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Messages - Mati256

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1
Awesome! Anything that makes the NPC more involved in the game is well received. I see this as a new step towards marriage and lifetime companions.

2
Don't know about nutrients, but in the base game boiling and baking let you combine more ingredients than roast.

3
General Discussion / Re: Exploit - overloaded traders
« on: May 09, 2019, 03:24:28 AM »
I tough Foreign traders didn't accept Elk furs.

4
Thank you Sami, I love where this is going!

5
That's great! Both the news about your arm and about UrW.
I really like where the developing is going right now!

6
Suggestions / Re: Don't see villagers working the fields
« on: April 21, 2019, 06:36:16 AM »
It's planed but not yet implemented.

7
Off-topic / Re: Creator of DF compliments Sami & Co. and UrW
« on: March 25, 2019, 10:43:25 PM »
What a coincidence, I redownloaded DF just yesterday! I was pretty deep into Dwarf Fortress a couple of months ago but then lost interest and I have pretty much forgotten every command by now.

8
Development News / Re: [Diary entry] Skiing and tracking
« on: March 07, 2019, 10:42:32 PM »
Amazing report Sami! Thanks!

9
Suggestions / Re: Visual clues
« on: January 27, 2019, 10:47:36 PM »
Are you aware you can zoom out the view with the mouse wheel?

10
Off-topic / Medieval food
« on: January 22, 2019, 01:55:43 AM »
Maybe not exactly the period the game covers but I have found this videos regarding medieval food and are quite interesting.

https://www.youtube.com/watch?v=WeVcey0Ng-w
https://www.youtube.com/watch?v=nPpWughBPc4
https://www.youtube.com/watch?v=i9RDaf8j2Yg
https://www.youtube.com/watch?v=Ertx8fZiuxA

Something interesting mentioned in the first video is that salted and dried food had to be boiled at least twice before being edible, that's something that could be implemented in the game. Right now we are mostly chewing that hard leather at least in the vanilla game.

Something else to keep in mind is butchering an animal at the start of winter. The cold stops it from rotting and you have fresh food the whole winter. I had never thought about that.

11
Off-topic / Trading Steam Cards
« on: January 19, 2019, 05:10:58 PM »
I'm looking for the card "King of the Forest" in Steam, I made a post in Unreal World's Steam Discussion Boards, so if anyone has this card hit me up there.
I have to trade: Shaman, Settler or Encounter.

Thanks.

12
Suggestions / Re: Allow dogs to fetch prey floating on water
« on: December 29, 2018, 04:25:24 PM »
Don't know how historical it is, but it's a great idea. Maybe you could buy trained and untrained dogs for this. And trained dogs would be more expensive. Maybe add a training system for the players in the future and when the option to sell animals becomes available, you have another way to earn a living.

13
General Discussion / Re: The story behind some human bones
« on: December 22, 2018, 05:41:59 PM »
I don't think there are random shelters in the wild, did it had an icon?
As for the bones, Humans and animals get killed all the time out of your line of sight and they rot and leave bones.

14
Development News / Re: Life hurts
« on: December 02, 2018, 02:23:14 PM »
Try to rest Sami, I hope you get well soon.

15
General Discussion / Re: Some way to play on-the-go?
« on: November 15, 2018, 02:26:18 AM »
Not sure about Android, but someone got it installed on a Windows tablet, not sure how it played.

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