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UnReal World => Bug reports => Topic started by: Shadowdweller on August 23, 2021, 02:20:47 AM

Title: [3.70b3]Stuck Beavers (Pathfinding?)
Post by: Shadowdweller on August 23, 2021, 02:20:47 AM
Have had three instances now of beavers seemingly unable to move while a couple steps away from safety and water now.  Beavers were not wounded or visibly fatigued to the point of immobility.  I THINK what's going on is that the beaver pathfinding script is trying to make them move down a double-slope but not accepting alternatives.
Title: Re: [3.70b3]Stuck Beavers (Pathfinding?)
Post by: Privateer on August 23, 2021, 02:48:56 AM
 Though I have no direct experience, there was also a recent Redit post about a Beaver massacre (as they just waddled around or something).
Title: Re: [3.70b3]Stuck Beavers (Pathfinding?)
Post by: Shadowdweller on August 23, 2021, 06:28:20 AM
There was a general discussion forum post that I myself made some two days ago that involved a massacre and waddling...
Title: Re: [3.70b3]Stuck Beavers (Pathfinding?)
Post by: Shadowdweller on August 24, 2021, 12:54:28 PM
Guess it's not the double-slope thing.  Just had one stuck in a place without a double-slope.  Stayed there 1+ months without moving or dying.  Running around it did not result in it moving or becoming unstuck.