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Re: Poems of the Fallen Of encounters unfortunate

An immense bear did once cross my path
the moment he spotted me, he got quite mad
Swiped at my head with his enormous claw
My eye started bleeding and limited what I saw

The bear pursued me as I fled towards my home
But after a while lost his aggression and started to roam
between slender trees and bushes of berries so red
I thanked the spirits the bear was no longer mad

So I was all alone as I wandered the land
had no dogs, no companions, when I encountered a band
of Vagabond robbers, five were they and oh!
No less than four of them were armed with a bow.

No longer bleeding but still could I not see
more than two-thirds of what was in front of me
And the injured eye not only limited my sight
The throbbing pain would also make it quite hard to fight

So there were five robbers, four armed with a bow
But they had not seen me so I hid and, real slow,
did I inch back away from these uncouth men
then when outside their presence I swiftly ran

And ran and ran until my home was almost there
Where I could recover from the wound dealt by the bear
But, alas and behold, 't was not to be
Less than a mile from my home a Njerpez encountered me

October 14, 2017, 10:16:42 PM
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Tracks being covered by snow One of those little things --- I've got a bunch of old forest reindeer tracks nearby my cabin from mid-autumn.  Seems very odd that months later, when everything's covered with a foot of snow, I can still see them fine.

Making snow cover tracks (and maybe rain decaying tracks?) would also make the weatherlore skill a little more useful.  Hunting during intermittent snow would be very difficult, since you couldn't keep a track on as the snow covered things up.  Hunting after the snow fell on a clear day would be your goal.

October 22, 2017, 12:38:37 AM
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Re: Poems of the Fallen Just a quick note which hopefully doesn't get things sidetracked;
I absolutely love this thread.  It's so great this was started, and that people joined in.

Oh I would love to have some of these verses to be composed into proper songs. Any composers/musicians/singers around who'd need a new project... :)



October 22, 2017, 09:58:18 AM
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Re: Wounded or starving dogs refusing to attack on command @makute :
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You've been already asked about this, but can't resist: with the new cubs and baby animals, how far is animal husbandry? And more important, human husbandry

and

@codyo :
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From all the times I've asked, "human husbandry" is remaining a very low priority (despite how badly I want it too). So that feature will be a long ways off.

How far it is depends on the level of desired detail. Having domestic animals give birth and their young ones to grow isn't that tricky to do anymore now that we've got it for wild animals. However, with the many player tactics of hoarding dozens of animals huge farms would soon arise. Characters who would live a full year could sit still and be secured with all of their easily "re-generating" animals. I'd like to make having domestic animals far more laborous than it currently is, having to feed them, having them to get sick every now and them - sometimes lethally, not being able to drag a pack of cows with you across the whole map everytime you want, and so on. This sort of improvements feel more important than a sloppy and quick animal husbandry. But it's coming up eventually, we're now more certain of it than ever before ;)

@caius :
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Did this comment contribute to this addition?  ;)  https://www.unrealworld.fi/forums/index.php?topic=134.0

With all the stuff bubbling around it's hard to say what contributes to which  ::) but making dogs less of a war dogs has been on my mind for a loooong time.

@Mati256 :

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but now a way to treat wounded dogs feels more important than ever... and if you can heal dogs, why not companions too?

Mmm..that is a long awaited functionality but like said many times before it's made so that dogs (and all the pets) usually heal faster on their own than what would happen if low or mediocre physician skills were applied. So these pet healing thingies currently play for character's advantage in a sense.



October 22, 2017, 11:00:14 AM
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Re: Poems of the Fallen 'course it doesn't get things sidetracked, Sami. If anything, it gets more eyes on it and means yet more folks may join in. :) I'm very happy to hear you love it, too! Sadly, I'm no composer, musician or singer. :( If any are around, though: Feel free to use my poems here as text, as long as you credit me for it somewhere. :)

As to more poetry, though for once not of people fallen but of a live saved:

Spirits guide me

As snow kept falling from the skies
And water covered by thick ice
The spirits did send me a dream
So vivid I woke with a scream

The spirits warned of coming death:
My blood on the ground--running red
if I stayed well past snow and ice
For death would with coming spring rise

I left as spring melted the ice
as snow stopped falling from grey skies;
'fore life made green and young the lands
left I with my axe in my hand

I followed the river to the south
Until I reached its widening mouth
Where seagulls did in distance sound
Where sea replaced the frozen ground

As rain replaced the falling snow
The fear in my heart did but grow
Was I yet far enough from home
Were these lands safe for me to roam?

So I went from shore to sea
Upon a raft I built from trees
The seagulls squawked and screeched loud
As I rowed then yet further south

As summer then came upon me
Of fear was my heart finally free
And as the air around me felt warm
I looked for new lands I could farm

But no longer could I row south
The spirits' warning clear and loud
As further south I was not meant
to go, instead I westwards went

In sweltering heat I fell asleep
Above the waves so very deep
A dream the spirits did me give
Of islands where I'd happily live

I rowed and rowed then to the west
Found but small islands I could rest
on for a day and roast my catch
but nothing that my dreams did match

Eventually I found a shore
That was a sight for my eyes sore
A huge island in ocean wide
A green jewel in the sunlight

For the spirits had guided me
Across frozen lands and wavy sea
For the spirits had told me to flee
From danger into safety.


The spirits warned me.
I listened/I obeyed/I was rewarded.
May the spirits guide me forevermore.

October 23, 2017, 12:01:25 AM
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Re: Orja Reemailainen Part 3: Early Winter Raids...
I'm almost recovered from my latest wounds while writing this in late Center month.  Snows are piled around my cabin and I can hear my animals crying out in the cold.  The immensity of my task has settled firmly on me and my revenge on the Njerpezti is now daunting. 

I've now killed the filthy invaders in five villages.  My pattern is the same.  I layer on all the armor I can and still move, sneak near their village around midnight, run into one of their cabins, and then hold them off one or two at a time until the Njerpezti are crawling over their own dead to get to me.  I know they will hit me, I can't help that despite my skill and best efforts, but my layers of armor and clothes have so far kept me from dying.  Once I have killed everyone in a village, I bind my wounds and sort through all their goods and materials.  I even have started carrying extra rope to leash their animals.  I keep all their weapons, food, clothing, furs, tools, and anything of use or value.  I load it all onto my animals, and any animals I have taken in the raid, and carry back to my fortified settlement along the southern coast.  I also render their worn and rough clothing into bandages and cords for my own use.  So far, I have taken years worth of vegetables (>1000 turnips, >160 lb beans, >30 lb peas), seeds (>400 lb hemp, >50 lb turnip), and grains (>450 lb rye, >390 lb barley), sheep, cows, and a bull.  I have piles of weapons, tools, and armor.  But I have so many more villages to wipe from the map...



... and one of these raids almost ended me.  As I was scouting a village, a Njerpez warrior chased me into an adjacent spruce mire.  I killed him and the rest of the village swarmed me.  I fought a retreat with the pack of rabid villagers into a thicket with only 2 entrances. 



My panic subsided until the 2 Njerpezti I was fighting wounded my right hand and arm with several cuts and a puncture until I couldn't hold a shield or two-handed weapon.  I was reduced to fighting left-handed with my handaxe as my wounds, encumbrance, and fatigue made it almost impossible for me to continue fighting. 



I finally hacked the unconscious maiden's neck until she stopped breathing and tried to catch my breath for the next opponent.  I waited until no one else came and then crept out through the trees.  Apparently, the entire village had come into the spruce mire after me, leaving fires burning and doors open, but I was the only one to make it out.  I stumbled into their abandoned village, tended my wounds, and went back to gather their clothes, armor, weapons, and tools.  Over the next days, I recovered in their village and realized how close I had come to dying in my quest for vengeance.  I even gathered their bodies into an abandoned cabin before I packed everything onto my animals and left that cursed place for good. 

I scouted the Njerpez lands and realize I have 27 more villages to cleanse.  I don't know how I can make it though this trial.  But at night, I still hear my dead mother's voice crying for vengeance.  I'm now spend my time bundled up as the temperature plummets and the snows mount.  I work until I drop from exhaustion to avoid sleeping.  But all my wounds have healed, all my chores are done, and I am staring at the walls in loneliness.  At the start of the snows, a band of traders came to my settlement and I traded for a beautifully crafted battleaxe.  It was so pleasant to speak with another human, but they left without a goodbye the next morning.  I dread to use that axe, but I have it packed and I am prepared.  I leave in the morning.  I might not return.  If I don't and you find this record, please take my mother's bronze horse comb and cast it into the mire.  I am leaving the comb in this cabin rather than carry it with me as I have until now.  I hope she can find rest. 

October 27, 2017, 08:56:15 PM
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Dialog request to work for the Village Hi Sami!

Could you consider adding an option in the conversation with villagers where you can ask if there is any work available in the village, and if applicable, have that trigger one of the work quests?

I am specifically thinking of the situation where you start off in the Hurt and Helpless scenario, where you are hurt and have nothing to trade. If you can survive to find a village, the current dialog options don't recognize that may be starving and have nothing to trade for food. It would be nice (and logical) if you could ask to work for food.

October 28, 2017, 10:48:14 PM
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Re: Poems of the Fallen "It wasn't fair"

There's sleeping Njerpez, it wasn't fair
I'll cut his throat, life won't be spare

I was slow, silent, it wasn't fair
deep snow made sound, was not aware

"Red shirt" jumped quick, it wasn't fair
Wielding his weapon, shouted some swear

My spear was wooden, it wasn't fair
He had scimitar, I couldn't compare

Surprise was gone, it wasn't fair
He was a warrior, I wet underwear

One slice through throat, it wasn't fair
I feel so lucky, it was just nightmare

October 29, 2017, 02:00:01 PM
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Re: Poems of the Fallen
Just a quick note which hopefully doesn't get things sidetracked;
I absolutely love this thread.  It's so great this was started, and that people joined in.

Oh I would love to have some of these verses to be composed into proper songs. Any composers/musicians/singers around who'd need a new project... :)

Sami, I am actually wanting to put a tune to Njerpez Fallen and make a recording of me singing it along with playing the tune on my mandolin, if Silenia wouldn't be opposed to me doing that with their work! Not for profit or anything like that, of course, but simply as a fun little project  ;D

October 30, 2017, 07:53:01 AM
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Re: Mik He heads north of Pain Summit lake and from a hill spots the wolves seen a while back near his loop snares. With them still in the area he definitely needs to be careful to avoid an encounter. So he checks the snares and then turns west and then south-west. No game is in sight except a squirrel, which he knocks out of a tree and chases down.

The squirrel hide looks very nice, so Mik decides to tan it right there, using the water in his skin and the fat. He does so, and night falls along with snow that keeps him from sleeping. Finally the snow stops and he catches some sleep next to a good fire. The squirrel hide turns out very nice quality.

Mik travels further west than he has ever explored and finds only a tiny settlement... no big game animals whatsoever... only another squirrel and lingonberries to supplement the 2 dried breams he brought. This has become a hungry expedition. He picked some mushrooms and identifed them as redleggers, which are poisonous.

So Mik arrives back at Pain Summit with only 2 squirrel hides to show for his trip.

November 04, 2017, 02:31:53 AM
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