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Topics - Rhaikh

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Suggestions / Endgame economics - Money sink ideas
« on: November 06, 2017, 08:15:52 PM »
I have a pile of furs stacked floor to ceiling, all of my gear is masterwork and I'm currently trying to grind Carpentry so I can make fine/superior arrows myself.

I know most of you probably just start a new character at this point, but I want to play mine out.  Eventually I'm going to die trying to wipe out the Njerpez culture, but in the meantime it might be nice if I had something to spend my fortune on.

Some money sink ideas I have:
  • Teacher NPCs that will give you a skill bonus (like current quest rewards) in exchange for goods
  • Pay Sages or Craftsmen tons for minor permanent improvements to equipment
  • Set up buy orders with a village for specific types of goods.  In other words, pay them extra to focus on gathering a specific commodity, like dried meat or something, so that they'll have more available to trade in the future

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Solved'n'fixed bug reports / Performance issues when issuing commands
« on: October 31, 2017, 07:21:16 AM »
Windows 10, 3.40

I picked up the game again after some time of inactivity, and I noticed that I'm experiencing a lot of lag, maybe 200ms - 500ms between issuing a command (for example, rotate the character or move) and when it actually gets executed.  I also see the lag when doing things like moving the cursor in my inventory.  During long running commands like crafting, the game seems fine.

I tried moving away from my home tile, and I experience the lag there, too.  I also tried reinstalling and playing a new character.

In Resource Monitor, I don't see much CPU activity but occasionally I do see a lot of disk activity for URW files.

Any ideas I can try to remedy this?


Turns out my entire computer was on the brink of exploding.  Eventually I had to reinstall windows.  URW is fine!

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Not bugs / [let it be] Foreign traders like me
« on: June 07, 2017, 03:27:13 AM »


Groups of foreign traders keep going through my property, now they are starting to like me (as if I were visiting them)

4


This was next to a cliff tile to the north

I'm guessing the elevation lines cut through building placement

Edit:  In fact, now that I've zoomed out, the "settlement" tile is gone and it just says "there is a kota at this location"

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Off-topic / Bear vs Archer IRL
« on: May 26, 2017, 01:12:35 AM »

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Gameplay questions / Armor - Maximum Protection
« on: May 26, 2017, 12:21:00 AM »
From the wiki on Clothing, there's a comment from an old forum post along the lines of

Quote
With heavy clothes, you can push 150 [lbs] but the additional protection is barely noticeable at this point.

Does this mean there's diminishing returns on protection?  Or is there a hard maximum cap?

Second question, I read somewhere that armor quality doesn't change protection value, is that definitively correct?

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