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Hello world, hello forums Look at that! We do have new UnReal World forums now. Welcome!

We'll have a completely fresh start with these forums. Old post or users won't be migrated, but you may want (and are encouraged) to copy&paste your greatest/selected posts from the old forums. Now create an account, feel like at home and carry on posting and discussion as usual.
You can still find the old forums here.

Based on the community needs forum functionalities and boards will be expanded and tweaked along the way.
SMF engine is nicely moddable and hosting the forums of our own gives us all the control -- and zero ads.

Credits for forums background image edit goes to Simon "KillerFRIEND", and credits for early forum testing goes to bunch of trusted lifetime members.

We do have lifetime membership badges and section on these forums as well, and accounts lifetimers are upgraded with delay of few days from the registration.
If you are a lifetimer and don't seem to receive your badge, you may want to notify me by e-mail.  Do that especially if register on these forums with a completely different account.

We're quite busy with many different things, so don't expect quick replies to anything these days, but we'll try to keep the forum launch as smooth and painless as possible.
Things may still a bit under construction here and there, but the boards we've got here are familiar and playable already. :)

Now let's get these forums started. Be nice, be polite, and have fun with the power of the brave new boards. Speak, friend, and enter.

May 21, 2017, 04:39:50 PM
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Smoke From Fires Visible From Distance Could we have smoke on the wilderness map from fires that lasts for the duration of the fire, plus a bit longer after it burns out?

Perhaps smoke could attract other humans just like it would in R/L.

July 08, 2017, 04:11:50 PM
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Re: Smoke From Fires Visible From Distance It's a nice idea, and would make the robber quests less tedious (as well as matching the quest description of the victim being attracted by the camp fire). When it comes to players attracting robbers and Njerps, it definitely requires balancing as players are alone and have to sleep: it's no fun to go to sleep and then be greeted by a "game over" message because someone/something slit your throat while you were asleep.
Being able to disable the effect is a good idea.

July 11, 2017, 11:24:32 AM
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