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Make Mushrooms Useful Mod (Very unbalanced)
Hello! I played for a month (IRL), really disliked I can only boil mushrooms in a pot. - Pot is very expensive in the early game - Pot can hold 6 lbs - can only boil 1lb of mushrooms at time - very painful inventory management (must transfer the boiled mushrooms to an empty bowl, too much clicking) - cant combine different mushrooms into the same bowl. - Mushroom soup requires 2lbs of mushrooms, but those need to be boiled separately first. Extremely annoying inventory management. 1) At first I created a "pot" item Stones and Wooden Bowl. You can heat up stones a use them to boil water even in wooden containers without burning them IRL. To balance it I made it only hold 1lb. ________________ .Stones and Bowl for waterboiling. "pot" [effort:2] [phys:arms,one-armed] *CARPENTRY* /120/ %20% |-2| {Block of wood} [remove] [noquality] [optional] {Tree Trunk} [remove] [noquality] [optional] {Rock} (5) [remove] [noquality] {Axe} <Carving axe> [optional] {Knife} [TYPE:container] [CONT_CAPACITY:1] [PRICE:0.1] __________________ 2) Then I realised this does not help the inventory management at all, I still have to transfer to bowls, or create several "pots" for one soup, which is annoying. So I decided to make roast mushrooms recipe. Roasting mushrooms reduces their water contains, allowing to reduce weight by cca 66%. ___________ .Roasted mushrooms. "Flatbread" *COOKERY* /5/ \10\ |-2| %20% [patch:10] :148: {Mushrooms} #2.5# [remove] [roast] [ground] [patchwise] {Knife} '+for chopping and peeling' {Seasoning} #0.5# [remove] [optional] [roast] [ground] [patchwise] [COOK_WEIGHT_DIV:3] __________ 3) Then I realised the poison will not get removed since the mushrooms were not boiled in the pot or in the "pot". My patience ran out. I deleted all POISONOUS statuses from all mushrooms which were edible _after_boiling. And since I hated there is literally nothing to eat when you spawn in summer time with a new character, I made the mushrooms to be ripe from April to November. This makes the game very unbalanced, but much less annoying if you like to gather mushrooms Thoughts behind this + Raw mushrooms are heavy and get stale quick. + this motivates the player to actually roast them instead of eating raw. - Food is now very accessible and hunger is no longer a problem. + Food does not solve anything in this game. Mushrooms are worthless, will not get you tools or skills. Mushrooms will not give you furs for winter or long-lasting dried food. + You have to spend a lot of IRL time to actually pick enough mushrooms. Hunting big game is still preferable and more rewarding than running around a forest with a basket So if you agree with this philosophy, feel free to inspire from this. Feel free to balance it. Have fun your own way. I am sure I will. Happy gathering and be sure to back-up original files! March 26, 2024, 11:28:19 PM |
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