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Messages - JEB Davis

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271
Stories / Re: Mik
« on: August 19, 2017, 04:42:24 PM »
After some weeks, Mik has acquired a Northern bow and gained a good reputation.
However, the need to wander has been in his mind. He wants to see more of the world.

Mik sets off southward with most of his possessions to find a new place to settle.
He explores for some time and finds himself out of food as game is scarce in the area.
The gnawing in his belly is strong.
Finally he finds a stag and his skills provide him with a kill.




272
Stories / Re: Mik
« on: August 19, 2017, 04:17:10 PM »
So far, Mik has been hunting with only a Juniper bow and a stone-tipped spear.
On other trips, he has seen a glutton and killed a badger.
This day he encounters a bear...



And manages with some luck to kill it with his spear.
Mik is becoming quite the hunter, and has made many friends in the settlement.
The Owl people enjoy trading goods with Mik for all the meat he provides them.

273
Stories / Re: Mik
« on: August 19, 2017, 04:09:36 PM »
Mik had always considered himself a good hunter for his age.
He set off for the wilderness again looking for prey and was rewarded.


274
Stories / Mik
« on: August 19, 2017, 01:27:46 PM »
Mik left home with few possessions after his mother and father caught a sickness and died.

They had been poor and barely survived the previous winter, during which a pack of wolves
had chased away and then eaten their only remaining reindeer. For you see, as many of the
tribe of the Owl, they had herded the deer. Unlike his friends' parents, Mik's father was not
very skilled and his mother was not an Owl tribe member, so they were never well accepted.

He buried them and mourned until hunger drove him away from their tiny kota.

He wandered until coming to another Owl settlement where he did not recognize anyone.
There he built a small shelter on the edge of the gathering and tried to make friends.


v3.40

275
Gameplay questions / Re: Traps - what am i doing wrong?
« on: August 09, 2017, 03:52:33 AM »
I like to make the rounds of my traps every 2 or 3 days and kick & reset them.
The traps I really have high hopes for, I'll sometimes use the "favorableness" ritual.
Patience and persistence seem to pay off, especially if animals/birds have been seen in the area.

The latest thing was an Elk coming around several days in a row, so I set just one bear deadfall
with about 5 different types of leaves for bait. After minding other business while the Elk continued
to roam around, after a few more days it was caught in that trap. It had walked right past the trap
several times previously. Typically, no fences are used, just randomly scattered traps of several kinds.

276
Off-topic / Re: Happy Birthday JEB Davis!
« on: August 06, 2017, 02:47:58 AM »
Happy birthday JEB Davis! Although a little late.
Thanks to you I came in contact with this amazing game.  ;D
Cool  ;D
Would you mind sharing the story?

277
Off-topic / Re: Happy Birthday JEB Davis!
« on: August 05, 2017, 03:47:33 AM »
Thanks for the birthday wish!
It was a great day  ;D

278
Gameplay questions / Re: Foreign traders, finding them.
« on: August 03, 2017, 03:56:03 AM »
... (I always seem to find things when I'm not looking for them)
Same for me. I have not figured out where they are more likely. Once they start appearing they seem to become more common.

279
You could try setting these to see if it helps:

[IDLE_ANIMATION:NO]

and / or

[OLD_HARDWARE_MODE:YES]

in the file:    urw_ini.txt

280
Have a great vacation, Sami.  :D
Horseback archery... a fleeting dream of mine that has not come true.
It is very cool to see you are doing this!

281
Bug reports / Re: Impossible quest
« on: July 27, 2017, 12:30:40 AM »
I have had a similar quest and failed to find the requested herbs after much searching.
Decided to give up. It can be roleplayed as a "test" that the old man gives to the "young one".
The quest could either be refused from the start if you have foreknowledge that makes
you think it would not be possible to complete, or just taken as a failure and learned from.
Seems very realistic to me, especially considering the possibility of gathering the young
leaves and I would like it kept in the game.

282
Suggestions / Re: Focus on Endgame Content
« on: July 27, 2017, 12:18:44 AM »
+1 for the conman

283
Suggestions / Re: Birch bark for crafting
« on: July 27, 2017, 12:12:29 AM »
I think there are many excellent things that have been added with mods. Of course it would be great if many of them were added to vanilla. I agree. But keeping in mind this game is a labor of love developed by one man (with help from his friends), he has decided there are many other larger improvements that keep the game growing rather than incorporate mod ideas that can continue to be used as mods easily enough. I completely agree with that course of action. There is only so much time in a person's life!

Give modding a try, it's not that bad  :)

284
Suggestions / Re: Material Coal
« on: July 27, 2017, 12:05:06 AM »
...snip...
A case where you might want to actually handle refueling is the smoking of meat/fish, but you don't want to be tied to your homestead for the rather lengthy process (yes, you can check nearby traps, but hardly perform any quests).
This would be a neat addition for realism.

285
Gameplay questions / Re: Does fur spoil?
« on: July 26, 2017, 04:25:32 AM »
In which version were the summer and winter furs introduced? I've made my observation in version 3.32.
Possibly to clarify:
The next version past 3.40 will give us differentiated names for summer & winter furs.
However, they have existed in-game for (?) many versions previous to 3.40, I have no idea
when the difference was introduced.

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