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Messages - Tom H

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1
Suggestions / Re: Too many Njerps?
« on: May 23, 2020, 03:34:16 PM »
I said earlier that I'd only ever had one Njerp encounter at my homestead. Of the 4 characters that I've been running now for over a year(RT), the only one with such an encounter just had another recently. A Njerp came around who was tripping the traps next to my homestead (I'd read someone's account of Njerps doing that). Now, later, a band of foreign traders kept bumping into the surrounding fence at the same homestead for about 4 days. (pathing problems?)

So, in over 800 hours of play of 5 characters (4 still living), that's the totality of homestead encounters with humans, three, and all at the same homestead.

I guess my point is that IF there is some abnormality in Njerp frequency, I feel I would have seen it around the places I've settled, too. I'm leaning toward simple RNG, like the one character I run that has encountered wolves on so many occasions, out of proportion to any of my other characters. 

2
Gameplay questions / Re: Can't finish the ritual-quest!!!
« on: May 23, 2020, 02:52:10 PM »
The very first option of the F4 key is to sacrifice something. THAT is how you do the quest. A small bit of the silver item will be used up by the sacrifice.

3
General Discussion / Re: The Kalevala
« on: May 21, 2020, 01:38:26 PM »
I found an Owl tribe villager named Lemmenkainen today!

4
Gameplay questions / Re: Varied handaxes?
« on: May 21, 2020, 01:31:09 PM »
Palu- Re: Wounded adventurer quest, they don't stack with like items and you cannot substitute a like item for the wounded adventurer's specific item. It's marked in some manner.

5
General Discussion / Re: Protecting Crops?
« on: May 20, 2020, 10:29:43 PM »
One solution which might work is to leave the area while standing within the bean patch. Then, when you return with weapon in hand, you'll be plopped down inside it, hopefully surprising the badger. I actually got a badger doing this... not in time to save most of my crops, though. lol

6
General Discussion / Re: What's Going On In Your Unreal World?
« on: May 18, 2020, 04:38:20 PM »
Bul, in his 4th year, has completed the Bird Thief quest (First time any of my characters has done so!). Perhaps the site was easier to find with the ground covered by snow?

Another character, Kali, has taken to carting dead Njerp to a nearby mountaintop for the spirits to admire and his foes to be warned. There are presently 8 piles of human bones there.

7
Gameplay questions / Re: Varied handaxes?
« on: May 18, 2020, 04:24:02 PM »
I wonder if they are separated by whether or not they've been used for any purpose? Damaged weapons and shields don't stack, although they usually reflect some damage to them in their graphic.

8
On this subject, I OWN the very ax that Abraham Lincoln used to split logs! The head has been replaced and the handle is new, but, it occupies the same space...

9
General Discussion / Re: Protecting Crops?
« on: May 14, 2020, 11:02:17 AM »
Try adding turnips and the beans they are devouring as bait in your deadfall traps. I've seen a badger just destroy an entire field of turnips. For all we know, vegetables are their preferred food. Also, don't discount the possibility of deer/elk being the culprits. Fences are fine for keeping those out. 

Regarding traps, I assume that the game encyclopedia definitions for the various traps are the best guide on which traps are aimed at particular animals. I've never caught anything smaller than a wolf in a pit trap so I think it's doubtful that your defense line of pit traps will inhibit the badger. Deadfall traps' definitions are pretty specific about the animals they can target. 

10
General Discussion / Is this new?
« on: May 10, 2020, 07:58:15 AM »
I got a treasure location from a villager that wanted some Fine arrows. The directions sent me to find an island in Kuikka lands. There were 3 large rocks arranged in a triangle. The treasure was buried between them. So, I took a punt, paddle, and shovel and went searching. Sure enough, I needed the punt just to get around out there and the shovel was required to uncover a treasure. I've not had one hidden this way before. It's usually on a cliff somewhere.

The other thing that I ran across was a herb called ROSEROOT. Never seen it before. So, cool adventure! Has anyone else run across either of these?

11
General Discussion / Re: What's Going On In Your Unreal World?
« on: May 07, 2020, 10:38:11 AM »
My oldest character, Bul, is at his island stronghold, but it's winter now and the river's frozen over.

He found day-old human footprints and started tracking them. The intruder appears to be a woodsman because he's leaving fallen tree trunks. Using a big bull, he carted every one he found back to his cabin for future use. After a week and finding almost 3 dozen trunks, the tracks had petered out and he'd lost track of the intruder.

Then, surprise!, while out very early, he found FRESH tracks. Carrying a torch and stealthily tracking he literally bumped into a Njerp! The Njerp missed his first hack with his axe, hit with his second, then took a spear to his eye, knocking him unconscious. The dog pack finished him off while he was down. He was not a wealthy Njerp as all his clothing was well-worn and his few weapons, a woodsman's ax, a handaxe, and a broad knife were a poor legacy for him. At least I got a ton of tree trunks without annoying the forest spirit!

 

12
Suggestions / Re: Too many Njerps?
« on: May 03, 2020, 09:58:56 AM »
I would suppose it has much to do with how much/how far one travels. When you're a relative homesteader, you'll be moving around less and the Njerp you'd see will  have found you, not the reverse. I've only ever had ONE Njerp show up at a homesteading.

Otoh, when you travel widely, you'll be invading their tramping grounds, even when it's not Njerp territory. The greater your travel, the greater the frequency of an encounter, I would expect. If the frequency of encounters that troubles you is actually at your homestead, that would be both interesting and something I've not heard from anyone before.

13
General Discussion / Re: What's Going On In Your Unreal World?
« on: May 03, 2020, 09:43:39 AM »
I corrected that. It IS a hauberk...sorry! Aye, it weighs 30, 5 more than the one I'm presently wearing, which is NOT a Long.

14
General Discussion / Re: What's Going On In Your Unreal World?
« on: May 03, 2020, 01:57:22 AM »
Met foreign traders who had a Fine Long Chainmail hauberk. 3 Fine Winter bear furs, 3 Fine Winter Lynx furs, and a plethora of wolf, reindeer, elk, fox, and arctic fox furs, all Fine quality, asked and given, and I now have the most costly item I've ever traded for. Lord Knows what a Mastercraft version would cost!

15
Gameplay questions / Re: Aggressive hunter?
« on: May 01, 2020, 03:54:54 AM »
I checked on that hunter's collections. It's now 3 slender tree trunk, 3 tree trunks, and a 15' cord. There's also a stack of stones and rocks nearby. Is he making a shelter? Cabin? Very interesting. He's also a persistent NPC because he's been there for several weeks.


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