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Re: vitamins Last time know, only excess vitamin C gets filtered out (via urination), which also isn’t implemented in the game. Adding the need to obtain vitamins would also require liver and other organs.
I think it’d be annoying rather than deepening the immersion/simulation.
The hunger bar and thirst bar are already more precise data than any real person knows about their own nourishment.

July 21, 2021, 05:26:13 PM
Re: Version 3.70 beta now available on Steam, and for Lifetimers —Snip—
If you paid USD20.00 you probably are not a lifetimer this is based on my assumption that it never was that cheap to become a lifetimer but do check your emails just to confirm the amount you paid years ago - assuming you still have the emails from the purchase day...

I’m pretty sure I paid only 30FMK. Finnish marks, which had exchange rate of 5.94596 FMK to 1 EUR... yeah, I think I paid (originally) just bit under 6EUR for lifetime supporter. Although it was ~23 years ago. It could’ve well been 60FMK  ;D
I’ve since donated more to the Elks.

August 01, 2021, 08:52:32 PM
Re: [not a bug - solved] I'm unable to use the F[number] keys on macOS Write a start up Apple script by adding the Fn key toggle:
Code: [Select]
--Check if GUI Scripting is Enabled
tell application "System Events"
    if not UI elements enabled then
        set UI elements enabled to true
    end if
end tell
--Enable/Disable "Use all F1, F2, etc. keys as standard function keys" option in Keyboard & Mouse Preference pane and close System Preferences
tell application "System Events"
    tell application "System Preferences"
        reveal anchor "keyboardTab" of pane ""
    end tell
    click checkbox 1 of tab group 1 of window 1 of application process "System Preferences"
end tell
if application "System Preferences" is running then
    tell application "System Preferences" to quit
end if

And then start the game:
Code: [Select]

open application “UrW”

And then after the application exits, run the top part of script again, this time toggling the Fn off, which is exactly the same.

DISCLAIMER: I’m not on my Mac to actually test or post the whole script “turnkey” style.
IF I remember, I’ll see if can make it so...
DISCLAIMER 2: switching between apps while the game is running, the Fn controls will be inverse, e.g. volume up / down would require holding down Fn, then pressing F11/F12 (or what ever the keys are for volume control)

September 15, 2021, 10:15:22 PM
Re: Putting Out Fires The post was on old version, back in February. Kicking fences doesn’t work anymore.
September 17, 2021, 09:48:07 PM
Re: Tips, Tricks, FAQs I’ve experienced robbers pulling items from adjacent tiles. But I’ve not witnessed random woodsmen, traders pulling items.
September 25, 2021, 11:58:13 PM
Re: What's Going On In Your Unreal World?
Just finished my cabin, and while proudly admiring it I noticed for the first time the address:

Appopera, or "Gapingrear".


Hopefully that’ll scare robbers from approaching...

September 26, 2021, 08:19:04 PM
Re: What's Going On In Your Unreal World? Skerry, or rock in water, in rapids or sea tile is safe for storing almost anything. Ravens can still nibble foodstuffs.
Regular rivers and lakes do freeze.. then anyone/thing could walk right to your stash.

But having duplicates (tools, weapons, armor&clothes) at various alternative locations is good option.

September 27, 2021, 09:53:03 PM
Re: How far do you travel at start? Sometimes not at all. I start my toons in Spring and need to get some firewood, shelter et cetera for the possibly lethally frigid nights.
I like to set a camp by lake or river, get basic survival things done; shelter, LLTs nearby, waterhole, firewood. Fish, and/or hunt for food and hides. Often fish, hide work or make crafts end of the day. Things that don’t need daylight.

With few days/week food supply, start looking for villages, and homestead locations. At this point, the traveling might take the character across the map. Can’t wait too long for this trekking though, lakes and rivers will thaw and that gets annoying, fast.

October 11, 2021, 05:28:55 PM
Re: Acquiring Yarn in the North Village stocks are generated on first visit, so finding an unvisited village could prove fruitful in acquiring yarn.
October 19, 2021, 03:25:58 PM
Re: How to get early game food supply since fishing nerf
So does spoiled meat/fish work as a bait, or does it have to be fresh?
Uncooked / non-cured spoiled meat, fish, and fat all work as bait. Spoiled roasted/boiled/cured meat, fish or fat won’t work as bait.

October 20, 2021, 02:09:10 AM