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« on: June 07, 2023, 11:18:17 PM »
I don't think normal batches suffer from a single combined skill improvement chance, as a batch command can produce items of differing quality even when the input is all of the same one. The rope/cord handling is different, though, so it may suffer from issues. I produce my arrow shafts in batches of 5 unless I'm trying to time something (like the end of the day or the processing of a skin) where I go down to a single slat at a time.
I haven't produced any arrows yet, since my Textilecraft skill is so poor that I only occasionally manages to produce decent quality products. However, I've produced a lot of arrow shafts, including from low quality planks, where I'm doing it for training purposes, not intending to actually produce any arrows from the resulting crap shafts. I've probably produced some 500 shafts, with some 500 or so decent quality slats that I've saved for when I have a reasonable chance to actually get decent shafts out of them (and I've reached that stage now).
My Carpentry is a two star skill, but I think Textilecraft is a single star one. Spending essentially the whole day making slats and shafts it seems I get somewhere in the range of 1 skill increase every two days or so (it will slow down as the skill increases, of course), with stretches of days where no skill is gained.