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Suggestions / Endgame economics - Money sink ideas
« on: November 06, 2017, 08:15:52 PM »
I have a pile of furs stacked floor to ceiling, all of my gear is masterwork and I'm currently trying to grind Carpentry so I can make fine/superior arrows myself.
I know most of you probably just start a new character at this point, but I want to play mine out. Eventually I'm going to die trying to wipe out the Njerpez culture, but in the meantime it might be nice if I had something to spend my fortune on.
Some money sink ideas I have:
I know most of you probably just start a new character at this point, but I want to play mine out. Eventually I'm going to die trying to wipe out the Njerpez culture, but in the meantime it might be nice if I had something to spend my fortune on.
Some money sink ideas I have:
- Teacher NPCs that will give you a skill bonus (like current quest rewards) in exchange for goods
- Pay Sages or Craftsmen tons for minor permanent improvements to equipment
- Set up buy orders with a village for specific types of goods. In other words, pay them extra to focus on gathering a specific commodity, like dried meat or something, so that they'll have more available to trade in the future