UnReal World forums

UnReal World => Modding => Topic started by: Brygun on August 01, 2021, 01:51:07 AM

Title: Changing vanilla craft menu names
Post by: Brygun on August 01, 2021, 01:51:07 AM
With the upcoming 3.70 "Fishing" is being added as a menu with only a few vanilla items.

The BAC mod Im caretaking uses almost all the menu slots.

It would be very helpful if as a modder I could reassign the vanilla menu names.

Im sure as other items will get added there will be future collisions that this would help avoid.

Or

The harder thing of allowing a layer of submenus then all of the BAC could be under one letter with its own slew of menus

Title: Re: Changing vanilla craft menu names
Post by: Night on August 01, 2021, 07:30:26 PM
I've mitigated menu slots in my URWME (http://www.unrealworld.fi/forums/index.php?topic=6325.0) project, under the Assigning and using extended menudefs category you can see how it works. Would something like this standalone be something people would be interested in, albeit windows only?