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Modding / "You don't skin people!" - But I want to!
« on: January 07, 2019, 12:55:17 PM »
Yet, looking at how hideworking works and the modding wiki, I couldn't exactly figure out how. At least, there doesn't seem to be be an API for it.
I probably could have a workaround using something like:
since I don't actually intend to eat the corpse. Or work off a trust system and don't include the [remove] tag. Any ideas on how to improve this?
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On another note, it is odd to me that in an age where cannibalism was a somewhat common practice, there's isn't much human leatherworking. I thought they let nothing go to waste in that time.
I probably could have a workaround using something like:
Code: [Select]
.Human skin. "Animal Hide" /4h/ *HIDEWORKING* %-100% [effort:3] [phys:arms,hands,stance]
{*dead *} [remove] [ground] [name: %s skin]
{Knife} <Broad Knife>
[WEIGHT:8]
[PRICE:0]
since I don't actually intend to eat the corpse. Or work off a trust system and don't include the [remove] tag. Any ideas on how to improve this?
---
On another note, it is odd to me that in an age where cannibalism was a somewhat common practice, there's isn't much human leatherworking. I thought they let nothing go to waste in that time.