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Modding / Herb (and Other Newbie) Questions
« on: May 30, 2020, 08:04:06 PM »
Hello! I'm a brand new player (I've only just gotten into survival games, and UnReal World is definitely one of the best I've played so far!) and I had a couple herb-related questions, plus a few general newbie questions.
First, I can't find the info on the wiki anywhere - do herb leaves ever spoil? And how about berries?
Second, what's the difference between roots and leaves? Roots take more work to get, but the examination using the herbalist skill gives the exact same info (at least for milkweed, which is what I was looking at).
Third, are herbs ever useful in trading? I'm pretty sure they've been rejected every time I tried. Just want to know if I should even bother trying
The wiki didn't seem to have this info handy, at least that I saw.
Other newbie questions!
If a trap an elk in a trap pit, can I leave it there for a few days? I'm so close to being done with my cabin so I can smoke the meat, but considering how exhausting building is, I'm not sure I can do it before the uncooked meat goes bad, even with a cellar. The elk is right outside my shelter (and where my house will be), so I'll be on the screen 99% of the time - would that make a difference in its safety/chance to get away?
Once winter hits, do you need multiple layers of clothing, or do you only need a few items of clothing? For instance, do you need a cloak and an overcoat and a shirt and buy an undershirt from a village, or are some of those not necessary? I don't want to freeze to death my first winter, but I'm not sure if I'm ready or not. I'm hoping to use the elk hide to craft whatever pieces are important and missing.
If you don't rip them up for cord, do clothes ever degrade? What about tools? I somehow ended up with a second handaxe (I have no memory of how I managed to do that, though I'm doing the basic tutorial course while also being a fisherwoman, so maybe from that?) and I was wondering if I should trade it for a different type of tool, or save it just in case.
I think that's it! Thanks for any help.
First, I can't find the info on the wiki anywhere - do herb leaves ever spoil? And how about berries?
Second, what's the difference between roots and leaves? Roots take more work to get, but the examination using the herbalist skill gives the exact same info (at least for milkweed, which is what I was looking at).
Third, are herbs ever useful in trading? I'm pretty sure they've been rejected every time I tried. Just want to know if I should even bother trying
The wiki didn't seem to have this info handy, at least that I saw.
Other newbie questions!
If a trap an elk in a trap pit, can I leave it there for a few days? I'm so close to being done with my cabin so I can smoke the meat, but considering how exhausting building is, I'm not sure I can do it before the uncooked meat goes bad, even with a cellar. The elk is right outside my shelter (and where my house will be), so I'll be on the screen 99% of the time - would that make a difference in its safety/chance to get away?
Once winter hits, do you need multiple layers of clothing, or do you only need a few items of clothing? For instance, do you need a cloak and an overcoat and a shirt and buy an undershirt from a village, or are some of those not necessary? I don't want to freeze to death my first winter, but I'm not sure if I'm ready or not. I'm hoping to use the elk hide to craft whatever pieces are important and missing.
If you don't rip them up for cord, do clothes ever degrade? What about tools? I somehow ended up with a second handaxe (I have no memory of how I managed to do that, though I'm doing the basic tutorial course while also being a fisherwoman, so maybe from that?) and I was wondering if I should trade it for a different type of tool, or save it just in case.
I think that's it! Thanks for any help.