UnReal World forums

UnReal World => Suggestions => Topic started by: Bärentill on November 05, 2017, 12:22:28 PM

Title: Paddles as weapons
Post by: Bärentill on November 05, 2017, 12:22:28 PM
It is quite bad that you cannot use a paddle to defend yourself since the paddle is the weapon of choice for any fisherman. If the player's character is wielding a paddle it is even worse, because taking off the paddle to equip a weapon will waste a whole turn while the attacker can still go on. On the other hand you can fight with something like a rock which isn't exactly a weapon, but you cannot fight with a paddle which has a much longer range and tends to be a better club than a rock.

This seems to be quite irrealistic.
Title: Re: Paddles as weapons
Post by: spamgoose on November 05, 2017, 08:17:54 PM
Same goes for a shovel.

I suspect it's about balancing the tool vs weapon areas in the inventory.
Title: Re: Paddles as weapons
Post by: PoisonPen on November 05, 2017, 09:30:20 PM
In Cataclysm:DDA any object in the game can be used as a weapon to greater or lesser effect.  One of the more entertaining things to do is to beat a zombie to death with a cheese sandwich, a pair of socks, or a dildo.  I think it makes a lot of sense to be able to wield any object as a weapon, though of course you should get rather large penalties trying to bludgeon a Njerp with a dead grouse or a pail of milk.
Title: Re: Paddles as weapons
Post by: JEB Davis on November 06, 2017, 12:41:07 AM
And yes, we should be able to cut down the largest tree in the forest with... an herring!
Title: Re: Paddles as weapons
Post by: Mati256 on November 06, 2017, 01:58:49 AM
Yes, I would love this feature. In many occasions I have needed a close range weapon and found I had only a bow and a paddle equipped. Also, It makes sense.
Title: Re: Paddles as weapons
Post by: LoLotov on November 06, 2017, 03:12:01 AM
Love paddles as weapons cause you carry one more often, but shovels would be way more badass improvised weapons, all three attack characteristics, at least for the metal ones...
Title: Re: Paddles as weapons
Post by: PoisonPen on November 06, 2017, 04:14:41 AM
When I'm finished with the mod I'm currently working on, I've been considering adding some new tools which perform multiple roles (but not as well as specialized single-purpose tools) if I can figure out how to do it.  For instance, an adze which would be both broad axe and shovel, but doesn't count as a sharp tool for harvesting and makes a poor weapon.  Or a shoulder saw which acts as a woodsman's axe and carving axe.  Or a mattock which can be used as a good two-handed weapon, but also acts as a splitting axe.  And so on.  I like the idea of being able to mix-and-match tools according to need, preference, skill, and weight.
Title: Re: Paddles as weapons
Post by: shorun on November 13, 2017, 12:58:38 AM
all three attack characteristics, at least for the metal ones...

google "chinese army shovel".

we need that.