Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JEB Davis

Pages: 1 ... 17 18 [19] 20 21 22
271
General Discussion / Re: What's Going On In Your Unreal World?
« on: October 24, 2017, 02:32:40 AM »
Unusual Njerpezit encounter... saw one on the zoom-map and went after him.
In the middle of a spruce forest. He was an easy kill, with no missile weapon.

As I was looting the body, another Njerpezit suddently attacked me, charging
out from the spruces only about 6 meters away!
Luckily he was not an expert fighter and I vanquished him, taking only one wound.

Not the typical encounter in Driik territory.

272
Not bugs / Re: Arrow disappears
« on: October 22, 2017, 11:44:05 PM »
I've seen arrows disappear routinely when they hit animals such as reindeer. The arrow does not visibly travel past the animal and a wound is announced. Looking at the animal, it will not be carrying the arrow. There is no broken arrow visible.

Some arrows that hit the animal will show as being carried, of course, and can be recovered.

Never thinking this was a "bug" I never mentioned it, assuming the arrow was stuck in the animal and was no longer a useable arrow, so it was simply "gone" and not mentioned in the messages.

Arrows that miss visibly travel past the animal and can be found, either broken or in good condition.

273
Stories / Re: Mik
« on: October 22, 2017, 11:37:05 PM »
His scraped elbow still not fully back to normal, he spends his time practicing with weapons and making fowling arrows.

Mik decides to check all the traps on the penninsula and finds he has caught two willow grouse and a small hare, which has already died in a loop snare but was still fresh.


274
Stories / Re: Mik
« on: October 21, 2017, 12:13:08 AM »
He spends a great deal of time finishing the bear fur, beating and stretching it until he is exhausted, but
the best he can do looks pretty rough. He turns in for the night... at least the fur is very warm to sleep  on.

The next day he skins the arctic fox and actually does a fine job of it... he's optimistic about this potentially very valuable prize.
Mik checks 3 breams he has been drying and finds they are ready to put in the cellar.

While the fox fur is tanning, he looks over his clothing and armor. His lamellar cuirass needs to be repaired, and he has enough lamellar pieces salvaged from Njerpezit enemies to do the job. But his elbow is still bothering him and is a distraction so he will wait for it to feel better.

In the meantime, he makes arrows for practice shooting, even though he seldom makes a nice arrow.

Finally, the finished arctic fox fur is high-quality!


275
Stories / Re: Mik
« on: October 19, 2017, 05:23:21 PM »
The bear hide is rinsed and ready for beating, but Mik is anxious to return home to Pain Summit.
As he travels the penninsula to his home, he finds one of his traps has caught a beautiful arctic fox!

After killing the fox by kicking it to hopefully preserve it's fur, he notices old badger tracks running by the trap, and he sets the trap again a short distance away.


276
Off-topic / Re: Other roguelikes
« on: October 19, 2017, 04:22:34 AM »
I.V.A.N. and variants

Sil


277
Stories / Re: Mik
« on: October 19, 2017, 04:20:25 AM »
It is now about 2 1/2 months until the middle of winter and the weather is around the freezing point. But Mik is still comfortable exploring the wilderness and he finds a village in the eastern part of Owl territory. In the village, an adventurer lies wounded in one of the kotas... he tells of an encounter with a bear and promises a reward if Mik will return the spear his father gave to him long ago.

After a long search, Mik finds the tracks of a bear and some blood in the thin snow. He follows the tracks and hears a roar! The bear has found him. Mik draws an arrow and hits the bear with the broadhead in it's shoulder. The bear charges, limping, and a thrown axe further slows the beast, but it closes the distance and they fight claw and mace.

Mik is wounded by a swipe to his elbow, but prevails and kills the bear with his mace. He thanks the spirits, binds his wound, skins the bear, and begins tanning & drying meat after building a shelter at the edge of a mire nearby. Then he returns the adventurer's spear and receives his reward of expert instruction in the use of bows, for which Mik is very grateful.

He returns to the shelter feeling proud of himself and marvels at the size of the bear teeth he has won.

278
Modding / Re: Every Part of the Animal
« on: October 19, 2017, 03:27:46 AM »
Check on the Old forum for Buoidda's mod in the mods section.
You could try the Boneworking as a source of inspiration & example.

279
Stories / Re: Mik
« on: October 07, 2017, 06:04:37 PM »
His southern exploration continues... while roasting a pike and hanging the deer meat up to dry at the lakeshore shelter, he spots a lynx in the trees. He remains alert while finishing his task and then waits a long while to make sure the lynx will keep a good distance away before spending the night in the shelter.

Fortunately, the lynx must not have been hungry because it did not visit during the night.



Mik heads westward in the morning and finds an Owl village, where he trades his heavy stag fur and 4 deer furs of varying quality for two smaller but precious glutton furs and some dried bear meat. This is a big relief as he traded over 50 pounds of fur for about 5 pounds of highly valuable fur.

He then heads north and finds a strange thing... a village with three shamans who seem to have met to share their secrets. Mik finds this mysterious and ponders what it would be like to be a shaman.


280
Suggestions / Re: Anachronistic swords
« on: October 07, 2017, 01:13:28 PM »
Bringing swords into line with historical sources for is a great idea, and probably already in Sami's mind considering his recent weapon changes. Good posts.

281
General Discussion / Re: Blocking Weapons and Assorted Combat Discussion
« on: October 04, 2017, 01:59:27 AM »
FWIW, I think shields are the way to go. Even with a fairly low skill, shields are good at blocking hand weapon attacks. And of course they are very valuable against missile attacks.

Your comments regarding blocking with spears vs swords makes perfect sense considering their materials.

In the past I relied mostly on high dodge skill for defence, but find that shields are easy enough to obtain and due to their effortless defence against missiles, are superior to dodge.

282
Stories / Re: Mik
« on: October 01, 2017, 08:30:24 PM »
Feeling completely recovered from his knife wounds, Mik decides to travel south with his 3 best hides to do some exploring and trading. Snow is falling and the weather is making him wish he had dressed a bit warmer, but it is bearable and he's optimistic.

He wanders south and finds large lakes, now with some ice on their surfaces. There are some peaks to climb that give good vantage points to spot game, someone to trade with, or enemies. Exhausted, he builds a shelter to sleep without ending up covered with snow in the morning.

Next day he continues his travels and finds a herd of deer. He drops most of his equipment, selects a fine broadhead arrow and sneaks forward... he looses and the arrow wings toward a large deer, burying itself deep in it's haunch. The deer is startled and tries to run off, but is limping. Mike runs to the chase and eventually catches it.

He carries the skin and meat to a lakeshore several hundred yards away, builds a shelter, and proceeds to tan the skin and hang the meat up to dry using split spruce twigs.


283
The game should require much more wood because each tile is 4 square-meters.

284
Stories / Re: Mik
« on: September 23, 2017, 05:49:16 PM »
Another week of healing and training his mace and sword skills passes by. Nothing exciting has happened, and Mik is grateful for that.
He's also used his net to catch some lavarets and pike-perch, duly sacrificing to appease the spirits as his parents taught him.


285
Solved'n'fixed bug reports / Re: Pig in forest cover quest
« on: September 13, 2017, 12:35:48 AM »
Please everyone understand this is not directed at anyone in particular, and I understand the many posts about quests are intended to find bugs. This is excellent for the game.

Opinion:
Every quest should not always be possible to complete. In this case, it seems very realistic that if other animal tracks have covered up the pig's tracks, then "C'est la vie!"... the character may fail the quest.

Of course we didn't know this is the reason until Sami checked the savegame, but I think it's cool.  :)

Sami, please don't make it "gamey" to allow easy quest completion... please!

Pages: 1 ... 17 18 [19] 20 21 22
anything