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Re: Seasoning Yes, they all transfer, and mushroom effects too, so be careful.
November 14, 2018, 01:47:37 AM
Re: 3.52 NOT a patch?  Unless something has changed, URW will not install over an existing game version (steam version being the exception).
Install game to new folder and copy over any survivor folders you want to migrate. Any mods or other changes would also need to be transferred.

November 15, 2018, 03:49:43 AM
Re: How did you discover UnReal World? -- 10 choice poll I was querying the Arch Linux package manager for urw-fonts to install ( when one of the search results descibed itself as "UnReal World is a unique low-fantasy roguelike game set in the far north during the late Iron-Age". I installed the game instead of the fonts, without really knowing what to expect, and immediately did a straight 8-hour run in my first ever gameplay... :-D

This was 3.32 in August 2016.

November 19, 2018, 12:03:36 AM
Re: Snowshoes I havenĀ“t even seen a snowshoe-mod. That would be nice...
November 23, 2018, 07:47:09 AM
Re: Craftable punts ? And what should the limitations be ? I think the crucial issue is the crafting time. Currently UrW supports pausing and resuming of only a rather small number of tasks, but once pausing/resuming has been generalized, this kind of time consuming tasks would be reasonably possible to implement.
I don't think there's any need for a specific tool restriction, as the standard effects of using poorer tools should be cause enough of an incentive to get appropriate tools.

November 30, 2018, 11:12:38 PM
Re: Craftable punts ? And what should the limitations be ? The game contains a quest where you're tasked with providing a log for the construction of a punt (for the quest giver, not for your character), so I think it's safe to assume it's intended to be a dugout craft.
December 01, 2018, 10:00:23 AM
Re: Craftable punts ? And what should the limitations be ? Ye old Brygun here, once again travelling the Unreal World and forums.

The base game punts we see in the vanilla game are/were/taken-to-be leather skin over wood frame.

Purchasing one was a big deal as the only other vanilla watercraft was rafts which you really can't portage with. Or if you do are greatly burdened. The punt was something you could carry in lieu of a pair of grain sacks leaving you quite well armed, dressed and with trade goods.

Trimming down the weight of treetrunks slightly could be taken to be removing excess branches or other bits but I don't see it as a huge difference from 1200 to 1500. I still can't bench press it.

There was an old mod which had a recipe for making a leather punt. I think it was Rain or Endive but Im not sure. I have been meaning to look that up.

There is no evidence of Iron Age Finland using birch bark canoes but as I am Canadian have a lot of imagery regarding canoes. There is a birch-bark canoe in my mod. Each major step takes a precious menu line which are limited in number.

IIRC the self sufficency mod had a recipe for a dugout canoe. Due to their ease of making just about wherever mankind was someone at some point made a dug out canoe.

There is evidence of the era and geography having leather skin boats and dug out canoes.

Bouidda and thus Nyxz have a "punt" that appears to be built up of boards. That to me seems to be a clinker built boat.

There is evidence of clinker built boats being used by the Anglos and Scandanavians in the 600s. I was watching a documentary on that today actually.

I don't think the punt we see is a clinker boat it is however the only vanilla graphic we have.

IIRC the game code is linked that the weight of the watercraft x N is how much it can carry. So limiting the raft to 1200 may have been needed for that. I would rather the carry load wasn't dependent on the craft weight. The leather punt has a light structure for a large displacement while a dugout canoe is very tough keeping structural weight with comparatively less load capacity.

I've been thinking rewriting or finding the old leather punt recipe too.

December 02, 2018, 01:36:05 AM
Re: Craftable punts ? And what should the limitations be ? Sorry for the many posts.

Found on the old forums the dugout canoe recipe from Endive's Self Sufficiency who in turn credited thefinn

This recipe is quite old and doesn't take advantage of new commands added to the game.

.Rough Dugout Hull. "Tree Trunk" *TIMBERCRAFT* /4h/
{Tree Trunk} [ground] [remove] [noquality]
{Axe}<Broad axe>

.Burned-out Dugout Hull. "Tree Trunk" *TIMBERCRAFT* /3h/  \12h\
{Rough Dugout Hull} [ground] [remove]
{Fire} [ground]
{Shovel} '+for moving hot coals'

.Dugout Canoe. "Punt" *TIMBERCRAFT* /5h/  |1|
{Burned-out Dugout Hull} [ground] [remove]
{Axe}<Carving axe>


December 02, 2018, 01:47:59 AM
Re: Craftable punts ? And what should the limitations be ? This is a possible recipe for the vanilla punt.

Warning: untested as of 2018-12-01

The build time is a full high as this is both a major item and condensed into a single menu item (to save precious menu space).

//Brygun's presentation of a leather punt
// I see the half the stakes used to make the U shaped ribs. The others are used to make the rim.
//The leather is sewn into a big sheet, tied around the rim and under the U ribs. Leather is trimmed. In a circular punt the seat is near where the U ribs come together. In a box punt the seat is often higher to help keep the ribs spread. I like to use Bark as sticky sealant though other mods might use their local pitch_glue or whatever they have to seal the seams against leaks.

.Leather Punt. "Punt" *CARPENTRY* /6h/  |2| [phys:arms, stance] [EFFORT:2]
{Leather} #30# [ground] [remove] '+shell'
{Tying equipment} (3) [ground] [remove]  '+attach leather'
{Wooden stake}(16) [ground] [remove] '+supporting rim'
{Board} (1) [ground] [remove] '+seat'
{Bark} #3# [ground] [remove] '+sticky sealant'
{Axe}<Carving axe>
{Knife}<Small knife>

December 02, 2018, 04:18:35 AM
Re: Craftable punts ? And what should the limitations be ? Some vid links

Black and white 1930s fishing

A coracle built using willow woven together (different then the build I suggested)

December 02, 2018, 04:32:27 AM