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Gameplay questions / Re: Question about Combat and Accuracy!!
« on: June 09, 2020, 08:34:56 AM »
UrW combat is deadly and unpredictable: it only takes a single lucky shot to kill, and the combatant who draws the first blood usually ends up being the one who lives. Also, as mentioned, NPC skill varies hugely, so some are pushovers, while some are overcome only by cheesy tactics (or lots of luck).
Maximum armor protection helps a great deal in reducing or negating the effect of enemy hits, but it also reduces your skill and increases the rate of fatigue accumulation, so you need to find a balance.
Note that aiming is makes it even harder to hit a target, so you need to decide whether you want to go for a lucky blow to an unprotected head, or trying to get at least some hits in that would whittle away at the enemy's health.
Maximum armor protection helps a great deal in reducing or negating the effect of enemy hits, but it also reduces your skill and increases the rate of fatigue accumulation, so you need to find a balance.
Note that aiming is makes it even harder to hit a target, so you need to decide whether you want to go for a lucky blow to an unprotected head, or trying to get at least some hits in that would whittle away at the enemy's health.