See likes given/taken
Post info | No. of Likes |
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Re: Desire for more
Maybe someday I can finish this; August 27, 2019, 07:14:47 PM |
4 |
Re: Can seals and beavers die underwater and be unrecoverable?
Looks recoverable, There you go!
September 07, 2019, 10:54:37 PM |
1 |
Re: Game-breaking bugs - ragequit time - disappearing goods/livestock
So since you've got your rant out of the way. IF you want to actually show, tell or fix something that 'may' be real. 1) Zip your character folder 2) Depending on size either email it to Sami with a calm description of the events, OR upload it to a free share like tinyfile and email the link to Sami with a calm description of the events. 3) Wait for a response September 09, 2019, 04:48:48 AM |
3 |
Re: [3.60 beta] Use # feet of cord
I think I saw it was: =#= so, {blah cord} =15= [remove] consumes 15 ft of cord September 16, 2019, 10:42:59 PM |
1 |
Re: [3.60 beta] Mod language "assist"
It's in the news file I believe: Quote - modding add: header tag to specify companion help possibility for do-it-yourself crafts and building September 17, 2019, 12:38:03 AM |
1 |
Re: [Fixed - 3.60beta hotfix2] Disassembling deadfall trap results in extra rope
September 23, 2019, 09:17:51 PM |
1 |
Re: Lord Mandalore reviews UnReal World
I did post this yesterday, though it was in stories I've removed the duplicate, Your thread seems more ~shiny~ September 29, 2019, 02:55:31 AM |
2 |
Re: Lord Mandalore reviews UnReal World
September 29, 2019, 04:13:51 AM |
2 |
Re: Cellar in building- problem smoking/drying
October 17, 2019, 08:48:29 PM |
2 |
Re: Name of animal on Animal commands
there is no name when you choose a target in sight. Well by (shift + c) (arrow over) George, You are correct! November 22, 2019, 12:43:38 AM |
1 |