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Messages - Ara D.

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Gameplay questions / Re: Aren't dogs die of cold?
« on: September 02, 2021, 04:27:53 PM »
The owner could also be dead, still can't leash it. I've caused this behavior when I killed a njerp with a dog. I was on an island. It appeared to move in an almost straight line to the NW after if calmed from flee. Im fairly certain you can never leash a dog that has not been purchased by the player. Also player companions, dogs and other pets are basically immune to environmental dangers as long as you are there. A fair compromise given the limited AI pathfinding, and lack of ability to tell your companions to get in the punt.

 Has any one ever figured out the rough distance a player can hear sounds on the overland map. When I'm trekking along and I hear a wolf howl is that ambience or are there wolves near by, and how near do you think?

Suggestions / Re: Ability to select starting position
« on: August 03, 2021, 04:23:42 PM »
Heck yes. Especially when you want to play a specific start like living on a large island. Or even a version of escaped slave by dropping a new Char into njerp territory and work your way back out.

Off-topic / Re: Can it be done?
« on: June 30, 2021, 05:09:08 AM »
YES IT CAN!!! so i did some googling on computer games on cromebook turns out new cromebooks come loaded with linux just had to turn it on and download linux 64 version from enormous elk.

Off-topic / Re: Can it be done?
« on: June 22, 2021, 03:28:58 PM »
I'll try a Linux version before I attempt developer mode. But I think the main problem is Chromebooks are basically giant phones and by default you can't download and run programs you have to use an app, other than playability do to screen size the ahh the dream of UrW on my phone  :D :D

Gameplay questions / Re: Various questions from a new player
« on: June 22, 2021, 03:21:26 PM »
Sorry if this has been answered I only skimmed the post. No you can not rehabilitate a njerp dog. I killed a njerp on an island and ran off the dog. Days later I tracked down the dog it was no longer agro to me but I was still unable to leash it. Also I believe if you look back  through the dev post Sami mentions that dogs owned by npc adventurers can not be rehabilitated.

Off-topic / Can it be done?
« on: June 21, 2021, 01:49:28 PM »
My laptop is near dead. However I was recently given Chromebook. Is there anything like an emulator that would allow me to download UrW?

I'm just loathe to buy a new laptop as Im not a student or need a laptop for work I basically just use it for UrW

Suggestions / Re: Creating Settlements
« on: June 11, 2021, 08:44:09 PM »
As to a long term companion, I've made the suggestion before that sometimes a companion offers to travel indefinitely with you, with the randomly assigning must complete quests like I wish to travel and see my family where you must either travel with them, prat ways or possibly to meet up at a know village at such and such month. That what they would feel like friend, companion, and equal with there own needs and desires and less like an employee.

Gameplay questions / Re: The dog did not protect my sheep
« on: June 11, 2021, 08:23:31 PM »
My two cents are if we went for most likely real world behavior I feel that UrW dogs would deter predators from a this is my territory get off mentality vrs this is my pack/herd and I'll fight against all odds. Also in my experience hunters and herders like to chase things that run and sheep definitely run from strange dogs so in the real world it would be very risky to leave a dog trained to chase and bark in a pen full of animals that tend to flee. Or long story short, a dog wandering the home stead like a village dog would deter predators but in the pen unsupervised would result in dead sheep stuck on the fence

Nit picking here but you do not feed animals straw not a lot of nutrition in the stuff. Straw is for warmth and well basically livestock sized litter box. You feed hay, ie grasses and other vegetation cut green and relatively young. Then dried for preservation.

Suggestions / Re: wet clothes
« on: May 10, 2021, 04:53:50 PM »
Been mentioned before but crosses fingers for seal skin rain gear.

Gameplay questions / Re: The dog did not protect my sheep
« on: May 10, 2021, 04:50:53 PM »
I just tell my self that the critters are not as scared of people due low population density and lack exposure to our apex predator status, what with our strong jaws, sharp finger nails, tough hairy hides, keen sense of smell and hearing, and superior speed and strength what's not to fear.   ;)

Not bugs / Re: NOT a bug. Just aggressive coding on lynx behavior.
« on: May 10, 2021, 04:36:52 PM »
Unless it's been updated. I don't think dogs aggro unless they or there master is attacked. Also I wonder about distance from lynx to dog and PC to dog. I'm on an older version but I've returned home to see my pen of dogs happy and content only to find little red Goldie njerp sleeping in my cabins bed. So I wonder if the way the alert bark is coded if it is less effective if your dog has been left to guard.

Gameplay questions / Re: Turnip for what?
« on: May 07, 2021, 05:36:44 PM »
Since we're expanding in the past I've struggled with weasel, pine marten, and ermines. Turns out that small dead fall traps are to big for them but light lever traps with meat work good. Also I've caught lynx's and gluttons with small dead fall. If you F1 big dead fall it says mainly for wolves but can catch lynx and gluttons. I've always used small dead fall anything small than wolf but bigger than a rabbit

Gameplay questions / Re: Turnip for what?
« on: May 06, 2021, 03:48:59 PM »
@ Tom H. To clarify you've had elk eat a harvested bog bean root set as bait same with harvested lingon berries, and you feel that you have better luck with traps baited with rye and berries than those without even if the bait is not being eaten.

The Heather is good to know although I generally move to much to make use of unharvested plants.

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