. Once they start appearing they seem to become more common.

You could try setting these to see if it helps:


and / or


in the file:    urw_ini.txt

Have a great vacation, Sami.  :D
Horseback archery... a fleeting dream of mine that has not come true.
It is very cool to see you are doing this!

Bug reports / Re: Impossible quest
« on: July 27, 2017, 12:30:40 AM »
I have had a similar quest and failed to find the requested herbs after much searching.
Decided to give up. It can be roleplayed as a "test" that the old man gives to the "young one".
The quest could either be refused from the start if you have foreknowledge that makes
you think it would not be possible to complete, or just taken as a failure and learned from.
Seems very realistic to me, especially considering the possibility of gathering the young
leaves and I would like it kept in the game.

Suggestions / Re: Focus on Endgame Content
« on: July 27, 2017, 12:18:44 AM »
+1 for the conman

Suggestions / Re: Birch bark for crafting
« on: July 27, 2017, 12:12:29 AM »
I think there are many excellent things that have been added with mods. Of course it would be great if many of them were added to vanilla. I agree. But keeping in mind this game is a labor of love developed by one man (with help from his friends), he has decided there are many other larger improvements that keep the game growing rather than incorporate mod ideas that can continue to be used as mods easily enough. I completely agree with that course of action. There is only so much time in a person's life!

Give modding a try, it's not that bad  :)

Suggestions / Re: Material Coal
« on: July 27, 2017, 12:05:06 AM »
A case where you might want to actually handle refueling is the smoking of meat/fish, but you don't want to be tied to your homestead for the rather lengthy process (yes, you can check nearby traps, but hardly perform any quests).
This would be a neat addition for realism.

Gameplay questions / Re: Does fur spoil?
« on: July 26, 2017, 04:25:32 AM »
In which version were the summer and winter furs introduced? I've made my observation in version 3.32.
Possibly to clarify:
The next version past 3.40 will give us differentiated names for summer & winter furs.
However, they have existed in-game for (?) many versions previous to 3.40, I have no idea
when the difference was introduced.

Suggestions / Smoke From Fires Visible From Distance
« on: July 08, 2017, 04:11:50 PM »
Could we have smoke on the wilderness map from fires that lasts for the duration of the fire, plus a bit longer after it burns out?

Perhaps smoke could attract other humans just like it would in R/L.

Development News / Re: Random little additions...
« on: July 04, 2017, 01:34:28 AM »

Suggestions / Re: Confirmation before eating unknown items!
« on: June 09, 2017, 12:12:15 AM »
Yes, and let's have the option to turn the confirmation ON or OFF in urw.ini

Suggestions / Re: Focus on Endgame Content
« on: June 08, 2017, 11:59:36 PM »
Has anyone really managed to take a character to 12+ years? I have been playing the same character for almost two years or more IRL and he is only in his 4th winter...
Exactly the right question to ask!
Mine rarely make it through one year.

Suggestions / Re: Confirmation before eating unknown items!
« on: June 06, 2017, 12:04:25 AM »
Sometimes unknown mushrooms are just too tempting to pass up  ;)

(Turn off the confirmation for climbing in urw.ini if that's what you would prefer.)

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