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[3.63] Tying equipment quality exploit When joining cords, the resulting one seems to inherit the quality of a cord player chooses second. Say, if you're joining a fine cord to a decent cord, you still get a fine cord.

This way, having just one cord of better quality makes possible to obtain an infinite amount of better cord.

UPD: @JP_Finn figured out that the exploit works for any joinable tying equipment.

October 21, 2020, 07:42:33 AM
Auto-confirm if hauling a single item When grabbing a single item, player doesn't have to press Enter or Space to confirm picking up. Shouldn't hauling a single item work the same way?
October 22, 2020, 05:51:10 PM
Re: Building a fireplace outside of a house
Paul, did you try to deconstruct Kota interior, then build wooden structure roof&floor?
Surprisingly it worked!

I've just tried different layouts and figured out that it's enough to build a kota framework and two kota insides with a one-tile gap between them, and after that you can build a floor and ceiling at this gap.

It seems we've found the fastest way to get a fireplace outside.

October 24, 2020, 06:49:32 PM
Re: Traps stay empty. Calling for the vets - help! @Buoidda, thanks, this sounds really interesting and hardcore! Gonna try it later.
October 24, 2020, 08:38:05 PM
Re: Sub-categories for food in cellar Agreed. My current character had to build a dozen cellars to keep things sorted...
October 25, 2020, 07:55:11 AM
Re: Punitive island winter challenge @Buoidda, I'm in! Gonna give it a try shortly.

How about starting a separate thread in the Stories section for challengers' journals?

October 25, 2020, 09:24:58 AM
Re: What's Going On In Your Unreal World? Noticed a goshawk that tried to kill a black grouse lately. It's the first time I saw a predator actually hunt.
October 25, 2020, 03:40:37 PM
Re: Jutta's Tales: The Bog Mother. (A URW Horror Story.) I read the story, listening to depressive raw black metal, and it did make me feel grim and cold. @Owlant, I would gladly read some more tales like this.
October 25, 2020, 05:50:20 PM
Re: Island challenge stories PROLOGUE
Hroarr regains consciousness when the sun is directly overhead. His whole body aches awfully. Damn njerpezit have beated him up badly. Seems they considered the damage serious enough not to finish him. Slavers stripped him naked, took away everything Hroarr had with him, and left him to die.

But he doesn't recognize the area... To find oneself in an unknown place with no garments, no weapon and no food, is almost a certain death.

Almost. This word is hopeful. Hroarr is afraid, yet a desire to survive is greater than fear.

Must find water. He decides to go east, and after two hundred steps the search succeeds. Except... there's too much water. Hroarr feels apprehensive, he hurriedly falls to his knees and takes a sip. It's bitterish. It's sea water. It's an island...

Yound warrior light a fire and finds a few apt rocks. On the second attempt, he crafts a fairly sharp and handy knife.

Hroarr cuts his palm and sheds a thin stream of blood on the ground. “Mother Earth, accept my sacrifice. Give me your help, oh spirits”, he whispers, eyes closed.

Naked man with a stone knife, against approaching winter and tremendous ocean. Who will win?


  • Not using the world map.
  • Zooming out to the wilderness map only when standing on top of a mountain.

Spoiler: show

Spoiler: show

Spoiler: show

Spoiler: show

DAY 1. 44% injured, 0% starving
Hroarr picks up some herbs for treating the wounds. Wanders along the shore until he finds a stony hill. The island is pretty big. No sign of inehmo. He notices a couple of birds flying nearby. Builds a shelter.

DAY 2. 39% injured, 1% starving
It takes the whole day to craft two crude javelins. May come in handy.

DAY 3. 30% injured, 4% starving
Hroarr gathers more herbs and sets a few light lever traps.

DAY 4. 24% injured, 6% starving
He spots a black grouse and even manages to approach close enough to throw the javelin, but misses it. Finds lingonberries and sacrifices a fistful. Tries to fish, no catch.

DAY 5. 16% injured, 8% starving
It's getting colder. He has to light a fire again and again, to warm himself. Finds a black grouse in the trap for the first time! Hroarr skins it and sacrifices the only cut of meat.

DAY 6. 10% injured, 13% starving
He sets a big deadfall trap in hope of a large game.

DAY 7. 6% injured, 16% starving
Exhausted, Hroarr sleeps for too long. Numb hands fail him as he's trying to make a fire, and he freezes to death...

October 26, 2020, 11:08:19 AM
Re: Lacking penalty information on setting traps Thanks @trowftd, this is exactly what I asked for. Didn't think of searching the news.txt.

October 26, 2020, 09:36:02 PM