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Re: Journal of Norvus (Note: Name fix. Character name is Novrus for November Russ I had typed it a lot with the v and r swapped for Norvus. In the game the name is indeed Novrus. Fixing it in the master journal file was an easy find and replace. Fixing it in the many forum thread posts isn’t so practical. Forum readers please connect that Novrus and Norvus are the same person.)

The chores in the next few days were simple and happy ones. Collecting stones and berries. Paddling in the canoe was to be enjoyed before the ice came. Here and there a bird was in a trap. Half the hemp was stored. The rest of hemp seemed to be weathering the cooling fall nicely. A few stalks of rye had withered. A trivial concern considering how much was safely in the cellar. 

One matter came to his concern. That being how slim his stock of herbal medicines were. Very few were in season when he traveled northward in the spring. He had little time to search in summer laying the fields. Herbs would be withered in the snows so perhaps he should take a few days to gather. That might go better if he paddled south toward warmer places. It would risk being caught by ice.
Locally in the mires he could find berries easily. Helpful when in need but they weren’t medicine.
Poisonous bearpaw mushrooms were around. He had to be careful not to take those. They could be eaten if boiled but he felt they were far to risky to have. Around one of the trap pits Novrus had even burned out a few bearpaw’s lest they taint the meat of a catch. One time Novrus in dim morning light reached for a building stone only to realize he had grabbed a bearpaw. He washed his hands thoroughly right away!

Taking the canoe on a paddle he explored one of the three small islands on the large lake to the north. Crossing over to the mires in search of herbs he found only berries and unfamiliar mushrooms. Across the mire a group of seven short traders was seen.

Novrus met with them. Even though he had left his trade furs in the cabin it was good to have human conversation. It would also do him good to stock some salt. Brooches on their cloak bore the mark of a place Novrus heard his grandfather mention in stories, “High Hold.” Novrus explained his need for salt. Their leader broke out in song:

“We have axes,
We have swords,
We have clothing of mail
We even have a silver ring,
But we have no salt today.

Oh we have no salt today.

Today. Today.

Oh we have no salt today”

Curling his eyebrows at their odd behavior Novrus continued on his way.

Behind him the seven short traders began to sing in unison.

“High Hold. High Hold.

Its off to trade we go.

With goods of steel and cloth of mail,

Its off to trade we go.”

His landings around the lake and at another island produced no herbs. Berries Novrus grabbed a few more pounds. Stones were much easier to bring back in the canoe. Novrus figured the stockpiles now had enough to build both a forge in a smithy and a fireplace in the next house.

There was time yet until the lynx cuts would be the first to finish smoking. Debating the opportunities Novrus set about putting on gutters on the building. These would guide rain water and melting snow into a barrel. The barrel was the toughest part to build. A rain catcher goes a long way to providing water. With the lake nearby this was a luxury. If he didn’t have to wait for the smoking lynx meat Novrus might not have bothered with it. Still, it would be handy in deep winter storms to only have to walk to the corner of the building to chip out ice and scoop up water. He could fill the hollowed out blocks every few days with only brief times outdoors.

Day 2 of the 2nd week before winter. The house’s rain catching barrel is finished. A few minutes before it was done the sky spirit turned from snow to rain. Novrus smiled and waved to the sky. The sky spirit was giving him rain to fill the barrel right away! How wonderful!

The next day a thin layer of snow was finally staying on the ground. This is the last few days he could risk taking the canoe south to find herbs.

He heard a noise to the south. 200 yards south was a Nerjpez. They Norvus and the red foe were both only a few hundred yards from the stead!

<Novrus Nerj in fall snow>

(The picture attached shows the expanded world view map around the stead. The stead is the red X near the center.

Owl tribe is to the north and Flower Wild to the east.

Kuamo are to the south.

Nerjpez are just visible in the far south east. I had to shift the map slightly to fit them in.)


November 28, 2018, 07:54:23 PM
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Re: Journal of Norvus Novrus watched briefly then assessed his equipment. He carried various tools weighing him down and he had left his furs to layer for armor in the stead. He shuffled home.

Warily he checked the traps outside the door. Still in place. He put away the tools, gathered the smoked lynx, lowered the amount of other foods carried and dressed in all the fur layers he had. These were worn for fighting. It was far from cold enough to need them all.

Having learned from experience it was the Flower Wild’s laminated northern bow that was in his hand. An arrow on the string waiting for its pull to power. Today he is hunting a red foe.

Before leaving he made a sacrifice to the spirits.

“Guard the home. Watch over me. Keep our lands safe. Dispel any red foe magic. What you can do today is the day to do it.”

Moving to where the red foe had been seen in the distance Novrus began looking for tracks. Having been at a distance it wasn’t sure to know exactly where.

“I’ll find you,” said Novrus, “You are too close to my home to be ignored.”

Novrus slid about the peninsula. His fur clad form with bow ready and other weapons in reserve. He searched around broadly finding no trail.

“I’ll not leave so easily. Both my home and Wild Flower village are in danger.”

Novrus moved south to begin a detailed slow search north. Fur bearing like an animal his steps were curled toward silence.

Red foe walked about from trees.

Novrus froze.

Red foe had not seen him.

Twelve strides away. The red foe passing across Novrus’s stealthy path.

Red foe wore a fur overcoat so had prepared fir winter. A mail cowl was on his head. That seemed to be his only metal armor. Red foe bore a shield and scimitar. A hand axe in his belt. No sign of a bow nor quiver.

Twelve strides away Novrus leaned his torso onto spruce branches to clear his view. Left hand pushing forward on the Flower Wild’s mighty bow. Right hand pulling back on the menacing arrow.

Those spruce branches release droppings of snow softly thumping on the ground.

Red Foe turns to look at the nonthreatening noise.

Twelve strides away the arrow flew.

True to flight, perfect in balance, the arrow lunged.

Red foe’s face took the arrow deeply plunged.

Red foe fell.

No mist of breath left red foe’s lips.

Novrus let out his breath. Deeply in he drew in the air. His long breath out making a curling wisp of frosty air before his living mouth.

Novrus stared at the man’s death for a few moments.

He wondered of his courage. Sometimes he ran when he was at a disadvantage from bear or red foe. Sometimes he became a cold minded slayer.

Novrus breathed again.

It was when there was a reason to fight. To have elk meat to survive, to protect a village, to protect his home. Then the risk of tears, bleeding, infection and death were worth it.

Satisfied the spirit was gone Novrus approached the one shotted red foe.

<Novrus to the face>

(v2 on the pic refers to having to change the quality to fit in the allowed upload size)

November 28, 2018, 08:44:51 PM
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Re: Journal of Norvus Novrus knelt by the red foe. The clothing and fur worn all had many tears and repairs. The weapons were in decent shape. Red foe had just two cuts of meat on him. One Novrus gave to the spirits.

“You’ve been out a long time,” said Novrus to the corpse.

“May your journey home be swift.”

Novrus felled two trees. One pushed to each side of the warrior. He gathered fresh spruce to add smoke to the fire. Lighting it Novrus wished the warrior a swift journey to his home place.

Returning to the stead Novrus shifted through the belongings.

The delays from stalking, stripping and pyre for red foe were added to by butchering another grouse in the camp traps. Perhaps the spirits had sent it to say thank you to Novrus for slaying the red foe. Days were shorter now. It was too late to start a canoe trip. Novrus harvested a few more stalks of hemp than sang songs to the house spirit.

Next day he began the canoe trip. It seemed as if he could travel by canoe three, four or five times faster than he had been stumbling about on the ground in various depths of snow. He landed by the cliff he had once thought to get iron near but found no herbs. In the afternoon now on an unfamiliar river running south he spotted a cluster of hills and a mountain. There he had some luck in finding flowering plants still alive. Though of course he didn’t really know what they were. Still he gathered them to study and ask about.

He found a mountain surrounded by heathland. With no mire near it wouldn’t have the right flows to form bog iron. Still he climbed the mountain to search for herbs. If there had been any they had not survived the first snows. Novrus offered the mountain spirit a turnip and rock for future friendship.

A small island comprised of a cliff and small mire. Again not a place to really find bog ore. Novrus landed and found other grassy flowers. Also not sure what they were he gathered them. He tasted a leaf. Still he wasn’t sure. Leaves were rarely poisonous. It was mushrooms one shouldn’t taste test.

In the evening he recognized the area of one of the Kuamo villages, “Kalmokoski” the “Death rapids”. It was across a short portage. He took the canoe with him in hopes that tomorrow he might find a water link up. Amid the trees near them he found more of the uncertain grasses and one he did know, sorrel. The sorrel was amid a pasture while clayweed was still showing up in their fields. Unwanted as a crop the harvest and gatherings would be a boon to lone survivor like Novrus.

Entering the village Novrus was greeted by Aaro a sage. He had indeed been here before. Searching their goods Novrus was surprised to see a battered long mail hauberk. Apparently someone had been fighting Nerjpez around here too! It was far to valuable for what he had to trade this time. Novrus was able to trade a red foe hand axe for woolen tunic. It felt much nicer against his skin. Over that was a fur shirt and fur overcoat.

“You are a hulking mass of warmth!” Aaro laughed.

Novrus spent the night in one of their homes. He told the stories of his cabin and his two quick kills on Nerjpez. Aaro spoked about the herbs without ever completely answering Novrus. In the morning Novrus, still portaging his canoe, looked for more herbs near Death Rapids. That’s when he realized the plants where heather.

That’s what Aaro had been going on about.

“The flower when you quake and shake,” Aaro had said, “When howling winds become a babbling brook.”

“Why can’t you just tell me when I show you a sample?” said Novrus.

No one was around. Sages where their own sort of people. Perhaps it gave them assurance of their duties if only the sage-like understood all the stories and plants. Heather was for when you had fevers, shakes or troubles in the lungs.

It was late afternoon when Novrus took to the water. He had alot of sorrel and heather. There was also clayweed and other plants he wasn’t sure of. Sorrel was a good spice for cooking. Others had or might have medical properties. He felt he had made a good gathering trip. The wool tunic was pleasant to wear. In a short paddle he confirmed the river he had followed linked to the one that went by “Death rapids.” That would be useful on later trading trips. Now he much desired to paddle upstream before the ice came.

He had departed too late to much progress. In the evening he rowed ashore. He simple slept inside the canoe on top of all the harvested plants. That plan ended when the raining started.

In the midnight of fall Novrus could hardly see a thing! He was in an unfamiliar pine forest. Scouting nearby didnt reveal any spruces within the very limited range of eyes in near complete darkness. Since he couldn’t make a shelter to escape the rain he decided to slowly paddle northward close to the shore. It would a slow speed in case rocks or shallows should be bumped into.

When the rain stopped a while he took out his fishing kit. Nothing was caught before the rain started again. Using his leather cap he bailed out the canoe before continuing.

Dawn’s small hours started to scatter light. He rowed up the river. Somewhere in the night he had taken a wrong turn. He figured he could portage east a ways and get back on his desired river. His landing was at a soggy cold pine mire. Carrying all the plants and the canoe twice a boot got stuck in the mud. He freed it with help from his spear each time. Much did he desire the comfort of his stead. At least with all his ‘fighting layers’ of furs he remained warm even the cold mire under the rain.


Paddling along in the afternoon he saw a Nerjpez out on the water.

<Novrus nerjpez on water>


November 28, 2018, 10:55:50 PM
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Re: What's Going On In Your Unreal World? I have made pot!!!!

- Novrus



My stalwart inspiration for a self assigned creative writing has finally  made a cooking pot! Along the way he had to travel from his homeland, work for seeds, make fields, build traps, stockpile materials before the ice, make a house, harvest crops, make a smithy, build tools and now he has made a pot!

Wooo! About a 6 month journey to get here.

https://www.unrealworld.fi/forums/index.php?topic=4640.0

FYI the journal is long which I hope you will enjoy. I started a  little over 2 weeks ago and it has surpassed 30,000 words.

November 30, 2018, 11:15:26 PM
1
Re: Craftable punts ? And what should the limitations be ? Ye old Brygun here, once again travelling the Unreal World and forums.

The base game punts we see in the vanilla game are/were/taken-to-be leather skin over wood frame.

Purchasing one was a big deal as the only other vanilla watercraft was rafts which you really can't portage with. Or if you do are greatly burdened. The punt was something you could carry in lieu of a pair of grain sacks leaving you quite well armed, dressed and with trade goods.

Trimming down the weight of treetrunks slightly could be taken to be removing excess branches or other bits but I don't see it as a huge difference from 1200 to 1500. I still can't bench press it.

There was an old mod which had a recipe for making a leather punt. I think it was Rain or Endive but Im not sure. I have been meaning to look that up.

There is no evidence of Iron Age Finland using birch bark canoes but as I am Canadian have a lot of imagery regarding canoes. There is a birch-bark canoe in my mod. Each major step takes a precious menu line which are limited in number.

IIRC the self sufficency mod had a recipe for a dugout canoe. Due to their ease of making just about wherever mankind was someone at some point made a dug out canoe.

There is evidence of the era and geography having leather skin boats and dug out canoes.

Bouidda and thus Nyxz have a "punt" that appears to be built up of boards. That to me seems to be a clinker built boat.

There is evidence of clinker built boats being used by the Anglos and Scandanavians in the 600s. I was watching a documentary on that today actually.

I don't think the punt we see is a clinker boat it is however the only vanilla graphic we have.

IIRC the game code is linked that the weight of the watercraft x N is how much it can carry. So limiting the raft to 1200 may have been needed for that. I would rather the carry load wasn't dependent on the craft weight. The leather punt has a light structure for a large displacement while a dugout canoe is very tough keeping structural weight with comparatively less load capacity.

I've been thinking rewriting or finding the old leather punt recipe too.

December 02, 2018, 01:36:05 AM
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Re: Craftable punts ? And what should the limitations be ? Sorry for the many posts.

Found on the old forums the dugout canoe recipe from Endive's Self Sufficiency who in turn credited thefinn

This recipe is quite old and doesn't take advantage of new commands added to the game.

[SUBMENU_START:transport]
.Rough Dugout Hull. "Tree Trunk" *TIMBERCRAFT* /4h/
{Tree Trunk} [ground] [remove] [noquality]
{Axe}<Broad axe>

.Burned-out Dugout Hull. "Tree Trunk" *TIMBERCRAFT* /3h/  \12h\
{Rough Dugout Hull} [ground] [remove]
{Fire} [ground]
{Shovel} '+for moving hot coals'

.Dugout Canoe. "Punt" *TIMBERCRAFT* /5h/  |1|
{Burned-out Dugout Hull} [ground] [remove]
{Axe}<Carving axe>

[SUBMENU_END:transport]

December 02, 2018, 01:47:59 AM
2
Re: Craftable punts ? And what should the limitations be ? This is a possible recipe for the vanilla punt.

Warning: untested as of 2018-12-01

The build time is a full high as this is both a major item and condensed into a single menu item (to save precious menu space).

//Brygun's presentation of a leather punt
//https://www.unrealworld.fi/wiki/index.php?title=Punt
// I see the half the stakes used to make the U shaped ribs. The others are used to make the rim.
//The leather is sewn into a big sheet, tied around the rim and under the U ribs. Leather is trimmed. In a circular punt the seat is near where the U ribs come together. In a box punt the seat is often higher to help keep the ribs spread. I like to use Bark as sticky sealant though other mods might use their local pitch_glue or whatever they have to seal the seams against leaks.


.Leather Punt. "Punt" *CARPENTRY* /6h/  |2| [phys:arms, stance] [EFFORT:2]
{Leather} #30# [ground] [remove] '+shell'
{Tying equipment} (3) [ground] [remove]  '+attach leather'
{Wooden stake}(16) [ground] [remove] '+supporting rim'
{Board} (1) [ground] [remove] '+seat'
{Bark} #3# [ground] [remove] '+sticky sealant'
{Axe}<Carving axe>
{Knife}<Small knife>


December 02, 2018, 04:18:35 AM
1
Re: Craftable punts ? And what should the limitations be ? Some vid links

Black and white 1930s fishing
https://www.youtube.com/watch?v=F7NXVXUeJ5Y

A coracle built using willow woven together (different then the build I suggested)
https://www.youtube.com/watch?v=FcAzWOBAfo8

December 02, 2018, 04:32:27 AM
1
How badgers escape And you thought you had problems catching badgers. Trying keeping one in a pen:

https://www.youtube.com/watch?v=c36UNSoJenI

December 07, 2018, 05:27:34 PM
3
Re: Craftable punts ? And what should the limitations be ? I've been thinking of multi-steps for what Erkka posted which is close to the dugout recipe in memory. As Novrus has a birch bark one I've not been too mindful of writing the code and testing it right now. Borrowing from my block tubs the concept is:

1) Start with "log" no trunk (as a building step we dont need to code)

2) Shallow log (first cuttings)

3) Deep log (second deep cutting)

4) Steam with pitch (uses pitch glue from Boudinna else "bark" as sticky sap)

If we aim for a  max work at one time as 8 (or maybe as high as 12) hours before the character collapses this lets us have perhaps 3 x 8hr work days with 24+ delay for the pitch steaming

Options to expand would include

a) Medium depth log

b) Final trimming
If I had final trimming I would set the pitch step to have a huge weight to be effectiviely unmovable (9999 lbs)

Plus you would need to make a paddle (already in game)




December 10, 2018, 04:23:18 PM
1