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Messages - Mati256

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1
Off-topic / Re: is there any Latin America people around?
« on: April 14, 2018, 07:04:59 PM »
I'm from Uruguay.

2
Suggestions / Re: New look of rain a bit hard on the eyes
« on: April 10, 2018, 04:22:04 AM »
It makes sense and it would tie in nicely with the improved climate effects we got some versions ago courtesy of Erka.

3
Gameplay questions / Re: Short Questions/Quick Answers
« on: April 09, 2018, 03:09:04 AM »
Has anyone figured out how bones are referenced in the game? I tried to create a carved bone using a "bone" and a "Stag bone" as reference but neither was valid. Ended up using a Brooche and setting the material as bone.

Just tested this: 

Code: [Select]
{Bone}
Seems to work fine: uses up a single bone (of any size).

I was asking for the base material, but thinking again I don't think it's possible to use a bone as a base material, like its not possible to use a piece of meat, but thanks.

4
Gameplay questions / Re: Short Questions/Quick Answers
« on: April 06, 2018, 05:28:29 AM »
what does work as seasoning? Tried salt but it does not seem to work

Bog Bean
Dogpipe
Sorrel
Clayweed
Lake Reed
Nettle

And might be more.

5
Gameplay questions / Re: Short Questions/Quick Answers
« on: March 28, 2018, 05:04:52 AM »
Has anyone figured out how bones are referenced in the game? I tried to create a carved bone using a "bone" and a "Stag bone" as reference but neither was valid. Ended up using a Brooche and setting the material as bone.

6
Development News / Re: February life
« on: February 27, 2018, 06:04:40 PM »
I noticed you where sami-absent...








I will show myself out.

7
Solved'n'fixed bug reports / Re: Some clothes weigh too much
« on: February 22, 2018, 02:45:37 PM »
When you say they cover the same areas, do they give the same protection too?

8
General Discussion / Re: How old is your oldest survivor poll?
« on: February 10, 2018, 08:17:59 PM »
The game log (shift + L) contains all the important activities you've done (e.g. dug a pit, caught a roach, encountered/killed an animal, entered a settlement) and the date and time it was done (e.g. Day 3 of last week before midsummer point - year 16 - noon).  You start in year 16.

It's year 19 so that makes him 3 or 4 years old.

9
Suggestions / Re: Lead Helper back to Village
« on: January 29, 2018, 02:37:32 AM »
There is an option to ask him to leave your land. Maybe if you keep doing this, you can heard him out of the peninsula.

A long time ago I dismissed a companion right on his village, but he decided to go wandering around, and in the end I had the same problem that you have but didn't know where the guy was.

10
Suggestions / Re: Some other minor suggestions
« on: January 22, 2018, 04:41:42 AM »
Regarding point number 2, I play a game called Combat Mission, where sound contacts are represented by a question mark. You have heard something there but you don't know what it is.

11
General Discussion / Re: How old is your oldest survivor poll?
« on: January 15, 2018, 10:11:17 PM »
I think he is two years old, but I forgot how to check that. Is there even a way?

your char starts at age 16, so whatever age he/she currently has, -16.

my current char is 24y old, so he's ingame for 8 years. he left behind him a trail of construction. it's horrible.

But where do you check the age?

12
General Discussion / Re: How old is your oldest survivor poll?
« on: January 15, 2018, 01:43:21 AM »
I think he is two years old, but I forgot how to check that. Is there even a way?

13
Yes! This is an unexpected but great addition! I know that companions and pets heal faster than the PC but having the option to stop bleeding will make a difference.

14
Suggestions / Re: Trainers
« on: December 30, 2017, 06:05:34 PM »
Nowadays most hunters and adventurers are masters at some kind of weapon.

15
I should also add that I'm not fond of the idea of children. I haven't had any character lasting an amount of years that he could raise adult children, and doubt that many players have.
And I don't think that the excuse that now characters will last longer because the incentive of children has any validity.

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