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Re: 3.60 (stable) released on Steam, with Halloween sale & Kekri celebration I like it when Saami makes me update my mod  :P

For reals. It keeps things alive and developing is good.

This one is an easy tune up.

October 30, 2019, 04:30:35 PM
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Re: Renovations? Honey is of course the supervisor.


>>>>

Perhaps you could do a light blue upper wall with large green triangles representing a forest.

January 04, 2020, 11:49:26 PM
1
Feb 02, 2020 Steam phantom update Steam freaked me out today cueing a 533 MB  :o update for Unreal World and I was twitching in nervous anxiety at the scope of needing to fix the BAC mod for something that extensive  :-\ :'( :-[. Looking for info though there wasn't any news since the archery. Going back to the steam downloads it was now saying the update was done with Zero of Zero downloaded.

So apparently steam did some minor management or something after all.

Mentioning it here for the devs to be aware of or other modders not to gasp for breath while clutching their chests.

February 02, 2020, 02:34:48 PM
1
Re: [Brygun] Cornan the Barbarian Thoughts skip into Cornan’s head. Where was he? Running toward exhaustion in the wood. He had to get his thoughts under control to live. The slaver’s outpost was now west-south-west of him but where in the world was that.

The boots the slaver gave him looked like Reemi make. The slavers had come from back from the east with those. The cloak had come from the north with the tribe “Kiesse” on the slaver’s lips. That would put the Kaumo to the north east and the Koivula west. Cornan’s home Sartola was far away to the north west.

Shuffling winds stirred the spruce. Hair on the back of his neck pricked up. Spirits, slavers or winds it didn’t matter. Cornan resumed moving. Walking to keep a reserve of energy in case other slavers stumbled upon him.

The frozen pond came to view. He could chip it open to get a drink. Too risky. This was where he had been so many times forced to carry water back to the camp. They would come this way sooner or later.

Next of note was a marsh. Where his weight pushed in deeper ice cold dripping made their way over the top of his boots. Struggling to get them out Cornan realized how deep the foot prints were. Any one could follow these. He had to get back into the forest.

Late morning a tinkling sound of water pouring from a water skin made him freeze. Carefully peeking around the tree he could see who it was.

A man Relieving himself on a birch tree.

Dressed for war with mail under a fur over coat. A battle axe was holstered on one hip with a mace on another. A shield guige strapped to his back and a spear against the tree. Turning the man stepped out view speaking in a foreign tongue.

Traders!

Fur traders or slave traders?

Cornan approached warily calling out a greeting to what was now two of them.

“Name Farabert,” said one, “Want furs winter. Steel give.”

Fur traders then. A broken conversation found the other to be called Bevisward. They knew little of the area so were glad of the warning of the slavers. It was not their goals to fight only to bring furs back to their head man across the seas. At least though for a moment Cornan was safe.

<Cornan 002 found traders>

April 19, 2020, 02:24:34 AM
1
Re: [Brygun] Cornan the Barbarian The ease of safety began to fade. Cornan’s mind started to ask questions. What if the traders had come to witness the sacrifice? What if they told the slavers in which direction he fled. Perhaps this was all nothing. It was nearing noon. This time of year there was limited daylight. Best to move away then make a first night’s shelter from the cold.

Withered tiny lumps of berries made their way into his hand as he walked. He had no idea what they were. A few grandfather phrases came to mind like “know a mushroom or it will kill you” and “bog plants have a habit of burying you.” Though in general most berries were safe to eat its not true of all of them. Perhaps if he saw animals eating them.

Like those wolves!

Wolves!

Oh that’s just wonderful! A pack of hungry wolves in winter! Cornan ran for a kilometer. The traders could have wolf furs if they wanted a fight. The slavers might shelter or fight the wolves. So long as wolves didn’t chase him. It was Cornan who was alone from the herd, so to speak. Easy prey for a wolf pack.

He stopped running when the spruce gave way to a patch of heathland. Here he could see better. There were plants here. Young shoots that maybe edible. Certainly not the dangerous bog plants.

This spot was a blessing. A hope that the spirits were with him. Just over there was a birch sapling. Seemingly all alone among the heath pine and spruce. As if placed there for such a rescue as this. With the rusty knife he cut it down then shaped it into a withe. At least he had his first cordage.

How did it go again? The five C plus one of survival.

Cutting. The rusty knife was that. To take things apart.

Cordage. He now had at least the withe to tie things together.

Cover. His clothes, the fur cloak and he could make a lean to.

Carry. A means to carry things. This was a problem. Only doubling over his cloak was doing that.

Combustion. A means to start a fire. This would be desperately needed. Rocks scattered might make sparks. The rusty knife’s back side might too. He gathered whittlings from the withe and dried winter pine branches for kindling.

The plus one “C” was care. This was lacking. Bandages of any sort to clot wounds. He had neither wounds nor bandages. At least battering in fight practice gave a chance to observe bandaging. As a boy before the capturing never was much time spent cooking with mother or gathering with sister. Care also meant herbs he didn’t know for poultices and herbs he didn’t know for teas.

As a slave he had learned sword fighting for when the gladiators games were more lethal. They had also had him fight wood on wood to train the other slavers. One thing he also knew from his youth was archery. He boasted to the slavers of being a better shot than them. It amused them to let him compete with them or with visitors, all with a spear near his back should Cornan think of changing to a living target.

Those young days came to mind. This momentary freedom like a fresh spring wind. Days turning steaming ash into the soil for new fields. Chopping at wood for shapes that could fit together. As a boy he made a low shed for a favored dog. Small it may have been it did take the same joints as a full house would.

A chirping bird awoke him back to the now. He was in a heathland nearing noon. There were “C” to fill out to survive the first night.

He avoided a patch of unknown mushrooms, “know a mushroom or it will kill you.” A few dry grasses nibbled like a crude salad. A few rocks and stones were gathered for crafting. Perhaps to make a stone-axe soon.

Bright colors appear through the trees. Cornan rushed over to lingonberries! This was a blessed heathland he’d run to. Enough moisture form the the berries would make good on needing to find drinking water. He’d need meat in a few days or malnutrition would set in. This was a chance to at least start. Gathering them led to a mushroom he did know, yellow coat an edible for flavor useful in soups.


<Cornan 003 blessed heathland>

April 19, 2020, 03:47:16 PM
1
Re: [Brygun] Cornan the Barbarian Berry harvesting is inefficient they say. Its true. The slow rate of picking for the nutrition is best done to give variety when you have other food sources. The grasses he was eating and the mushrooms were fairly weak on their own.

Pondering this Cornan looked to the sun. It was already afternoon! Cornan had also become cold. Lacking proper clothing without a fire in Dead month winter risks frostbite. He best get started on a shelter. A few spruce trees would provide the cover and bedding.

Man spruce twigs woven together make a crude matting. It at least keeps one off the ground. The classic three bar lean-to with two upright and a cross bar would be the shelter. A young pine laboriously whittled with the rusty knife provided these. More spruce would be laid along one side to make slanted wall. Twisting the spruce twigs so they arc downward would help shed water, or snow.

Low ground would mean cold air flowing in though blocking of the wind was better. Most important was a place for a small fire that wouldn’t be easy for searchers to see.

This was tiring, time consuming with numbed fingers faltering in their grip. The sun was down without the shelter completed. Stumbling in the evening dark Cornan made a ring of rocks and stone to safe guard a fire.

It was a failure.

He fell asleep on the spruce mat without the lean to made. His staggering mind focused on this task. It wasn’t until the early afternoon the lean to was done. Pathetic Cornan thought to himself. What had kept him warm was the small fire, the fur cloak and the spruce mat. Well the latter two he could carry and make new fires elsewhere.

He was starving now too. The thin diet of lingonberries and whatever grass wasn’t going to keep him going. If he stayed he would soon die here.

A fear crept along his skin. A different fear. It wasn’t the surging fear of swords clashing in a gladiator duels or the pounding of punishments. It was the question of whether he was fit to live. Did he know what he needed to live? Could he figure things out? Did he matter?

Thirst was clawing at him as well. The berries weren’t going to be enough. Weak Cornan gathered a more rocks, stones and branches. He laid out branches for markers. Three singles then a cluster of three to give the direction like an arrow to the shelter.

Another small fire in the shelter with its mat made him sweat in the fur cloak. His muscles were weaker now from a day without meat. One can survive a week or two like that. It was water that was maddening him. He simply couldnt eat enough berries for that. That night he carved a length of pine into a staff. Sleeping with the cruelty of that deep thirst clawed at his soul. Over and over again he woke up knowing he needed to drink.

Finally the thin morning light made travel reasonable. To the east there is a pine mire. Pools of iced over water. Crazed muscles pounded on the ice. It broke through. Like a desperate dog Cornan pushed his face into the icy water. The chill was nothing compared to two days of drinkless berry munching.

He rolled onto his back.

Well, he wasn’t going to die of thirst after all.

<Cornan 004 first drinking>

April 19, 2020, 11:32:31 PM
1
Pause for spacebar when you fall through the ice Had a situation where I wasnt really paying close attention to the game during a local map walk. When I looked at the screen the character had fallen through the ice. Looking at the screen I realized it there were like 7+ tiles of him breaking ice to get out. His original direction being away from the shore this made it all worse.

When a character dies there is a pause for a spacebar press.

The suggestion then is to add that pause for a spacebar press when someone falls through the ice.

This is a highly emotional moment and potentially soon an end game.

April 23, 2020, 03:26:04 AM
2
Re: Need help with [LENGTH:] DAMMMMMMMMNNNNNNNN


Privateer thanks!


April 23, 2020, 07:16:22 PM
1
Re: Does BAC reduce realism? Well, now. Didn't expect that question.

Fair disclosure: I'm Brygun. The B in the BAC mod. Organizer of the mod from its various sources including my own addittions.

So where to being:

Q: Is play balance different with BAC?
A: Yes
Of course it does. There is many ways to get different tools or results other than the options in the vanilla game.
Ways of generating wealth bundled up in ways of entertaining your self with role playing whittle a board game. Even if the game tracks how much of a different good is sold that there exists multiple new items means you could profit by selling them to a village.

Q: Does it change realism?
Well what is your reference for realism? Many, though not all, players are modern urbanites enjoying the game as a trip to the woods. I'm a bit urbanized but also grew up in the country side running around in forest was normal. It was a very safe wood without bears or lynxes or wolverines or Nerjpez to worry about.

Q: Is there realism basis for items in the BAC?
A: Yes
In fact if you open up the diy_BAC_XXXX.txt files I specifically included references including links to youtube videos you can watch. Those certainly show there is realism is the mod.

Q: Did item XXX exist in real world Iron Age Finland?
Oh now there is a varied question. Item by item of all items would be too much so here is a few. Again many others have references in the .txt file comments.
= As a Canadian with a tradition of birch bark canoes I put it in yet as Saami, maker of Unreal World and a native Finlander, pointed out is the sort of birch trees in Finland are different so they probably couldn't even made at all.
= The largest of the boats, the clinkered punt, is a combination of the steamed open tree logs known to Finland plus the clinkering and caulking of what is known for sure in later ages but possible in that age.
= The steps for making iron come from Rain's Ironworking mod and do indeed match up to my own studies of blacksmithing in that period. I was surprised to find that lake ore is a real thing. I thought it was a quirky gamey thing but low and behold if one looked into it this actually is realism. Secret: Finland has/had so much surface and near-surface iron ore that it flowed down with the rains into rivers into lakes. In the lakes, like the bogs, biological processes pulled it out and tended to make it into clumps mixed with non-iron. Thus you did need to roast the lump of lake ore (or bog ore) and process.

= Back strap weaving is a real world thing. I believe there is a video for that in the .txt files.

=  Cordage is easier to make in BAC through various real world ways. Only the recent 3.60 ish (IIRC) added the withe making. Prior to that it took capturing animals to get leather to get the cords to hang meat to dry in the winter. A rather recursive if you have it (an animal kill) you can do it but if don't have it you can't do it (if that makes sense). In my own research I looked into real world ways for making cordage, like digging up spruce roots, and added them in. Real = yes. Changing the play balance = yes.

Part of the BAC goals was to include things that were known or plausible to teach woodland survival skills. Thats why the Shaman mod was excluded, that is well researched but deals with a metaphysical.

If you are new to UnReal World you might want to give a few goes at playing without the mod. It can be added mid-play or removed. The way Unrweal World recipes work once an item is created its properties are assigned to the instance thus not needing an ongoing reference. IF there is a graphic custom that might end up being empty but it should still show up in the list if you stand on a tile to pick it up. Of course without  the mod you don't need a Ball Hammer.

Good question. Think I will add the answers to the BAC forum and the text files.










May 23, 2020, 04:27:46 AM
1
Re: Does BAC reduce realism? Odd thing on the forum this the exact same original post as also recently posted on the forum but under a different user name.

ITs over here at:
https://www.unrealworld.fi/forums/index.php?topic=5533.0

I will duplicate my reply here with:

Well, now. Didn't expect that question.

Fair disclosure: I'm Brygun. The B in the BAC mod. Organizer of the mod from its various sources including my own addittions.

So where to being:

Q: Is play balance different with BAC?
A: Yes
Of course it does. There is many ways to get different tools or results other than the options in the vanilla game.
Ways of generating wealth bundled up in ways of entertaining your self with role playing whittle a board game. Even if the game tracks how much of a different good is sold that there exists multiple new items means you could profit by selling them to a village.

Q: Does it change realism?
Well what is your reference for realism? Many, though not all, players are modern urbanites enjoying the game as a trip to the woods. I'm a bit urbanized but also grew up in the country side running around in forest was normal. It was a very safe wood without bears or lynxes or wolverines or Nerjpez to worry about.

Q: Is there realism basis for items in the BAC?
A: Yes
In fact if you open up the diy_BAC_XXXX.txt files I specifically included references including links to youtube videos you can watch. Those certainly show there is realism is the mod.

Q: Did item XXX exist in real world Iron Age Finland?
Oh now there is a varied question. Item by item of all items would be too much so here is a few. Again many others have references in the .txt file comments.
= As a Canadian with a tradition of birch bark canoes I put it in yet as Saami, maker of Unreal World and a native Finlander, pointed out is the sort of birch trees in Finland are different so they probably couldn't even made at all.
= The largest of the boats, the clinkered punt, is a combination of the steamed open tree logs known to Finland plus the clinkering and caulking of what is known for sure in later ages but possible in that age.
= The steps for making iron come from Rain's Ironworking mod and do indeed match up to my own studies of blacksmithing in that period. I was surprised to find that lake ore is a real thing. I thought it was a quirky gamey thing but low and behold if one looked into it this actually is realism. Secret: Finland has/had so much surface and near-surface iron ore that it flowed down with the rains into rivers into lakes. In the lakes, like the bogs, biological processes pulled it out and tended to make it into clumps mixed with non-iron. Thus you did need to roast the lump of lake ore (or bog ore) and process.

= Back strap weaving is a real world thing. I believe there is a video for that in the .txt files.

=  Cordage is easier to make in BAC through various real world ways. Only the recent 3.60 ish (IIRC) added the withe making. Prior to that it took capturing animals to get leather to get the cords to hang meat to dry in the winter. A rather recursive if you have it (an animal kill) you can do it but if don't have it you can't do it (if that makes sense). In my own research I looked into real world ways for making cordage, like digging up spruce roots, and added them in. Real = yes. Changing the play balance = yes.

Part of the BAC goals was to include things that were known or plausible to teach woodland survival skills. Thats why the Shaman mod was excluded, that is well researched but deals with a metaphysical.

If you are new to UnReal World you might want to give a few goes at playing without the mod. It can be added mid-play or removed. The way Unrweal World recipes work once an item is created its properties are assigned to the instance thus not needing an ongoing reference. IF there is a graphic custom that might end up being empty but it should still show up in the list if you stand on a tile to pick it up. Of course without  the mod you don't need a Ball Hammer.

Good question. Think I will add the answers to the BAC forum and the text files.

>>>>

And its follow up reply of:

I'd also like to point out that a lot computer games today get crafting wrong. The do it wrong on purpose. They create artificial values and needs based on the programmers following popular tricked perceptions or to have things break to give players something to do again and again.

On tricked perceptions: Gold
Gold is a soft metal that stays shiny and conducts electricity. It is also very heavy. It is utter rubbish for making armor and weapons. The real world Kings of Europe had full plate armor of >steel< with >gold as pretty trim<. Many games make you want to use gold as something like a pick axe to pound on volcanic granite rock. Utter non-sense.

On having things break to give you repetitive things to do: Minecraft pick axe
Pick axes of real world miners last for how long? Sure a mining company will wear through them. Sure they need to be sharpened now and then. They last for weeks or months. You don't have to take a shipment of pick axes for your 8-hours of work. By having the tool break the player of the game is now forced to go to the same parts of the game world to gather the same materials. It is forcing repetition.
To be honest I love it in Fallout 4 running mods where I have to go hunt copper for the casing of my modded in .50 caliber semi-automatic anti-material rifle my power armor character uses. Bullets though really are one use except for that copper (really bronze) casing falling to the ground which could be gathered up again.

Award for worse realism in a computer game goes to Minecraft for making players strive to get the so called high quality tool of a Gold Pickaxe that breaks regularily.

#2 for the award also goes to Minecraft for the diamond headed pick axe. Seriously. You want to poke fun at realism in a computer game try to find a real world example of a diamond headed pick axe.






May 23, 2020, 04:43:00 AM
1