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Re: Wits for wandering NPCs and companions - the future version focus This looks great, Sami!  I certainly like to see the emphasis on quality over quantity for the new features too.

Has your shoulder healed to the point of using your arm normally now?

April 21, 2019, 02:07:33 PM
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Re: Wits for wandering NPCs and companions - the future version focus That's great! Both the news about your arm and about UrW.
I really like where the developing is going right now!

April 21, 2019, 04:08:54 PM
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Re: Wits for wandering NPCs and companions - the future version focus I agree with Mati256. If you're aiming for a family eventually, this ought to provide some foundation building blocks. If not, this is a worthwhile addition in itself.
April 21, 2019, 06:52:22 PM
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Re: Wits for wandering NPCs and companions - the future version focus Oh yes oh yes. Hunting is my favorite task, and a companion who can skin will be so helpful in processing reindeer herds
April 21, 2019, 08:11:51 PM
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Re: Wits for wandering NPCs and companions - the future version focus Very cool!!
April 22, 2019, 12:17:45 AM
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Re: [Fixed - persists in 3.52] Bake 1 lb of flour give 0.7 lb bread Thanks for fixing this, its a huge problem when modding multistep cookery recipes that require predictable and constant weights to work right.
April 29, 2019, 02:04:50 AM
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Re: "Religion in digital games", lecture in finnish Hmm. That's extremely interresting.
Sami, I might have a project where this talk might find its place...

May 02, 2019, 08:29:45 PM
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Re: "Religion in digital games", lecture in finnish I'll let you know when I come back from holidays.  ;)
There are a few interresting things happening where I live.

May 02, 2019, 11:44:34 PM
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Re: Rules of engagement for adventurers in the wild Why just don't give "negative karma" to PC attacking non-aggressive people (except maybe robbers, I always shoot the robbers on the spot and consider it justified)? The effects of negative karma can be for example bad luck (penalty to rolls) or inability to sleep (which already sometimes happen even if you are in good standing with spirits, though this can be alleviated by some beverages).
May 07, 2019, 12:51:50 PM
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Re: NPC hunters gone wild
~snip~
 this guy just stand on the corpse with no intention to move anywhere. Later on I found out that the crazy NPC hunter had an unbearable craving to skin and cut the corpse of my dead companion, but the moral restrictions came in between and he ended up in endless "Should I? No, you must not." limbo.

Yeah, we've all been THERE!

May 22, 2019, 08:13:13 PM
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