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Viable bait for deer/elk There was a good thread a while back on what baits were useful for various animals. I had a new character then and tried baiting with a few 'mystery' roots, those his Herbal skills could not identify, and found one called a 'bizarre root' that deer and elk seemed to love.

Now, finally, after two game-years, his Herbalist skills have identified it as BOGBEAN root. Good trapping! :D

November 25, 2020, 03:41:45 AM
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Re: Viable bait for deer/elk
I never tried to figure out what most of flora from the game would translate into my native tounge. I mean, I can make a good guess for most of it, but this bogbean and most of the "pipes" were just names. After reading your post, I decided to have a look at what is this bogbean really is. It turns out I know the thing pretty damn well :) A bit too well in fact. When we were kids, my grand mother used to ran me and my cousin ragged picking their leaves from nearby swampy area while they bloomed and made us drink this rather nasty tasting tea/tonic that made us kinda sleepy when we had stomach aches. You say elk likes this stuff?? Man.... its BITTER like you wouldnt believe! Really helps with he stomach though :)

That is so cool! My Korean wife is always bringing plants from her garden that, to her, are food, but I would never have known about them.

Anyway, these are Sami's animals. Who knows what he forced them to eat before they found my 'bizarre' roots? heh

December 01, 2020, 06:50:38 PM
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Re: A few things i am afraid that they could be overlooked in all the euphoria... Re: Animals eating- I've seen elk and badgers completely destroy my turnip fields (pretty much the only crops I ever plant). Would we want to have to grow a grain crop just to feed cows or reindeer through winter? 

Re: Leather- I recall when I started playing the game how I was excited to acquire leather armor bits. Then I learned about bear fur and started hunting that, instead. Meanwhile, I have characters with 50, even 100 pounds of bird leather for which I can conceive little use except as belts or ropes. How thick could it be? Anyway, perhaps we could make leather sleeping pads for keeping off the cold ground, or harnesses and load-bearing gear for our animals. I agree that leather could be buffed somehow to make it more valuable and useful in-game.

Re: Harvesting- It sounds like you're thinking about taking in your plots of tended fields. It might be awkward programming that when you include the villager's 'fields' or harvesting scattered herbs.

December 01, 2020, 07:21:55 PM
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Re: A few things i am afraid that they could be overlooked in all the euphoria... "i cannot get a grasp of what you mean regarding the harvesting."

I refer to how the player will have orderly fields of 40x40 plantings (or even larger), whereas the villagers 'fields', in the clear lands around their village consist of widely scattered plantings of a single square of land. The latter would not lend itself easily to programming, I suspect.

December 02, 2020, 01:19:28 AM
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Re: Buff up the elks, add swimming and jumping over fences Coincidentally, I have a small elk caged in one game. I had left a gate open because he kept wandering nearby. The next morning he was inside my single line of fence which surrounds my settlement. I goaded him into an adjacent fenced-in garden patch and then doubled the fence around it because I wasn't sure he couldn't just break through a single line. I'm just keeping him to see what will come.
December 03, 2020, 08:42:29 PM
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Re: Quest giving Sage, while injured: no healing https://www.unrealworld.fi/forums/index.php?topic=5340.0
January 04, 2021, 07:01:22 AM
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Re: Children stole my stuff?? I've never trusted them enough to leave my goods out. Good to know!
January 04, 2021, 07:04:23 AM
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Re: Do Plants Spoil? I've got lake reed plants that have been in my cellar for 4 game years that are yet unspoiled. Likewise, I have threshed herbs that old that are unspoiled, too.

In fact, I've never had anything but meat, berries, flour, and skins that spoiled over time.

January 23, 2021, 08:59:02 PM
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Re: Do Plants Spoil?
I've got lake reed plants that have been in my cellar for 4 game years that are yet unspoiled. Likewise, I have threshed herbs that old that are unspoiled, too.

In fact, I've never had anything but meat, berries, flour, and skins that spoiled over time.
+ mushrooms, fish, bread, prepared meals, boiled marsh calla roots, remains.

Oh! Didn't I mention those? lol

January 24, 2021, 07:34:06 AM
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Trade bug A former Companion has been hanging around my settlement for weeks, felling trees. I recently found him outside my fence again and I offered to trade him 150 raw elk cuts for his broad knife, which he accepted. He dropped the meat on the ground. When I picked it up, it did not get the notation 'Taken'. He should not trade for something he cannot carry, just as the foreign traders won't.
January 31, 2021, 12:17:19 PM
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