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Re: [3.70b] Loop Snares Getting Disassembled It is intended that big animals may now trigger traps while moving through them.  So and elk crossing your loop snare may very well trigger it.

What we have to tune is that domestic animals don't trigger your traps - which is likely the case here.

Also, previously wild animals didn't enter trap tiles which didn't affect to them so you could use loop snares as quite effective barricade. That is history now, animals can pass traps that don't affect to them, and as mentioned above also possibly trigger them on their way.

July 04, 2021, 12:02:26 PM
Re: Cold weather in midsummer. [3.70b] That worked (deleting the weather.dat).
Spirits are happy again.


July 04, 2021, 09:21:56 PM
Re: 3.70b No wandering Njerpezit raiders + No Bandits? Tested, seems to work as intended, no reason to suspect a bug. There are no changes to robbers or Njerpez availability in 3.70.
Robbers can be encountered similarly in any cultural area. Njerpez are most common in the east, and almost absent in the far west and far north.
In my tests travelling from Driik to Kaumo four different parties of robbers were generated in the world, outside quests.
Hanging around in Reemi and Kaumo for a week, debugging for Njerpez raider probability, three different wandering Njerpez parties were found in the world - so thats pretty constant scouts travelling. My character never met any of these robbers nor Njerpez, but they do exist just like before.

If somebody is still in serious doubt, I can quickly check out a savegame to confirm.

August 30, 2021, 07:47:41 PM
Re: Make foreign traders easier to locate A way to deal with the current situation:

Mark the tile where you encounter them, and then return to that tile when you've fetched your goods. Keep track of which direction you moved in before zooming out so you can reverse it when returning, and keep track of if you zoomed out in an adjacent tile, in which case you may want to zoom in there instead to backtrack precisely.
Once you're back at the location where you encountered them you should be able to follow their footprints.

September 14, 2021, 08:25:51 AM
Re: Acquiring Yarn in the North
Village stocks are generated on first visit, so finding an unvisited village could prove fruitful in acquiring yarn.

This worked! I looked around for an undiscovered village and the one I found had yarn I could trade. Thanks for the help!

October 24, 2021, 07:29:02 PM