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Finnish bear fight https://youtu.be/qmMBN8bpyzE sorry if this does not hyperlink I'm not very good with computers. Saw this video and it made me wonder. I have witnessed predator prey interactions, but what about territory disputes or fighting over mates? I would enjoy seeing two bull elk duking it out during mating season
July 03, 2019, 06:31:58 PM
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More Tracking info So as I write this I'm hunting reindeer I think to my self where is the one I crippled? And it hits me, an tracker at a certain level should be able to see if his prey is crippled by it's gait and I should also be able to determine relative size small, big, from tracks these small changes would make it easier follow specific animal in a herd.
August 17, 2019, 08:47:03 PM
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Field dress/quarter big game Option to field dress or quarter game. It might make the difference in weight reduction to be able to pick or pack carcasses and transport back to a preferred processing location.
November 09, 2019, 12:37:26 PM
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That island life. Most recently I've been playing on large islands. I don't know if it's the fact that I or my prey have limited range so I I have more opportunities to spot wild life, but I seem to have more success with this "locked in" together by geography. At least it makes me notice how rich in wildlife UrW is. Last island between kills and subsequent sightings, 4 elk, a reindeer herd, 2 lynx 2 badger 2 weasels an erimine, a fox, couple of badgers, pair of grey seals, half a dozen squirrels, and I heard wolves but who knows how far that sound can carry.

December 16, 2019, 08:36:45 PM
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Re: Making Masterwork apparel? Purchased items in theory could have been made by a skilled crafts person with specialized tools, then brought and sold by foreign or domestic traders. It's a role playing idea that you regards of fictional back story could create master work clothes in a couple of hours with only knife. This the quality cap on lots of player made goods but the existence of tradable master work quality items in the world.
December 20, 2019, 05:21:51 PM
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Re: Frostbitten toes! You should make a suggestion. I feel it's reasonable for our characters to have the knowledge and skills need to turn old (often blood soaked) wool clothes into foot wraps.
December 30, 2019, 03:11:03 PM
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Re: Rope used up I use to be a micro manager of cord but between withes and the fact that cords are recoverable I just harvest a bunch of saplings and go to work preserving meat in the largest batches possible. I save my cords for finer work like arrows.
January 24, 2020, 06:52:53 PM
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Re: Greetings I bet on the wolves, due to AI mechanics dogs and companions will chase enemies with no way to recall them. Wolves are some of the toughest things to fight. They attack and and flee and then turn about and attack again. They will pull your companion away and tag team him dead.

February 13, 2020, 06:36:06 PM
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Well Ask for location of village well
February 21, 2020, 03:15:22 PM
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Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers? Oh the glorious mutts how I love these you furry wonders. Dogs if used right are great for hunting, you just have to understand how they behave. Anything smaller than them, foxes lynx gluttons they will most likely try and kill. Large game though they generally Chase and tire out, making active hunt much easier. If you and your furball get separated I don't recommend zooming out, shelter in place, literally build a shelter and wait. I usually try and zoom out to see if I get the message are you sure? Dog will be left behind,  I get to know my pal is alive. As to combat the pack is deadly when they work together. First thing to do is hit the look key. Identify anyone with a bow, and sieze the initiative. If you chose a target, the Archer, BEFORE the dogs auto agro to protect you they will obey it first, even bypassing closer does. Use them to cover the distance and shut down archers freeing you to engage closer melee targets.
February 23, 2020, 09:02:30 PM
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