UnReal World forums
UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: skyleaf on October 08, 2020, 07:17:04 AM
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In the past I always use sliver ring for the sacrifice ritual for forest spirits, the ritual success every time but the ring never get consumed. Last time I change what I use to sacrifice into a sliver chain bracelet and this time it got consumed for 1/3. I guess the sliver ring never get consumed is abnormal then?
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Yes, this sacrifice should result in the silver (not sliver) item being damaged each time, and eventually destroyed.
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I’ve had silver ring not wear down from sacrifices as well. But since 3.61 they’ve shown wear.
Necklaces have always worn considerably faster. (4 uses from necklace, 12+ from ring)
If you have a save of the non-wearing ring right after sacrifice; I guess Sami could see if it did cause wear and not show it, or not even consume part of the ring.
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In the past I always use sliver ring for the sacrifice ritual for forest spirits, the ritual success every time but the ring never get consumed. Last time I change what I use to sacrifice into a sliver chain bracelet and this time it got consumed for 1/3. I guess the sliver ring never get consumed is abnormal then?
Is that's abnormal, and a bug. I got another report about this a while ago.
The issue was related to low weight of silver rings and too rough math rounding. And it's fixed now.
[Fixed - persists in 3.63]