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Re: How do I hit someone I guess the takeaway is that your character is the same as any other NPC inhabiting the world. Often quite a bit worse, since you don't start with very good equipment. You have no superhuman abilities or plot armor. A shot that can insta kill an enemy can kill you too. Combat, even against a single opponent is risky unless you have pretty significant armor. Even then, they could land a lucky hit that disables you.

Warfare in the iron age was much like many people's lives, short and brutal. Your character's starting age of 16 is pretty near to middle age of the time.

March 29, 2021, 05:15:46 PM
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Re: Skis & Movement About the ski design, they were mismatched: Lyly and kalhu. Lyly (from compression pine) was longer, for gliding, nearly 3 meters or 10 feet long. Where kalhu (from birch) was the “kicking ski” still pretty long at around 2 meters or 7 feet. Kicking ski without fur “friction patch” was called ‘sivakka’.
Article in Finnish over at National Museum: Lyly ja kalhu (google translate might work... the article isn’t available in English)

Kalevala even lists the cost of ski stick parts: stick cost an otter hide and the stopper for it cost brown fox’s fur. That’s not cheap!

May 29, 2021, 06:36:50 PM
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Re: Impossible trade, foreign traders' carry limit. The carry limit based acceptance was indeed introduced due to reason explained by Matti-Patti. The exploit possibility was simply too much for lots of players to resists.

But it's indeed been a bit awkward since then and now we've adjusted things so that if the single trader can't carry the traded items they will be distributed among his fellows. The overall limit among the whole group can be still reached with a lot of trading, and then you have to live with that, or trade more high value furs

Fixed/Adjusted - persists in current version 3.63.

June 03, 2021, 05:00:35 PM
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Re: How to burn down wooden buildings? Burning down my nice settlement.. (To "Burning Down the House")
https://youtu.be/gEAxdVa_de8

April 06, 2022, 07:33:42 PM
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Pushing bed time You know how some days you’re feeling exhausted or ready to drop by late afternoon. But then, you don’t want to wake up around small hours either. So you decide to split a trunk in to boards. With handaxe, while checking out the shorty trap fence.

To be woken up by “noises” aka Njerpez shooting arrows at your dog. Fark. Unleash doggo, wield fine longbow and send him some fine broad heads.
Damn. He knocked the dog unconscious with his woodsman’s axe. Send more arrows.
He killed the dog. FaaAARK. BUT GOT him unconscious too. Run over, swing broadsword at his skull. Dead a-hole.

Crud. Skin and butcher the dog. Loot Njerps’ goods. Sure, need to go find another dog. Tan hide in the morning, set the cuts to dry and leave some for trapping and fishing bait. Not too bad. Sucks to lose a pup though. Go to sleep.

Odd noises. Poop. Go the check the trap fence mere 36’ (12m or 6 tiles). Unconscious Njerp in the trap pit. Huh. Well, guess it pays to have trap pits between trees, without fences in the middle. Swing the sword. Near decapitation. Start to reset trap. Another Njerp pops in the view. Exchange few blows, slash his arm; not so easy for him to swing his bastard sword. Then get his hip twice. And slash his face. He passes out. Swing at his neck and cut deep to kill him too.

Step back to hide close by a spruce. Ready the bow and fine broadhead. Wait for several moments.

Seems like there isn’t a 4th invader.

Go back to sleep in the shelter.

Summary: lost a dog trying to push bedtime to late evening—night. Got interrupted by wandering Njerps. Went to sleep, to wake up to another Njerp falling into a trap pit. Killed 3rd when resetting the trap.  Glad that there are roving Njerps and not just camps in 3.71

July 07, 2022, 08:21:43 AM
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