See likes

See likes given/taken


Posts you liked

Pages: [1]
Post info No. of Likes
Re: Entire field gone overnight, twice I don't think it's a bug. For some plants you can start sowing seeds earlier than their sprouting time, and in those cases UrW provides a feedback that you've planted in the form of immediately sprouted plant graphics, but they're gone the next day. However, they'll sprout normally when it's time (and then they're at the mercy of badgers and other marauders that eat the growing crops...).

It can be noted that an exploit to increase the agriculture skill (at the cost of seeds and only a little time) is to plant the same field over and over again. If you want to maximize the gains without explicit exploits you can keep track of how many points you agriculture skill has increased in a day and cease the planting once you've gotten the maximum 3 points and then resume the planting the next day, for a new batch of skill points (although you rarely get 3 in a day).

Otherwise, agriculture is actually one of the fastest increasing skills, in my experience, as planting, in particular, is fairly generous with points per time spent.

March 11, 2019, 09:54:28 PM
1
anything