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Topics - werepacman

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1
Bug reports / Game lag - probably due to frequent disk writes
« on: August 13, 2025, 03:26:54 PM »
Long ago after some update I noticed that game became less responsive.
It takes few seconds to move up or down when selecting items.
Entering and exiting zoomed map takes much longer.
When I enter close map screen blinks few times before control becomes available.
Stepping on pile of items also takes small delay.

Part of this could be due to disk writes and reads. Because when I moved save files to ramfs game returned its early dexterity. I use opensource graphical drivers.
But it seems such classic game should not require much resources.
Perhaps there can be bone some optimization. I'm using i5-2390T CPU @ 2.70GHz with built in graphics.

2
Character is often tired after hunting. But skinning, butchering, cooking, selling requires time. And what if you find another animal? Carcass and meat spoils very fast at the summer.
What may help in this situation?

I found that taking all closes and swimming may help prevent falling a sleep. Not intentionally supported by game mechanics. But character wakes up shivering from coldness, so he may successfully deliver and sell meat. Fasting also prevents from falling a sleep.
Are there some herbal beverages that can help stay on feet?

I tried to keep a bull with building materials in case I need to build a cellar.
But hunting is unpredictable and if you build on advance you may not find a animal in that area or when you find it you may already be tired.

Other tactics I thought of is building a shelters more often and stop hunting when the sun approaches the horizon.

3
I guess leaving a village without asking how is it going is bad?
If you miss the quest it will never appear again?

4
Gameplay questions / What makes enemy fall unconscious?
« on: July 17, 2023, 06:16:52 PM »
1. Uncounsious enemy is a good thing.  ;D But what encreases chanses of enemy fall unconscious?
Amount of damage, previous fatigue, targeting head, blunt damage type?

2. Does knife skill effects depth of cut on unconscious enemy?
Amount of bleeding or damage?

5
Gameplay questions / How to heat a building?
« on: November 29, 2022, 01:22:54 PM »
Character sleeps inside small building with 6 firewood burning in fireplace.
It is early seedtime. But he always wakes up shivering from cold.

Even at winter spring he could sleep inside the shelter.
What happened with heating building mechanics?
Did forest spirits rose prices for heating apartments?
It seems cheaper to sleep outside.

He wears only rough linen trousers, rough woolen tunic, fur mittens, fur footwear.
No furs on bunk. But building does not keep warmth.

6
Gameplay questions / How to check if item limit is reached?
« on: January 04, 2022, 05:21:11 AM »
What is the message to look at msglog.txt?

I decided to stay near settlement during first winter and forgot about item limit.
This settlement is very close to another one.
Now Items started to disappear despite it is only beginning of the game.
Can hare eat yarn?


7
Gameplay questions / Companion - does their help worth the food?
« on: March 07, 2020, 02:48:03 AM »
Does the help from a companion worth the food he eats?
Do you use them for home tasks or only for raids?

For example if you failing trees companion reduces only 10-15% of the work.
It means only 1 additional tree in 8-10.

But you will need more kills - so it will be harder to please the spirits.
Also less food for trading.

8
Gameplay questions / Bird thief quest - do I search for a right tiles?
« on: February 25, 2020, 12:17:44 PM »
I built a Shelter in the center of an area and made a map with coordinates  South North West Est and steps 1 2 3 4 5 6 7 8. Marked all matching locations and checked them with climbing a tree.
However with no luck. I guess feathers and traps are behind the trees.

The trapping site is - at border location of coniferous forest area next to heathland in the South.

So I need to check _only_ coniferous forest tiles, which has border with heathland in the South?
Right?

I wonder if quest items are generated before character enters zoomed location. I did savegame reload few time because got injured during climbing.

9
Gameplay questions / Finding an item
« on: October 08, 2019, 10:11:58 PM »
Is there a way to find a particular item in save file?
Dont want to cheat but just interested where I could put it.

10
Gameplay questions / Traps and cellars
« on: October 07, 2019, 04:11:51 AM »
Do animals like birds and hares need to step on the section to steal meat and berries or they can steal from connected section?

From this perspective.
Is it enough to put one trap on the cellar?
Or it is better to put more on connected sections?

 

11
Gameplay questions / Traps and hostile forest
« on: October 07, 2019, 04:00:30 AM »
Can too many traps in the area make spirits extremely hostile?
I got this massage after surrounding my cells with traps.

12
Off-topic / Spears are better than swords - video
« on: September 18, 2019, 11:05:00 PM »
Always associated spear with primitive weapon and sword with more advanced.
However newer doesn't always means better.

Good analysis on this video.

https://www.youtube.com/watch?v=uLLv8E2pWdk

13
Gameplay questions / Does every village has a sage, shaman
« on: September 16, 2019, 02:14:48 PM »
Breaked both hips by accidentally jumping in trap. Now crumbling in search of sage.

14
Gameplay questions / Keep live stag or deer inside fence
« on: September 13, 2019, 12:34:13 PM »
What if after I catch a stag in a trap pit you build e fence around and release it from the trap?
In a case it has only small injury it can recover and live here.
Or it can jump out from a fence or die from starvation. I wonder what will happen.

Can I catch live wild animal and keep it?

15
Gameplay questions / Cant find stonecrop
« on: September 10, 2019, 11:13:20 PM »
Are there some specific region or culture territory where stonecrop grows?
Need to find 60 stonecrop leaves. But for 5 days I didn`t find any. I search on mountains in Driik and Islander regions.  ???

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