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Messages - morrneyo

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1
The sage gave me a direction of sheep but the clues are still so vague that they are totally useless.
Unlike a 'Lost axe' quest, the sage didn't point out the exact terrain to search.
I literally 'Alt+T'ed every tile of map but the place to explore is too wide, and didn't even worked.

It's 7 days of searching for the track and only 8 days left without progress.
I failed to even solve the first stage of the quest. What a bullshit.

2
Mod Releases / Re: [3.63] [3.62] URWCharacterMenu v1.0.3c
« on: August 12, 2020, 06:47:19 AM »
Bug report : While editing tribe name, the 'n' is force attached behind. ex:'the huntern', 'the mann'

3
General Discussion / Late Game Boredom
« on: February 09, 2020, 11:57:42 AM »
Regardless of how I start my new session, they end up like building cottage, making giant plantation, slaughtering foreign traders, and collecting bunch of masterwork weapons. Quests are sometimes almost irrational because quest-givers usually point out quest locations so vaguely, and mostly unrewarding except lucky paw or herbal blend.

I think it's time to add contents about village intercourse which requires constant managements and diplomacy. Husbandry(with baby animal birth and growth) would be nice too.

4
Mod Releases / Re: [3.61] URWCharacterMenu
« on: December 20, 2019, 05:56:19 PM »
Some items have no masterwork or rough quality? I spawned leather shirts and I found that they have no masterwork or fine level of item, even I insert every item codes listed below.

5
Gameplay questions / Re: Making Masterwork apparel?
« on: December 19, 2019, 05:53:11 PM »
The making of clothing is tied to the Common skill, which causes the maximum quality to be Decent.
If you were to change it to another skill it might be possible, but I haven't tried.

Note that the stuff your character whips together in a couple of hours is nowhere the quality a tailor might produce over a significantly longer time (and the game currently doesn't support such long tasks, except the few that can be interrupted and resumed), which I believe is the role playing reason for the quality cap.

Since 3.52, making new recipe tied to other skill makes clothing exceeds over decent quality, but somehow since 3.60 it doesn't work! :-\ other tools and weapons work but clothing.

Saying role playing reason, I managed to... 'get' masterwork fur mittens from foreign traders, and I have no idea why player can't craft it. At least fine quality please  :'(

6
Modding / Re: Unlocking apparel quality's maximum limit
« on: December 19, 2019, 03:39:30 PM »
If you're talking about making a new quality above masterwork etc, I don't think thats possible afaik. I know you can edit an item's quality in game data though, through hex/memory editing. Not sure about mod files.

I can edit item with memory editing? Where can I learn it?

7
Modding / Re: Unlocking apparel quality's maximum limit
« on: December 19, 2019, 03:32:17 PM »
If you're talking about making a new quality above masterwork etc, I don't think thats possible afaik. I know you can edit an item's quality in game data though, through hex/memory editing. Not sure about mod files.

Oh, I meant making masterwork fur overcoat and sort of things, which is impossible with '[M]ake, [C]lothes'

8
Mod Releases / Re: [Outdated] [3.60] URWCharacterMenu
« on: December 19, 2019, 03:27:21 PM »
When you add inventory editor, could you make item editor too?

For example, making masterwork Northern bow adding prefix

9
Modding / Unlocking apparel quality's maximum limit
« on: December 19, 2019, 02:51:26 PM »
Is it possible with diy_glossary or something?

10
Gameplay questions / Making Masterwork apparel?
« on: December 19, 2019, 02:42:28 PM »
Can I make over-quality(above decent) apparel with diy_glossary text file?
Or can I unlock the quality lock of apparel-making?

11
Mod Releases / Re: [3.60] URWCharacterMenu
« on: December 14, 2019, 12:03:10 PM »
Feedback : Fatigue option does not work for me  :-\

And I really like the thing about Tribe name. I named my character Hakon the Bastard!

12
I put my custom portrait into my character's folder and after I load a game,
it replace into original one. At 3.52 it didn't happened to me...

13
General Discussion / Finally I bought URW via steam
« on: December 12, 2019, 11:56:57 AM »
I played it since like... version 3.13? And Finally I bought it with a thankful heart to Sami!

...And I can be a Lifetime supporter?

14
General Discussion / I have a question about development
« on: December 11, 2019, 03:58:45 PM »
So Sami uploaded 3.60 stable version, and he wrote about new addition of the game recently.

Then are they about a next big update(3.70), or will there a minor update(3.61?) of the game?

15
Stories / What a lovely day
« on: September 21, 2019, 05:51:40 PM »


Goodbye and thank you for all the masterwork weapons

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