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Re: Adding marriage - poll about how you find its priority Apologies for the necromancy, but I just thought of a simple way to implement the second part of multi-generational families...

A single new starting scenario, called 'Legacy' or something like that.  Selecting it requires also selecting a previous character who (probably) died, while having one or more living children.  (The save folder would obviously need to be kept).

The story is that, while the family has prospered in the meantime, as the child of a parent of some renown, you have chosen to honour that parent by striking off on your own at age 16 the way they did.  Your starting bonus could consist of say 1-3 of that previous character's better items.  The map would be randomly generated as normal, thus abstracting concerns about elapsed time.

[Edit:  On the one hand, your buildings, the villages and terrain you know, etc. are all reset on starting the new character.  On the other hand, with some luck/restarts, specific heirlooms could be passed down through multiple generations... assuming they all survive to have families of their own.]

July 04, 2019, 11:20:27 PM
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