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Messages - Privateer

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241
General Discussion / Re: Punitive island winter challenge
« on: October 26, 2020, 01:39:26 AM »
 I have this roll, on an island, hurt start, no gear, Though I did start in summer so there wouldn't be any ice bridges.
I did make a zip of the start, before taking a step, but to big to attach.


242
General Discussion / Re: Punitive island winter challenge
« on: October 25, 2020, 11:22:59 PM »
A big part of not zooming in the original challenge is amplified by the random start spot. Since you'll have to roll many times to get island landing, it probably matters less.. Unless you make it to a point to get off the island, then the zoom would have been/will be an advantage.

243
Suggestions / Re: Animals for sale respawn
« on: October 25, 2020, 10:21:07 PM »
I get the idea that "queues" of buyable livestock may reshuffle from time to time and logic checks are made for whether an animal is in the tile for the village proper to be counted. If AI routines ever get implemented for taking village livestock to pasture, this may be an issue to address.

 I vaguely recall reading (so I assume it was from Sami), That "not all animals may be available for purchase at all times".
I think it was in reference to when dog sizes were allowed to be purchased specifically. So a pen with 1 small and 3 large dogs may only have a small dog for sale at a given moment.

244
Suggestions / Re: Animals for sale respawn
« on: October 25, 2020, 02:40:57 AM »
 From what I remember, I don't think animals "npcs" are refreshed or replaced in settlements/villages etc.

Though recent changes occurred with some animal 'npcs' I don't see any new information in news.txt to indicate a change in replacement.

245
I have a weapon/combat training mod. It is more of a lore 'theme' based but shows the basic concepts.

246
Suggestions / Re: Finding my arrows
« on: October 11, 2020, 07:09:36 PM »
The files in \truetile wp-(whatever arrow).png

That does not change the small, thin, dark line image of an arrow on the ground, it only changes the image in my inventory.

I generally color the shaft with 2~3 colors so the stand out against most backgrounds.

247
Suggestions / Re: Finding my arrows
« on: October 10, 2020, 05:43:33 AM »
 The standard fix is to color your arrows making them easier to find.
The files in \truetile wp-(whatever arrow).png

248
Gameplay questions / Re: How to make new items appear in settlements?
« on: October 09, 2020, 09:12:24 PM »
 Item refresh occurs slowly over time.
So if you buy all town goods, then leave for say 4 weeks, on your return a small amount of items may be there, Not full replace or refresh.

 For the items you are seeking the 'blue coats' Foreign Traders are far more likely to be selling... or wearing them ;)
You need furs to make deals with these traders.

249
Not bugs / Re: [3.63] Items disappear off an unconscious enemy.
« on: October 07, 2020, 11:17:57 PM »
As stated, closing the game in a disorderly manner (not using menus or options) destroys pending updates to open files which the game uses. Chances are that the npc items were not recorded 'properly' before the game closed and thus produced the 'as was' in the finalized files.

250
Gameplay questions / Re: How do I put on more Weight
« on: October 05, 2020, 01:49:02 AM »
As stated Height/weight sets carry weight I made a female 205cm/107kg ~ 80in/236lb
She had great carry weight but I started her with 0 skills and she died by bear attack.

251
Gameplay questions / Re: Do NPCs maintain their injuries?
« on: September 28, 2020, 05:51:13 AM »
NPCs heal over time. Just like a dog, sheep, cow etc.

252
Modding / Re: Need Help From Community For Everyone
« on: September 21, 2020, 08:28:55 PM »
Now that you are signed in, the active downloadables will be in the sub thread here:
https://www.unrealworld.fi/forums/index.php?board=11.0

253
Mod Releases / Re: Galgana's creature sprites
« on: September 12, 2020, 06:39:49 AM »
 Nice,
jmho I think the dog needs to be reduced in size by about 15% to about 75~85% from the spoiler shot.

 Good work!

254
Suggestions / Re: Nefarious NPC
« on: September 06, 2020, 05:41:51 PM »
 Well in many starts your parents either kicked you out, were kidnapped, were murdered, were burned to death.

255
General Discussion / Re: Creating map markers
« on: September 05, 2020, 01:17:07 AM »
 Hit f6, hit A(dd) Marker, dialog pops up, select message color of indicator etc.
This location/marker will now be visible from F6 mode

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