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Messages - Felius

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So, I'm now going through the incredibly annoying bird thief quest trying to find the relevant snares. Which leads to my question: Do they spawn armed? Or just the item on the ground? Because if they are armed, they at least are a bit more visible and I don't have to strain my eye as much to actually search for them.

Suggestions / Re: More Signs of Robber's Camps in Overland Maps
« on: October 09, 2017, 06:11:06 AM »
All that being said, the reward for the quest is huge... so if it is made a little bit easier, I wouldn't mind if the reward was cut a bit. Also, the annoyingness of it, made it feel very satisfying.
You'd still have to fight off multiple armed attackers, so it's not quite that easy though.

But yeah, if the reward is that huge, I do see reason to reduce it some if the quest is made less impossible.

Suggestions / More Signs of Robber's Camps in Overland Maps
« on: October 09, 2017, 02:58:51 AM »
After the second "Homeland Robbers" quest frustrating me with me impossible to find robbers, it comes to mind that it shouldn't be quite that hard, at least for a highly skilled tracker.

Specifically, a few things that come to mind as possibilities:
  • More trails than just on the specific tile the robbers are: Unless all of the robbers are ridiculously good outdoorsmen themselves, they'll probably be leaving track, specially if they move around a given area to find prey to rob.
  • Watching for smoke and light: Even the dude who stumbled upon them in the first place says that he stumbled upon then because he followed some smoke. Being able, at least if you have some advantage point over the area, for smoke (during the day) or light (during the night) should be feasible. Maybe only for a few hours every day or couple days, but there should be the possibility
  • The dude who got robbed mentions that rumor has that they have moved to the area where the quest points. You should be able to ask people in villages near (or even in the area in some cases), if they know where the robbers area to further narrow the search area.

Guides and tutorials / Re: Choose the starting Culture based on skills
« on: August 31, 2017, 10:07:36 PM »
Owls have many maluses (which reduces their versatility in using multiple weapons and wood/construction stuff, but also fishing), but are probably the best active hunters (Kaumo is easier to play overall but takes more grinding to raise some important skills). This is your bow-sniper character, able to track down quickly the prey, kill it and produce high-quality hides, as well as identify useful herbs.
Just don't expect to be able to carry all the meat back home, unless you take a bull on a leash on your hunts. Or a whole lot of dogs.

Their very low weight means their maximum carrying capacity is also quite low, as is the "free" equipment weight allowance too. Specially the colder periods, where you need quite a few pounds of clothing to keep from freezing, hunting can be an exercise in waste.

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