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UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: Pengu on January 24, 2022, 01:10:33 PM

Title: Two bugs with Textilecrafting
Post by: Pengu on January 24, 2022, 01:10:33 PM
The first one: You can skip drying plants entirely. Take the retted plants and beat them into fibre, possibly slightly wet ones. :P

The second one: If you're not a fan of waiting for wild nettle to ripen before harvesting, you will end up with at least three separate groups of retted nettles. Young nettle fibres won't mix with threshed nettle fibres, which won't mix with whole ripe nettle fibres.
For some reason, I have four different groups of nettles. It's a little bit enraging when you can get at least two more bundles out of the plants, but you can't because they're in bunches of  10/10/10/10 and you need 15 in a bunch.
Title: Re: Two bugs with Textilecrafting
Post by: JP_Finn on July 22, 2022, 07:40:10 AM
Another issues :
Extracting Fiber from already extracted fibers takes 15 bundles and gives out 1 bundle.
(Noticed with misclick/fat fingers)
Should only allow fiber extraction from “dried & retted”
Title: Re: Two bugs with Textilecrafting
Post by: Sami on December 11, 2022, 12:42:07 PM
The first one: You can skip drying plants entirely. Take the retted plants and beat them into fibre, possibly slightly wet ones. :P]

This one is now fixed. It bothered only the nettles.
Title: Re: Two bugs with Textilecrafting
Post by: Sami on December 11, 2022, 12:43:05 PM
Another issues :
Extracting Fiber from already extracted fibers takes 15 bundles and gives out 1 bundle.
(Noticed with misclick/fat fingers)
Should only allow fiber extraction from “dried & retted”

This is also fixed now. It was also about nettles only.