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Topics - tringo

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Having done sound engineering for some commercial games and soundtracks, I wondered what i could do with the 22,050 hz 8-bit mono file from SOUND9.SND

I upsampled to 96khz with dithering, then split to stereo channels and applied a rough inverse comb filter to left and right channels to add stereo space, then tweaked the loop timing a bit.

Just for fun, delete this if it offends in some way.  I rather like meditating to it.

Cheers to Erkka and Sami!  0x0.st  /Hzjt.flac

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General Discussion / Running on Linux-ARM (it can be done!)
« on: March 02, 2023, 02:53:12 PM »
Hello.  After knowing about the game for twenty years, I finally made the time to try Unreal World.
Having lived in Finland a short time, I can confirm this captures the feel of the woods and the people there.
It is important for this reason alone.
Those running a raspberry pi or odroid or other ARM hardware might be interested in knowing that another user has discovered that the 64-bit linux game can run under box64 emulator.
The details can be found on github under the box86-compatibility-list/issues/219
Contrary to the tag, it does run, but you may need to copy two bitmap files and make them immutable:
You can make a file immutable with:  chattr +i $filename
To make it mutable again you use: chattr -i $filename
Cheers 

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