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Topics - SpaghettiCat

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Gameplay questions / Where the heck are the axes?
« on: September 25, 2018, 06:34:01 PM »
I started as the Owl-tribe and must have visited 12 villages all across the Owl region, went through every village building and talked with every adult to see if they have anything to trade, and found a grand total of 0 axes!

This means I cannot set up a permanent home and progress in my life.

I walked to the nearby Kiesse region in hopes that they might have an axe, but 4 villages later and still no axe.

If this is normal, and certain regions just don't have axes, it ruins selecting that culture as the starting tribe, because you end up having to migrate to another region anyway because you can't get out of the early game without an axe.

Where can I get an axe? Am I supposed to cross the map to the traders in Driik to get one?


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Suggestions / [WITHDRAWN] Reduce vision at night
« on: September 24, 2018, 09:37:25 PM »
EDIT: I withdraw this suggestion, based on the info in the replies I got below.

Has anyone tried to walk over rough terrain or the wilderness at midnight with only whatever light the moon gives off? It is incredibly hard.

In my opinion, for realism, the player should suffer a penalty for travelling at night. Currently, in the game he can see everything from a hilltop: every feature of the map like rivers, lakes, villages, etc. and travels through the forest easily. Go to a forest at midnight and try to walk through it, you can see almost nothing. Now try to walk through a forest *not on a path*, it's not only very dangerous but it will take you 10x longer.

So my suggestion is at night to make how far the player can see on the overview map to far less, e.g. 3 tiles, and if walking through a forest it should take 5x more time and fatigue.

What does everybody think?

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