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Topics - Kreivos

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Bug reports / Villagers being passive towards predators
« on: April 17, 2023, 05:26:26 PM »
Not sure if this should to go to suggestions or here, but I had an incident where wolf pack entered nearby village and hang around there for few days killing all the sheep and chilling, while villagers did nothing. It's a bit silly situation when the villagers don't turn hostile against predators in the camp :D If I recall right they do attack Njerpez, right?


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Suggestions / Fixing fishing nets
« on: March 18, 2023, 06:22:47 PM »
With yarn being in the game I think it would make sense for the player to be able to fix worn fishing nets, as maintaining and mending one's nets would be a commonplace activity for a fisherman of the period. Yay or nay?

3
Suggestions / Regional crafting recipes
« on: January 25, 2023, 07:07:48 PM »
It'd be neat if the player didn't know how to craft everything to begin with. What one knew could be linked to one's culture: a kaumolais character would know how to make more traps, maybe a coastal character would know how to make a fishing net etc. To obtain new skills would require one to travel to different cultures and maybe complete tasks or quests for villagers. Also maybe women could teach cooking recepies and how to fix clothes.

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Bug reports / [3.72] Burning standing trees
« on: December 22, 2022, 02:29:21 PM »
Pushing branches to a tile with a standing tree and setting them on fire seems to just burn the branches for the couple of minutes, but the tree disappears with the branches at the end of it, leaving just the embers. I wonder how this could be improved, as it's not really feasible to set a big standing tree on fire with just few twigs. Should the tree remain standing without damage or should there not be an option to set fire on a tile with a standing tree?

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Bug reports / [3.72] Falling through ice with punt / raft
« on: December 22, 2022, 01:06:42 PM »
If a raft is sitting in water and thin ice forms around and underneath it, stepping on it results in falling through the ice and getting wet. Same thing if a punt is pushed on thin ice and one tries to step in. That is, falling through ice on top of raft/punt equals to falling through without one, which seems like a bug.

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Suggestions / Ask villagers about well / spring
« on: December 16, 2022, 04:32:02 PM »
I reckon it'd be useful to be able to ask villagers in which direction their well / spring is. It can be tricky to locate at times. Also the presumption is that they use the spring in winter times as well, so maybe the tile ought to stay clear of ice and snow even in the winter?

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Suggestions / Filling skins from containers
« on: February 02, 2022, 08:15:18 AM »
I'm not sure if this has been suggested before, but it'd be nice to be able to fill a water skin from a container without picking up the container first, just like when filling from a lake. You probably wouldn't pick up a large wooden tub to fill a skin irl but rather dunk the skin in.

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Bug reports / [3.62] Sleeping birds walking around
« on: November 10, 2020, 08:50:00 AM »
Apparently there used to be issue with sleeping birds flying around, but that got fixed. However, I keep countering a black grouse in my home tile that's sleepwalking :D

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Bug reports / [3.62] Villager burning my fence!
« on: November 08, 2020, 05:09:30 PM »
I'm playing the lonely settler scenario where my cottages happened to be right next to a village. There have been some funny stuff going around (such as https://www.unrealworld.fi/forums/index.php?topic=5803.0) but this one takes the cake: I came back to my cottage and a villager had made a fire on my fence gate  ;D ;D Luckily only the gate burned down. And I thought we were getting along just fine...

The fence is still on my map tile btw.


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Suggestions / Small scale primitive smoker
« on: November 06, 2020, 12:33:18 PM »
I think a primitive small scale tipi type smoker would make a great addition to the game. Smoking doesn't really demand a huge building unless one smokes huge amounts of stuff. So maybe a small structure from three slender tree trunks, a large hide, some tying equipment and branches where one could smoke smaller quantities of meats?

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Suggestions / Arrow physics while shooting seal / water fowl
« on: November 05, 2020, 07:01:33 AM »
I think the arrow flight paths could use a bit modifying when shooting seals / water fowl. I tried hunting seals from a punt and missing the seal some 10-20m away resulted the arrows flying 100-300m past the target. The aimpoint being generally downwards this seems funky  :)

Also: bouncing arrows?

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Bug reports / [3.62] Village items in player cottage
« on: October 07, 2020, 10:01:34 AM »
Bug or feature? I'm playing lonely settler scenario with two unfinished cottages right next to a village. I finished one cottage and while I was away for several nights the other cottage was filled with village items. Is it normal for villagers to use player cottages?

This is first time I have cottages next to a village and this struck me as odd.

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Bug reports / [3.52 stable windows] Stuck on river island with steep walls
« on: November 08, 2019, 12:15:05 PM »
Hey all.

While zooming in on river tile I was placed on a tiny island with my punt. I can't zoom out anymore because the game insists to move further from the water region and all the walls are too steep to climb down. There's nothing I can do at this point.

Is there a way to force zoom out or change location by modifying the savegame? Thanks!

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Bug reports / Building floor over doors
« on: October 28, 2019, 12:33:59 PM »
A simple bug I think. I was making a two part building with a door in between. I accidentally build floor and ceiling over the door tile which erased the both door and the materials used in it. After deconstructing the floor tile there were no signs of the door at all. It seems the same can be done with any door.

However, I'm not running a strictly vanilla game so can someone test if this is the case in that as well?

Cheers!

15
Not bugs / Issue using sestas
« on: September 10, 2019, 08:43:07 AM »
Not sure if anyone else have encountered this but long story short:

I'm stuck on an island. I used a raft and a sesta to get there but I can't get back because the waters are too deep this time. The tile I passed through on the big map won't let me go back the same way I came and if i zoom in I'm stuck on a single tile and can't move anywhere.

I've tried adjacent tiles and moving around while zoomed in without luck. Just can't find a path back.

I just spend weeks on another island for I went to a village to trade in the spring and while sleeping the night there the ice got too thin to cross back. I made the raft and a sesta (no means to make a paddle there) and got stuck on another island. I really wouldn't want to wait for the ice to return   ;D

For the record my character can't swim. Like at all. So close but so far.

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