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Re: [3.72] Community Bod BAC: Smith, Cooking, Survival, Carpentry, Sewing and More! Neat work around.

I will give it a try and report back.

Sick kids, mmm remember that time, more likely to get sick grandkids now, but solved all problems of being a free kid sitter by living on a different continent.

February 17, 2023, 02:30:57 PM
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Re: [3.72] Community Bod BAC: Smith, Cooking, Survival, Carpentry, Sewing and More! Tried the suggested tweak to whole fish recipe, 3 lines of herbs each adding 0.25 pounds, the fist is required next two are optional with the message added 'for medium fish' and 'even more for large fish'. Worked as required, you cannot cheat yourself and not use any herbs though you can just use a minimal amount with a large fish but reduces the nutrition of food.
February 18, 2023, 10:32:55 AM
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Speeding squirrels Squirrels are quick little beggars, irl and in game. This is not a problem as they are also stupid and trap themselves in trees.

I recently had one in my homestead, up a tree. I tried an arrow, nit expecting to hit but I hit its left arm and was stuck there, I threw a few rocks and managed to knock it out of the tree and broke its left leg, it was however on the wrong side if a clump of trees so I needed to walk around the trees to finish it off. I tool one step and it crawled away 5 squares, I was still blocked but tried throwng something to slow it down, I missed and it was then another 5 squares away. Inspecting it shows a puncture in the left arm, a broken leg leg and a minor bruise, but it could crawl 5 times faster than I could walk, it did not try to climb a tree but two turns later it had gone. I could zoom out with the message 'there is activity going on here.'
A couple of days later it turned up again, but was right at the edge of my vision, I attempted a long shot and it fled, it did not try to climb a tree. It returned again a few days later, ut still had a arrow in its arm but the broken leg had healed, that did not help it as it was close enough for a northern spear to drop it in one go.
It seems to be a bug that have two limbs seriously injured does not affect it speed, it only seems to prevent it from climbing trees. The few other animals I have actively hunted do seem to slow down as the injuries mount.
Another bug is that in five days a squirrel, with no bandages or splints, but perhaps access to herbs, can cure a broken leg. I had one in game last year and it took weeks to repair, irl it could take months. This seems to be a 'feature' for all animals, I recently had an elk serious wounded with an arrow and a broadhead arrow, I could follow the bloodscape trail easily until I lost it some thick forest but three day later I saw it again, it was the same elk as it had the arrows still but was now completely healed.

February 22, 2023, 02:22:33 PM
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Re: [3.72.2 linux] carrying too much but only 31 items in my inventory I have noticed the same, or a similar problem since the last update. I am constantly dropping item, often food which instantly turns to spoiled even if I just killed and cooked it. I can however pick up whatever was dropped carry on for some hours, I will make a save next time it happens in case it is needed,
February 25, 2023, 09:23:05 PM
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Re: Plasmator Expanded mod Looks like you discovered the philosopher's stone, you can make gold bars out of iron.

There are some interesting ideas that will find a place in my version of BAC.

March 08, 2023, 10:03:10 AM
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Re: Some dumb modding questions They will buy them but I am fairly sure they do not sell them, I could be wrong as I do not have much to do with people.

There is no way to make more than one type of item at a time, unlike some vanilla crafting like threshing which can produced 5 or 6 items.. You can create recipes that produce something from nothing which is similar to creating two items at once, but it is exploitable and takes up another menu slot. I can send some examples if you want to see what I mean.

You can replicate something like a shelter with a new name and graphic and you can change graphics for other buildings but it seems that making a multi cell building is hardcoded for most actions to work.

March 10, 2023, 01:56:59 PM
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Re: Modded weapons and armours not appear in the menu Every item you want to add needs to be based on something that already exists, you can overide parameters to make your item different as in

.Bone spear. "Javelin" [effort:1] [phys:hands,one-armed] *CARPENTRY* %20% /60/ [patch:5] [assist:2]
{Wooden stake}      [remove] [patchwise]
{*bone} #1#   [remove] [patchwise] [noquality]   '+for tip'
{Knife}<Small knife>               '+for fitting the bone'
{Stone}               [noquality]   '+for grinding'
[BLUNT_ATTACK:4]
[POINT_ATTACK:6]
[MATERIAL:wood]
[TILEGFX:bc-bonespear]

or for armour

.Long Lamellar Hauberk. "Lamellar Hauberk" *HIDEWORKING* [effort:1] [phys:hands] %-30% /360/ |1|
{*Lamellar Piece} (190) [remove]
{*cord} #3.8# [remove]
{Knife}
[WEIGHT:38]
[ARMOUR_COVERAGE:long_hauberk]

March 11, 2023, 11:35:34 AM
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Re: Fixing fishing nets I was thinking about this last week when my fine net was suddenly changed to being inferior.

I created a repair net recipe which took a net, a load of thin cord and half a day. I did not get my fine net back but I  did get an undamaged decent one.

March 19, 2023, 10:03:30 AM
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Re: Master Fisherman can't catch no fish! Yesterday my fishing net delivered a fine catch of 3 roach. While paddling back to shore I realised I had a rod with me so I dangled a roach on the hook and caught 14 bream.

My skill is still under 60 but since the start of winter, it is now 1 day before midwinter, I have about 150 pike, salmon and trout dried in my cellar plus the dozens of other fish meals I have eaten. Bait is the answer, even spoiled raw meat or fish works, there is a thread here somewhere detailing research about what is best to use.

April 05, 2023, 10:09:21 AM
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Re: Having trouble with trapping. The quality of your traps seems also to be important. I have 5 poor snares that have not caught anything in two years but  the five decent snares near them have all cought about 10 hares or birds each in the same time.

It seems that spoilt meat or fish is still useable as bait, it also works for fishing bait.

As well as the weeks of waiting with no action in traps, followed by a few days of frantic activity there are some other unknown variables. I have a fence around my cave entrance with three pit traps, one has caught two bull elks, a doe elk and a reindeer, another has caught a bear, a reindeer calf and a forest reindeer but the trap between has not caught anything.

April 17, 2023, 10:15:51 AM
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anything